Updated Changelog (markdown)
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.7000 - 2021-08-17
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### Changed:
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- Optimizes JIT memory allocations by using an arena allocator, along with other optimizations.
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- Greatly improves PPTC compilation speeds, reducing the total duration by around 20%-60% depending on the game.
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- Lowers memory usage when rebuilding PPTC.
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- Reduces stutters and time taken to reach peak performance with PPTC disabled and on the first run (before PPTC is built).
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- Fixes a bug that could cause incorrect code to be generated in some rare cases, where a shift value was overwritten with an incorrect value.
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## 1.0.6999 - 2021-08-17
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### Fixed:
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- Fixes a crash that could happen when mounting save data if the keys or SD seed changed.
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## 1.0.6998 - 2021-08-17
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### Fixed:
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- Allows transform feedback data to be flushed when accessed from CPU.
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- Fixes some vertex explosions on SNK Heroines: Tag Team Frenzy.
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## 1.0.6997 - 2021-08-12
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### Changed:
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- Updates the LibHac dependency to version 0.13.1. This improves the accuracy of the emulator file system implementation, and solve some file system and save related issues on games. See below for a more detailed list of changes.
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