citra/src/citra_qt/camera/qt_multimedia_camera.h

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citra_qt: camera integration (#3566) * Implement camera feature * Make OpenCVCamera optional * Fix styling problems * CI configuration * Fix CI * Hopefully final fix * Hopefully final fix * Fix all the problems * Oops.. * Add Qt Multimedia Camera * Another oops * Try to fix broken linux CI * Try to fix broken linux CI * Fix problems * Improve UI * Fix problems * camera: Add support for Qt <5.10 and fix preview error * CI: try to fix linux-frozen travis build * camera: fix problems and add multiple handlers support * fix CI * remove most ServiceFramework changes * Fix format * Remove last ServiceFramework change * camera: remove unused interfaces; revert submodule change * camera: fix CI error * ci: use ccache for opencv build * citra_qt: fix configuration error; CI: add mediaservice plugin * citra_qt: fix clang-format * citra_qt: fix documentation error * citra_qt: fix configuration page; camera: fix pausing crash * citra_qt: fix preview not stopping * camera: extend handlers length * camera: fix camera resume error * camera: fix clang-format * camera: remove all OpenCV; citra_qt: rewrite configuration * camera: remove all OpenCV; citra_qt: rewrite configuration * camera: remove all OpenCV; citra_qt: rewrite configuration * CI: fix linux ci * camera: check settings update; citra_qt: fix configuration error * service_cam: use a better way to apply configuration * Service_CAM: rewrite camera reload * cam: fix clang format * citra_qt: fix argument load issue; camera: base of system camera selection * citra_qt: Add system camera selection * camera: fix image upside down, Implement SetFrameRate in Qt Multimedia Camera * camera: Add missing <array> include, update SetFrameRate and add settings in Qt Multimedia Camera header * camera: move started in Qt Multimedia Camera header * QtMultimediaCamera: Move frame rates to SetFrameRate; Set minimum and maximum frame rate * Update appveyor.yml
2018-05-11 19:42:23 +02:00
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <string>
#include <vector>
#include <QAbstractVideoSurface>
#include <QCamera>
#include <QCameraViewfinderSettings>
#include <QImage>
#include <QMutex>
#include "citra_qt/camera/camera_util.h"
#include "citra_qt/camera/qt_camera_factory.h"
#include "core/frontend/camera/interface.h"
class GMainWindow;
namespace Camera {
class QtCameraSurface final : public QAbstractVideoSurface {
public:
QList<QVideoFrame::PixelFormat> supportedPixelFormats(
QAbstractVideoBuffer::HandleType) const override;
bool present(const QVideoFrame&) override;
private:
QMutex mutex;
QImage current_frame;
friend class QtMultimediaCamera; // For access to current_frame
};
class QtMultimediaCameraHandler;
/// This class is only an interface. It just calls QtMultimediaCameraHandler.
class QtMultimediaCamera final : public CameraInterface {
public:
QtMultimediaCamera(const std::string& camera_name);
~QtMultimediaCamera();
void StartCapture() override;
void StopCapture() override;
void SetResolution(const Service::CAM::Resolution&) override;
void SetFlip(Service::CAM::Flip) override;
void SetEffect(Service::CAM::Effect) override;
void SetFormat(Service::CAM::OutputFormat) override;
void SetFrameRate(Service::CAM::FrameRate frame_rate) override;
std::vector<u16> ReceiveFrame() override;
bool IsPreviewAvailable() override;
private:
std::shared_ptr<QtMultimediaCameraHandler> handler;
int width, height;
bool output_rgb;
bool flip_horizontal, flip_vertical;
};
class QtMultimediaCameraFactory final : public QtCameraFactory {
public:
std::unique_ptr<CameraInterface> Create(const std::string& config) const override;
};
class QtMultimediaCameraHandler final : public QObject {
Q_OBJECT
public:
/// Creates the global handler. Must be called in UI thread.
static void Init();
static std::shared_ptr<QtMultimediaCameraHandler> GetHandler();
static void ReleaseHandler(const std::shared_ptr<QtMultimediaCameraHandler>& handler);
/**
* Creates the camera.
* Note: This function must be called via QMetaObject::invokeMethod in UI thread.
*/
Q_INVOKABLE void CreateCamera(const std::string& camera_name);
/**
* Starts the camera.
* Note: This function must be called via QMetaObject::invokeMethod in UI thread when
* starting the camera for the first time. 'Resume' calls can be in other threads.
*/
Q_INVOKABLE void StartCamera();
void StopCamera();
bool CameraAvailable() const;
static void StopCameras();
static void ResumeCameras();
static void ReleaseHandlers();
private:
std::unique_ptr<QCamera> camera;
QtCameraSurface camera_surface{};
QCameraViewfinderSettings settings;
bool started = false;
static std::array<std::shared_ptr<QtMultimediaCameraHandler>, 3> handlers;
static std::array<bool, 3> status;
friend class QtMultimediaCamera; // For access to camera_surface (and camera)
};
} // namespace Camera