Updated Changelog (markdown)

EmulationFanatic 2021-02-08 13:42:56 -07:00
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# Ryujinx Changelog # Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file All updates to the Ryujinx official master build will be documented in this file
## 1.0.6521 - 2021-02-07
### Fixed
- Fixed non-contiguous IPC memory copies.
- Fixes a specific crash on Bravely Default II Demo, Balan Wonderworld Demo, and possibly other games introduced in 1.0.5899 (PR #1458)
## 1.0.6520 - 2021-02-07
### Changed
- Optimised JIT code generation to reduce register utilisation.
- This change may provide a minor improvement in code compilation time and quality.
## 1.0.6519 - 2021-02-07
### Changed
- Simplified code generation when using multiple vertex shader programs.
- This is a code style change, and should not have any impact on emulator performance.
## 1.0.6518 - 2021-02-07
### Changed
- Fixed the updater application icon on Linux.
## 1.0.6517 - 2021-02-07
### Changed
- Disabled partial JIT invalidation on un-map.
- Fixes a significant performance regression in some games introduced by 1.0.6096 (PR #1518).
## 1.0.6516 - 2021-02-07
### Added
- Added support for the ETC2 (RGB) texture format.
- Fixes corrupt textures in Vegas Party.
## 1.0.6471 - 2021-02-01 ## 1.0.6471 - 2021-02-01
### Changed ### Changed
- Disabled flushing of multisample textures. - Disabled flushing of multisample textures.