From c8b48a828a4f0013ace21cf489c5d5e3591574d6 Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Sun, 17 Jan 2021 12:54:41 -0700 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Changelog.md b/Changelog.md index a8e973f..add55c3 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,11 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.0.6337 - 2021-01-17 +### Added +- Added support for GPU textures mapped at non-contiguous CPU regions, as some games require them, such as the Monster Hunter Rise Demo and some UE4 games. + - Improves rendering on Monster Hunter Rise Demo and many Unreal Engine 4 games. + ## 1.0.6327 - 2021-01-15 ### Fixed - Fixed mipmap base level being ignored for sampled textures and images. This change allows the correct mipmap level to be accessed from the shader.