From 63c58bc5bb755260776ab8eb484367518335094c Mon Sep 17 00:00:00 2001 From: MetrosexualGarbodor <79612681+MetrosexualGarbodor@users.noreply.github.com> Date: Fri, 9 Sep 2022 00:18:31 +0100 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-) diff --git a/Changelog.md b/Changelog.md index 941eb43..4305b36 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,20 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.1.253 - 2022-09-08 +### Fixed: +- Clean up rejit queue. + - Code cleanup. No expected changes in games. + +
+Older releases +
+ +## 1.1.252 - 2022-09-08 +### Fixed: +- Implemented in IR the managed methods of the Saturating region of the SoftFallback class (the SatQ ones). + - Greatly improves performance of pre-rendered cutscenes in Astral Chain, Crash Team Racing Nitro-Fueled, Mario + Rabbids: Kingdom Battle, Tony Hawk's Pro Skater 1 + 2, and possibly other games. + ## 1.1.251 - 2022-09-07 ### Fixed: - Transform shader LDC into constant buffer access if offset is constant. @@ -27,10 +41,6 @@ All updates to the Ryujinx official master build will be documented in this file - Fixes voice lines becoming delayed during cutscenes in Tokyo Mirage Sessions #FE Encore. - Might fix some game speed issues in The Legend of Zelda: Link's Awakening and Breath of the Wild. -
-Older releases -
- ## 1.1.246 - 2022-09-01 ### Fixed: - bsd: Fix Poll(0) returning ETIMEDOUT instead of SUCCESS.