Updated Changelog (markdown)
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.6521 - 2021-02-07
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### Fixed
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- Fixed non-contiguous IPC memory copies.
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- Fixes a specific crash on Bravely Default II Demo, Balan Wonderworld Demo, and possibly other games introduced in 1.0.5899 (PR #1458)
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## 1.0.6520 - 2021-02-07
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### Changed
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- Optimised JIT code generation to reduce register utilisation.
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- This change may provide a minor improvement in code compilation time and quality.
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## 1.0.6519 - 2021-02-07
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### Changed
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- Simplified code generation when using multiple vertex shader programs.
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- This is a code style change, and should not have any impact on emulator performance.
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## 1.0.6518 - 2021-02-07
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### Changed
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- Fixed the updater application icon on Linux.
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## 1.0.6517 - 2021-02-07
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### Changed
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- Disabled partial JIT invalidation on un-map.
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- Fixes a significant performance regression in some games introduced by 1.0.6096 (PR #1518).
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## 1.0.6516 - 2021-02-07
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### Added
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- Added support for the ETC2 (RGB) texture format.
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- Fixes corrupt textures in Vegas Party.
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## 1.0.6471 - 2021-02-01
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### Changed
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- Disabled flushing of multisample textures.
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