From a5ff458a13e1b339432ee6cd290ecce4400406a1 Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Tue, 20 Apr 2021 06:19:10 -0600 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/Changelog.md b/Changelog.md index 28c8536..038074b 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,15 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.0.6844 - 2021-04-20 +### Changed +- Changed clip distances to only be enabled if they are actually written to on the vertex shader. + - Fixes flashing triangles, seemingly occurring only on Intel iGPUs, on games that use custom clip distances (most first party games). +See before & after screenshots below of Animal Crossing: New Horizons on an Intel iGPU: +Before: https://i.imgur.com/KegGaAw.png +After: https://i.imgur.com/mwZP4w5.png +Try out your favorite first party games on Intel iGPUs and please report to us the new results! + ## 1.0.6843 - 2021-04-18 ### Changed - Miscellaneous CPU emulation optimization.