From 4ce46ded70649c35a5a3936a906344406e6329c5 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Mon, 9 Nov 2020 21:47:21 -0300 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) diff --git a/Changelog.md b/Changelog.md index 8c4955f..cade289 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,21 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.0.5655 - 2020-11-09 +### Fixed +- Fix a bug that could cause data loss when copying on rendering to a texture. + - Fixes color bleeding on Luigi's Mansion 3 caused by dynamic resolution change, improves reflections on Mario Kart 8 Deluxe. + +## 1.0.5653 - 2020-11-09 +### Changed +- Implement ATOM shader instruction and fix offset decoding on the ATOMS shader instruction. + - Might improve rendering on games using this instruction, although no improvement was observed on games know to use them. + +## 1.0.5650 - 2020-11-09 +### Changed +- Simplify bindless textures handling. + - Might cause minor changes to games using bindless textures, such as Super Mario Party. + ## 1.0.5644 - 2020-11-08 ### Changed - Un-stubbed & implemented the following IPC calls: @@ -15,7 +30,7 @@ All updates to the Ryujinx official master build will be documented in this file - Should mildly increase binding performance. ## 1.0.5639 - 2020-11-07 -### Changed +### Fixed - Update rasterizer discard before texture clears. - Fixes shadow trail bug on Xenoblade Chronicles 2.