..
Collections
Implement host tracked memory manager mode ( #6356 )
2024-03-26 23:33:24 -03:00
Configuration
Ava UI: Input Menu Refactor ( #5826 )
2024-04-17 18:52:12 -03:00
Extensions
chore: remove repetitive words ( #6690 )
2024-04-19 09:45:51 -03:00
GraphicsDriver
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Logging
Infra: Capitalisation Consistency ( #6296 )
2024-02-11 03:09:18 +01:00
Memory
New pooled memory types ( #6821 )
2024-06-02 22:24:14 -03:00
Pools
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
PreciseSleep
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
SystemInterop
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Utilities
Texture loading: reduce memory allocations ( #6623 )
2024-04-14 17:06:14 -03:00
AsyncWorkQueue.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Hash128.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
PerformanceCounter.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
ReactiveObject.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
ReferenceEqualityComparer.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
ReleaseInformation.cs
Make config filename changable for releases & Log to Ryujinx directory if application directory is not writable ( #4707 )
2024-01-29 19:58:18 +01:00
Ryujinx.Common.csproj
Migrate to .NET 8 ( #5887 )
2023-11-15 17:41:31 +01:00
XXHash128.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00