2017-01-21 10:53:03 +01:00
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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2017-12-06 05:26:29 +01:00
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#include <memory>
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2017-01-21 10:53:03 +01:00
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#include <string>
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2017-12-06 05:26:29 +01:00
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#include <vector>
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namespace Common {
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class ParamPackage;
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}
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2017-01-21 10:53:03 +01:00
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namespace InputCommon {
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/// Initializes and registers all built-in input device factories.
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void Init();
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2017-08-13 23:15:39 +02:00
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/// Deregisters all built-in input device factories and shuts them down.
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2017-01-21 10:53:03 +01:00
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void Shutdown();
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class Keyboard;
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/// Gets the keyboard button device factory.
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Keyboard* GetKeyboard();
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2017-08-06 23:04:06 +02:00
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class MotionEmu;
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/// Gets the motion emulation factory.
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MotionEmu* GetMotionEmu();
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2017-01-21 10:53:03 +01:00
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/// Generates a serialized param package for creating a keyboard button device
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std::string GenerateKeyboardParam(int key_code);
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2017-01-21 12:04:00 +01:00
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/// Generates a serialized param package for creating an analog device taking input from keyboard
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std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
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int key_modifier, float modifier_scale);
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2021-01-01 10:01:07 +01:00
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Common::ParamPackage GetSDLControllerButtonBindByGUID(const std::string& guid, int port,
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int button);
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Common::ParamPackage GetSDLControllerAnalogBindByGUID(const std::string& guid, int port,
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int analog);
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2018-08-08 05:50:03 +02:00
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/// Reloads the input devices
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void ReloadInputDevices();
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2017-12-06 05:26:29 +01:00
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namespace Polling {
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enum class DeviceType { Button, Analog };
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/**
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* A class that can be used to get inputs from an input device like controllers without having to
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* poll the device's status yourself
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*/
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class DevicePoller {
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public:
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virtual ~DevicePoller() = default;
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/// Setup and start polling for inputs, should be called before GetNextInput
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virtual void Start() = 0;
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/// Stop polling
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virtual void Stop() = 0;
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/**
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* Every call to this function returns the next input recorded since calling Start
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* @return A ParamPackage of the recorded input, which can be used to create an InputDevice.
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* If there has been no input, the package is empty
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*/
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virtual Common::ParamPackage GetNextInput() = 0;
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};
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// Get all DevicePoller from all backends for a specific device type
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std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type);
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} // namespace Polling
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2017-01-21 10:53:03 +01:00
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} // namespace InputCommon
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