citra/src/video_core/renderer_base.h

81 lines
2.1 KiB
C++
Raw Normal View History

2014-04-09 01:04:25 +02:00
// Copyright 2014 Citra Emulator Project
2014-12-17 06:38:14 +01:00
// Licensed under GPLv2 or any later version
2014-04-09 01:04:25 +02:00
// Refer to the license.txt file included.
2014-04-05 22:04:25 +02:00
#pragma once
2015-06-21 15:58:59 +02:00
#include <memory>
2015-05-06 09:06:12 +02:00
#include "common/common_types.h"
#include "video_core/rasterizer_interface.h"
2019-09-08 00:11:09 +02:00
#include "video_core/video_core.h"
2015-05-19 06:21:33 +02:00
namespace Frontend {
2015-06-27 18:56:17 +02:00
class EmuWindow;
}
2015-06-27 18:56:17 +02:00
namespace FrameDumper {
class Backend;
}
class RendererBase : NonCopyable {
2014-04-05 22:04:25 +02:00
public:
explicit RendererBase(Frontend::EmuWindow& window);
virtual ~RendererBase();
2014-04-05 22:04:25 +02:00
/// Initialize the renderer
2019-09-08 00:11:09 +02:00
virtual VideoCore::ResultStatus Init() = 0;
2014-04-05 22:04:25 +02:00
/// Shutdown the renderer
virtual void ShutDown() = 0;
/// Finalize rendering the guest frame and draw into the presentation texture
virtual void SwapBuffers() = 0;
/// Draws the latest frame to the window waiting timeout_ms for a frame to arrive (Renderer
/// specific implementation)
virtual void TryPresent(int timeout_ms) = 0;
/// Prepares for video dumping (e.g. create necessary buffers, etc)
virtual void PrepareVideoDumping() = 0;
/// Cleans up after video dumping is ended
virtual void CleanupVideoDumping() = 0;
2014-04-05 22:04:25 +02:00
/// Updates the framebuffer layout of the contained render window handle.
void UpdateCurrentFramebufferLayout();
2014-04-05 22:04:25 +02:00
// Getter/setter functions:
// ------------------------
f32 GetCurrentFPS() const {
return m_current_fps;
}
2014-04-05 22:04:25 +02:00
int GetCurrentFrame() const {
return m_current_frame;
}
2014-04-05 22:04:25 +02:00
VideoCore::RasterizerInterface* Rasterizer() const {
return rasterizer.get();
}
Frontend::EmuWindow& GetRenderWindow() {
return render_window;
}
const Frontend::EmuWindow& GetRenderWindow() const {
return render_window;
}
void RefreshRasterizerSetting();
2015-05-19 06:21:33 +02:00
2014-04-05 22:04:25 +02:00
protected:
Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
int m_current_frame = 0; ///< Current frame, should be set by the renderer
2014-04-05 22:04:25 +02:00
private:
bool opengl_rasterizer_active = false;
2014-04-05 22:04:25 +02:00
};