From a7405de8dcaf9d7d5ac81167e93c25d957f9a29a Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Tue, 26 Jan 2021 10:47:46 -0700 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/Changelog.md b/Changelog.md index 28d277e..f87a08e 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,25 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +##1.0.6423 - 2021-01-26 +### Fixed +- Fixed a regression that broke compute shader code dumping. + - This is a developer-only function and does not affect emulator operation during gameplay. + +##1.0.6421 - 2021-01-26 +### Added +- Add support for shader atomic min/max operations. + - Fixes missing graphics on Disgaea 6 Demo. + +##1.0.6419 - 2021-01-26 +### Added +- Implemented a prfm instruction variant. + - Fixes a missing opcode crash in Edna & Harvey: Harvey's New Eyes and Deponia. + +##1.0.6418 - 2021-01-26 +### Changed +- Increase the controller input window size to prevent the controller input window from scrolling. + ## 1.0.6407 - 2021-01-24 ### Changed - Prevent the display from sleeping whilst a game is running on Windows.