From b9009199f7530ccf7f21200474f9c9a8d8a2edb0 Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Tue, 17 Nov 2020 14:26:07 -0700 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Changelog.md b/Changelog.md index 588e80b..b7a2ade 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,12 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.0.5736 - 2020-11-17 +### Fixed +- Resolved an issue causing the virtual address of texture descriptors not be cleaned up when caching, instead ocleaning texture format and swizzle. + - Should fix high duplication and possible texture corruption for certain games. +NOTE: This will invalidate all cache layers as this is a critical bugfix on the cache saving system. + ## 1.0.5727 - 2020-11-16 ### Fixed - Fixed a regression introduced in 1.0.5617 (PR 1647) that negatively affected performance in The Legend of Zelda: Link's Awakening.