citra/src/common/file_util.cpp

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// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
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#include <fstream>
#include <limits>
#include <memory>
#include <sstream>
#include <unordered_map>
#include <boost/iostreams/device/file_descriptor.hpp>
#include <boost/iostreams/stream.hpp>
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#include <fmt/format.h>
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#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_paths.h"
#include "common/error.h"
#include "common/file_util.h"
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#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "common/string_util.h"
#ifdef _WIN32
#include <windows.h>
// windows.h needs to be included before other windows headers
#include <direct.h> // getcwd
#include <io.h>
#include <share.h>
#include <shellapi.h>
#include <shlobj.h> // for SHGetFolderPath
#include <tchar.h>
#include "common/string_util.h"
#ifdef _MSC_VER
// 64 bit offsets for MSVC
#define fseeko _fseeki64
#define ftello _ftelli64
#define fileno _fileno
#endif
// 64 bit offsets for MSVC and MinGW. MinGW also needs this for using _wstat64
#ifndef __MINGW64__
#define stat _stat64
#define fstat _fstat64
#endif
#else
#ifdef __APPLE__
#include <sys/param.h>
#endif
#include <cctype>
#include <cerrno>
#include <cstdlib>
#include <cstring>
#include <dirent.h>
#include <pwd.h>
#include <unistd.h>
#endif
#if defined(__APPLE__)
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// CFURL contains __attribute__ directives that gcc does not know how to parse, so we need to just
// ignore them if we're not using clang. The macro is only used to prevent linking against
// functions that don't exist on older versions of macOS, and the worst case scenario is a linker
// error, so this is perfectly safe, just inconvenient.
#ifndef __clang__
#define availability(...)
#endif
#include <CoreFoundation/CFBundle.h>
#include <CoreFoundation/CFString.h>
#include <CoreFoundation/CFURL.h>
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#ifdef availability
#undef availability
#endif
#endif
#ifdef ANDROID
#include "common/android_storage.h"
#include "common/string_util.h"
#endif
#include <algorithm>
#include <sys/stat.h>
#ifndef S_ISDIR
#define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR)
#endif
// This namespace has various generic functions related to files and paths.
// The code still needs a ton of cleanup.
// REMEMBER: strdup considered harmful!
namespace FileUtil {
using Common::GetLastErrorMsg;
// Remove any ending forward slashes from directory paths
// Modifies argument.
static void StripTailDirSlashes(std::string& fname) {
Port yuzu-emu/yuzu#2511: "common/file_util: Minor cleanup" (#4782) * common/file_util: Make IOFile's WriteString take a std::string_view We don't need to force the usage of a std::string here, and can instead use a std::string_view, which allows writing out other forms of strings (e.g. C-style strings) without any unnecessary heap allocations. * common/file_util: Remove unnecessary c_str() calls The file stream open functions have supported std::string overloads since C++11, so we don't need to use c_str() here. Same behavior, less code. * common/file_util: Make ReadFileToString and WriteStringToFile consistent Makes the parameter ordering consistent, and also makes the filename parameter a std::string. A std::string would be constructed anyways with the previous code, as IOFile's only constructor with a filepath is one taking a std::string. We can also make WriteStringToFile's string parameter utilize a std::string_view for the string, making use of our previous changes to IOFile. * common/file_util: Remove duplicated documentation comments These are already present within the header, so they don't need to be repeated in the cpp file. * common/file_util: Make GetCurrentDir() return a std::optional nullptr was being returned in the error case, which, at a glance may seem perfectly OK... until you realize that std::string has the invariant that it may not be constructed from a null pointer. This means that if this error case was ever hit, then the application would most likely crash from a thrown exception in std::string's constructor. Instead, we can change the function to return an optional value, indicating if a failure occurred. * common/file_util: Remove unnecessary return at end of void StripTailDirSlashes() While we're at it, also invert the conditional into a guard clause.
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if (fname.length() <= 1) {
return;
}
std::size_t i = fname.length();
while (i > 0 && fname[i - 1] == DIR_SEP_CHR) {
--i;
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}
Port yuzu-emu/yuzu#2511: "common/file_util: Minor cleanup" (#4782) * common/file_util: Make IOFile's WriteString take a std::string_view We don't need to force the usage of a std::string here, and can instead use a std::string_view, which allows writing out other forms of strings (e.g. C-style strings) without any unnecessary heap allocations. * common/file_util: Remove unnecessary c_str() calls The file stream open functions have supported std::string overloads since C++11, so we don't need to use c_str() here. Same behavior, less code. * common/file_util: Make ReadFileToString and WriteStringToFile consistent Makes the parameter ordering consistent, and also makes the filename parameter a std::string. A std::string would be constructed anyways with the previous code, as IOFile's only constructor with a filepath is one taking a std::string. We can also make WriteStringToFile's string parameter utilize a std::string_view for the string, making use of our previous changes to IOFile. * common/file_util: Remove duplicated documentation comments These are already present within the header, so they don't need to be repeated in the cpp file. * common/file_util: Make GetCurrentDir() return a std::optional nullptr was being returned in the error case, which, at a glance may seem perfectly OK... until you realize that std::string has the invariant that it may not be constructed from a null pointer. This means that if this error case was ever hit, then the application would most likely crash from a thrown exception in std::string's constructor. Instead, we can change the function to return an optional value, indicating if a failure occurred. * common/file_util: Remove unnecessary return at end of void StripTailDirSlashes() While we're at it, also invert the conditional into a guard clause.
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fname.resize(i);
}
bool Exists(const std::string& filename) {
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std::string copy(filename);
StripTailDirSlashes(copy);
#ifdef _WIN32
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struct stat file_info;
// Windows needs a slash to identify a driver root
if (copy.size() != 0 && copy.back() == ':')
copy += DIR_SEP_CHR;
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int result = _wstat64(Common::UTF8ToUTF16W(copy).c_str(), &file_info);
#elif ANDROID
int result = AndroidStorage::FileExists(filename) ? 0 : -1;
#else
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struct stat file_info;
int result = stat(copy.c_str(), &file_info);
#endif
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return (result == 0);
}
bool IsDirectory(const std::string& filename) {
#ifdef ANDROID
return AndroidStorage::IsDirectory(filename);
#endif
struct stat file_info;
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std::string copy(filename);
StripTailDirSlashes(copy);
#ifdef _WIN32
// Windows needs a slash to identify a driver root
if (copy.size() != 0 && copy.back() == ':')
copy += DIR_SEP_CHR;
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int result = _wstat64(Common::UTF8ToUTF16W(copy).c_str(), &file_info);
#else
int result = stat(copy.c_str(), &file_info);
#endif
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if (result < 0) {
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LOG_DEBUG(Common_Filesystem, "stat failed on {}: {}", filename, GetLastErrorMsg());
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return false;
}
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return S_ISDIR(file_info.st_mode);
}
bool Delete(const std::string& filename) {
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LOG_TRACE(Common_Filesystem, "file {}", filename);
// Return true because we care about the file no
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// being there, not the actual delete.
if (!Exists(filename)) {
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LOG_DEBUG(Common_Filesystem, "{} does not exist", filename);
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return true;
}
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// We can't delete a directory
if (IsDirectory(filename)) {
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LOG_ERROR(Common_Filesystem, "Failed: {} is a directory", filename);
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return false;
}
#ifdef _WIN32
if (!DeleteFileW(Common::UTF8ToUTF16W(filename).c_str())) {
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LOG_ERROR(Common_Filesystem, "DeleteFile failed on {}: {}", filename, GetLastErrorMsg());
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return false;
}
#elif ANDROID
if (!AndroidStorage::DeleteDocument(filename)) {
LOG_ERROR(Common_Filesystem, "unlink failed on {}", filename);
return false;
}
#else
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if (unlink(filename.c_str()) == -1) {
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LOG_ERROR(Common_Filesystem, "unlink failed on {}: {}", filename, GetLastErrorMsg());
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return false;
}
#endif
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return true;
}
bool CreateDir(const std::string& path) {
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LOG_TRACE(Common_Filesystem, "directory {}", path);
#ifdef _WIN32
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if (::CreateDirectoryW(Common::UTF8ToUTF16W(path).c_str(), nullptr))
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return true;
DWORD error = GetLastError();
if (error == ERROR_ALREADY_EXISTS) {
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LOG_DEBUG(Common_Filesystem, "CreateDirectory failed on {}: already exists", path);
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return true;
}
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LOG_ERROR(Common_Filesystem, "CreateDirectory failed on {}: {}", path, error);
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return false;
#elif ANDROID
std::string directory = path;
std::string filename = path;
if (Common::EndsWith(path, "/")) {
directory = GetParentPath(path);
filename = GetParentPath(path);
}
directory = GetParentPath(directory);
filename = GetFilename(filename);
// If directory path is empty, set it to root.
if (directory.empty()) {
directory = "/";
}
if (!AndroidStorage::CreateDir(directory, filename)) {
LOG_ERROR(Common_Filesystem, "mkdir failed on {}", path);
return false;
};
return true;
#else
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if (mkdir(path.c_str(), 0755) == 0)
return true;
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int err = errno;
if (err == EEXIST) {
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LOG_DEBUG(Common_Filesystem, "mkdir failed on {}: already exists", path);
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return true;
}
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LOG_ERROR(Common_Filesystem, "mkdir failed on {}: {}", path, strerror(err));
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return false;
#endif
}
bool CreateFullPath(const std::string& fullPath) {
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int panicCounter = 100;
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LOG_TRACE(Common_Filesystem, "path {}", fullPath);
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if (FileUtil::Exists(fullPath)) {
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LOG_DEBUG(Common_Filesystem, "path exists {}", fullPath);
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return true;
}
std::size_t position = 0;
while (true) {
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// Find next sub path
position = fullPath.find(DIR_SEP_CHR, position);
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// we're done, yay!
if (position == fullPath.npos)
return true;
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// Include the '/' so the first call is CreateDir("/") rather than CreateDir("")
std::string const subPath(fullPath.substr(0, position + 1));
if (!FileUtil::IsDirectory(subPath) && !FileUtil::CreateDir(subPath)) {
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LOG_ERROR(Common, "CreateFullPath: directory creation failed");
return false;
}
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// A safety check
panicCounter--;
if (panicCounter <= 0) {
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LOG_ERROR(Common, "CreateFullPath: directory structure is too deep");
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return false;
}
position++;
}
}
bool DeleteDir(const std::string& filename) {
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LOG_TRACE(Common_Filesystem, "directory {}", filename);
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// check if a directory
if (!FileUtil::IsDirectory(filename)) {
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LOG_ERROR(Common_Filesystem, "Not a directory {}", filename);
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return false;
}
#ifdef _WIN32
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if (::RemoveDirectoryW(Common::UTF8ToUTF16W(filename).c_str()))
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return true;
#elif ANDROID
if (AndroidStorage::DeleteDocument(filename))
return true;
#else
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if (rmdir(filename.c_str()) == 0)
return true;
#endif
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LOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
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return false;
}
bool Rename(const std::string& srcFilename, const std::string& destFilename) {
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LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
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#ifdef _WIN32
if (_wrename(Common::UTF8ToUTF16W(srcFilename).c_str(),
Common::UTF8ToUTF16W(destFilename).c_str()) == 0)
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return true;
#elif ANDROID
if (AndroidStorage::RenameFile(srcFilename, std::string(GetFilename(destFilename))))
return true;
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#else
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if (rename(srcFilename.c_str(), destFilename.c_str()) == 0)
return true;
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#endif
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LOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename,
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GetLastErrorMsg());
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return false;
}
bool Copy(const std::string& srcFilename, const std::string& destFilename) {
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LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
#ifdef _WIN32
if (CopyFileW(Common::UTF8ToUTF16W(srcFilename).c_str(),
Common::UTF8ToUTF16W(destFilename).c_str(), FALSE))
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return true;
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LOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename,
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GetLastErrorMsg());
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return false;
#elif ANDROID
return AndroidStorage::CopyFile(srcFilename, std::string(GetParentPath(destFilename)),
std::string(GetFilename(destFilename)));
#else
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// Open input file
FILE* input = fopen(srcFilename.c_str(), "rb");
if (!input) {
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LOG_ERROR(Common_Filesystem, "opening input failed {} --> {}: {}", srcFilename,
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destFilename, GetLastErrorMsg());
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return false;
}
SCOPE_EXIT({ fclose(input); });
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// open output file
FILE* output = fopen(destFilename.c_str(), "wb");
if (!output) {
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LOG_ERROR(Common_Filesystem, "opening output failed {} --> {}: {}", srcFilename,
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destFilename, GetLastErrorMsg());
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return false;
}
SCOPE_EXIT({ fclose(output); });
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// copy loop
std::array<char, 1024> buffer;
while (!feof(input)) {
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// read input
std::size_t rnum = fread(buffer.data(), sizeof(char), buffer.size(), input);
if (rnum != buffer.size()) {
if (ferror(input) != 0) {
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LOG_ERROR(Common_Filesystem, "failed reading from source, {} --> {}: {}",
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srcFilename, destFilename, GetLastErrorMsg());
return false;
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}
}
// write output
std::size_t wnum = fwrite(buffer.data(), sizeof(char), rnum, output);
if (wnum != rnum) {
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LOG_ERROR(Common_Filesystem, "failed writing to output, {} --> {}: {}", srcFilename,
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destFilename, GetLastErrorMsg());
return false;
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}
}
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return true;
#endif
}
u64 GetSize(const std::string& filename) {
if (!Exists(filename)) {
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LOG_ERROR(Common_Filesystem, "failed {}: No such file", filename);
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return 0;
}
if (IsDirectory(filename)) {
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LOG_ERROR(Common_Filesystem, "failed {}: is a directory", filename);
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return 0;
}
struct stat buf;
#ifdef _WIN32
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if (_wstat64(Common::UTF8ToUTF16W(filename).c_str(), &buf) == 0)
#elif ANDROID
u64 result = AndroidStorage::GetSize(filename);
LOG_TRACE(Common_Filesystem, "{}: {}", filename, result);
return result;
#else
if (stat(filename.c_str(), &buf) == 0)
#endif
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{
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LOG_TRACE(Common_Filesystem, "{}: {}", filename, buf.st_size);
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return buf.st_size;
}
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LOG_ERROR(Common_Filesystem, "Stat failed {}: {}", filename, GetLastErrorMsg());
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return 0;
}
u64 GetSize(const int fd) {
struct stat buf;
if (fstat(fd, &buf) != 0) {
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LOG_ERROR(Common_Filesystem, "GetSize: stat failed {}: {}", fd, GetLastErrorMsg());
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return 0;
}
return buf.st_size;
}
u64 GetSize(FILE* f) {
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// can't use off_t here because it can be 32-bit
u64 pos = ftello(f);
if (fseeko(f, 0, SEEK_END) != 0) {
LOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f), GetLastErrorMsg());
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return 0;
}
u64 size = ftello(f);
if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0)) {
LOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f), GetLastErrorMsg());
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return 0;
}
return size;
}
bool CreateEmptyFile(const std::string& filename) {
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LOG_TRACE(Common_Filesystem, "{}", filename);
if (!FileUtil::IOFile(filename, "wb").IsOpen()) {
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LOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
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return false;
}
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return true;
}
bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory,
DirectoryEntryCallable callback) {
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LOG_TRACE(Common_Filesystem, "directory {}", directory);
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// How many files + directories we found
u64 found_entries = 0;
// Save the status of callback function
bool callback_error = false;
#ifdef _WIN32
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// Find the first file in the directory.
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WIN32_FIND_DATAW ffd;
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HANDLE handle_find = FindFirstFileW(Common::UTF8ToUTF16W(directory + "\\*").c_str(), &ffd);
if (handle_find == INVALID_HANDLE_VALUE) {
FindClose(handle_find);
return false;
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}
// windows loop
do {
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const std::string virtual_name(Common::UTF16ToUTF8(ffd.cFileName));
#elif ANDROID
// android loop
auto result = AndroidStorage::GetFilesName(directory);
for (auto virtual_name : result) {
#else
DIR* dirp = opendir(directory.c_str());
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if (!dirp)
return false;
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// non windows loop
while (struct dirent* result = readdir(dirp)) {
const std::string virtual_name(result->d_name);
#endif
if (virtual_name == "." || virtual_name == "..")
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continue;
u64 ret_entries = 0;
if (!callback(&ret_entries, directory, virtual_name)) {
callback_error = true;
break;
}
found_entries += ret_entries;
#ifdef _WIN32
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} while (FindNextFileW(handle_find, &ffd) != 0);
FindClose(handle_find);
#elif ANDROID
}
#else
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}
closedir(dirp);
#endif
if (callback_error)
return false;
// num_entries_out is allowed to be specified nullptr, in which case we shouldn't try to set it
if (num_entries_out != nullptr)
*num_entries_out = found_entries;
return true;
}
u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
unsigned int recursion) {
const auto callback = [recursion, &parent_entry](u64* num_entries_out,
const std::string& directory,
const std::string& virtual_name) -> bool {
FSTEntry entry;
entry.virtualName = virtual_name;
entry.physicalName = directory + DIR_SEP + virtual_name;
if (IsDirectory(entry.physicalName)) {
entry.isDirectory = true;
// is a directory, lets go inside if we didn't recurse to often
if (recursion > 0) {
entry.size = ScanDirectoryTree(entry.physicalName, entry, recursion - 1);
*num_entries_out += entry.size;
} else {
entry.size = 0;
}
} else { // is a file
entry.isDirectory = false;
entry.size = GetSize(entry.physicalName);
}
(*num_entries_out)++;
// Push into the tree
parent_entry.children.push_back(std::move(entry));
return true;
};
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u64 num_entries;
return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0;
}
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void GetAllFilesFromNestedEntries(FSTEntry& directory, std::vector<FSTEntry>& output) {
std::vector<FSTEntry> files;
for (auto& entry : directory.children) {
if (entry.isDirectory) {
GetAllFilesFromNestedEntries(entry, output);
} else {
output.push_back(entry);
}
}
}
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) {
const auto callback = [recursion]([[maybe_unused]] u64* num_entries_out,
const std::string& directory,
const std::string& virtual_name) -> bool {
std::string new_path = directory + DIR_SEP_CHR + virtual_name;
if (IsDirectory(new_path)) {
if (recursion == 0)
return false;
return DeleteDirRecursively(new_path, recursion - 1);
}
return Delete(new_path);
};
if (!ForeachDirectoryEntry(nullptr, directory, callback))
return false;
// Delete the outermost directory
FileUtil::DeleteDir(directory);
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return true;
}
void CopyDir([[maybe_unused]] const std::string& source_path,
[[maybe_unused]] const std::string& dest_path) {
#ifndef _WIN32
if (source_path == dest_path)
return;
if (!FileUtil::Exists(source_path))
return;
if (!FileUtil::Exists(dest_path))
FileUtil::CreateFullPath(dest_path);
#ifdef ANDROID
auto result = AndroidStorage::GetFilesName(source_path);
for (auto virtualName : result) {
#else
DIR* dirp = opendir(source_path.c_str());
if (!dirp)
return;
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while (struct dirent* result = readdir(dirp)) {
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const std::string virtualName(result->d_name);
#endif // ANDROID
2014-04-02 00:20:08 +02:00
// check for "." and ".."
if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0')))
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continue;
std::string source, dest;
source = source_path + virtualName;
dest = dest_path + virtualName;
if (IsDirectory(source)) {
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source += '/';
dest += '/';
if (!FileUtil::Exists(dest))
FileUtil::CreateFullPath(dest);
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CopyDir(source, dest);
} else if (!FileUtil::Exists(dest))
FileUtil::Copy(source, dest);
2014-04-02 00:20:08 +02:00
}
#ifndef ANDROID
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closedir(dirp);
#endif // ANDROID
#endif // _WIN32
}
Port yuzu-emu/yuzu#2511: "common/file_util: Minor cleanup" (#4782) * common/file_util: Make IOFile's WriteString take a std::string_view We don't need to force the usage of a std::string here, and can instead use a std::string_view, which allows writing out other forms of strings (e.g. C-style strings) without any unnecessary heap allocations. * common/file_util: Remove unnecessary c_str() calls The file stream open functions have supported std::string overloads since C++11, so we don't need to use c_str() here. Same behavior, less code. * common/file_util: Make ReadFileToString and WriteStringToFile consistent Makes the parameter ordering consistent, and also makes the filename parameter a std::string. A std::string would be constructed anyways with the previous code, as IOFile's only constructor with a filepath is one taking a std::string. We can also make WriteStringToFile's string parameter utilize a std::string_view for the string, making use of our previous changes to IOFile. * common/file_util: Remove duplicated documentation comments These are already present within the header, so they don't need to be repeated in the cpp file. * common/file_util: Make GetCurrentDir() return a std::optional nullptr was being returned in the error case, which, at a glance may seem perfectly OK... until you realize that std::string has the invariant that it may not be constructed from a null pointer. This means that if this error case was ever hit, then the application would most likely crash from a thrown exception in std::string's constructor. Instead, we can change the function to return an optional value, indicating if a failure occurred. * common/file_util: Remove unnecessary return at end of void StripTailDirSlashes() While we're at it, also invert the conditional into a guard clause.
2019-06-08 00:23:57 +02:00
std::optional<std::string> GetCurrentDir() {
// Get the current working directory (getcwd uses malloc)
2016-03-31 13:21:03 +02:00
#ifdef _WIN32
wchar_t* dir = _wgetcwd(nullptr, 0);
if (!dir) {
2016-03-31 13:21:03 +02:00
#else
char* dir = getcwd(nullptr, 0);
if (!dir) {
2016-03-31 13:21:03 +02:00
#endif
2018-06-29 13:18:07 +02:00
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
Port yuzu-emu/yuzu#2511: "common/file_util: Minor cleanup" (#4782) * common/file_util: Make IOFile's WriteString take a std::string_view We don't need to force the usage of a std::string here, and can instead use a std::string_view, which allows writing out other forms of strings (e.g. C-style strings) without any unnecessary heap allocations. * common/file_util: Remove unnecessary c_str() calls The file stream open functions have supported std::string overloads since C++11, so we don't need to use c_str() here. Same behavior, less code. * common/file_util: Make ReadFileToString and WriteStringToFile consistent Makes the parameter ordering consistent, and also makes the filename parameter a std::string. A std::string would be constructed anyways with the previous code, as IOFile's only constructor with a filepath is one taking a std::string. We can also make WriteStringToFile's string parameter utilize a std::string_view for the string, making use of our previous changes to IOFile. * common/file_util: Remove duplicated documentation comments These are already present within the header, so they don't need to be repeated in the cpp file. * common/file_util: Make GetCurrentDir() return a std::optional nullptr was being returned in the error case, which, at a glance may seem perfectly OK... until you realize that std::string has the invariant that it may not be constructed from a null pointer. This means that if this error case was ever hit, then the application would most likely crash from a thrown exception in std::string's constructor. Instead, we can change the function to return an optional value, indicating if a failure occurred. * common/file_util: Remove unnecessary return at end of void StripTailDirSlashes() While we're at it, also invert the conditional into a guard clause.
2019-06-08 00:23:57 +02:00
return {};
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}
2016-03-31 13:21:03 +02:00
#ifdef _WIN32
std::string strDir = Common::UTF16ToUTF8(dir);
#else
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std::string strDir = dir;
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#endif
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free(dir);
return strDir;
} // namespace FileUtil
bool SetCurrentDir(const std::string& directory) {
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#ifdef _WIN32
return _wchdir(Common::UTF8ToUTF16W(directory).c_str()) == 0;
#else
return chdir(directory.c_str()) == 0;
2016-03-31 13:21:03 +02:00
#endif
}
#if defined(__APPLE__)
std::string GetBundleDirectory() {
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CFURLRef BundleRef;
char AppBundlePath[MAXPATHLEN];
// Get the main bundle for the app
BundleRef = CFBundleCopyBundleURL(CFBundleGetMainBundle());
CFStringRef BundlePath = CFURLCopyFileSystemPath(BundleRef, kCFURLPOSIXPathStyle);
CFStringGetFileSystemRepresentation(BundlePath, AppBundlePath, sizeof(AppBundlePath));
CFRelease(BundleRef);
CFRelease(BundlePath);
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return AppBundlePath;
}
#endif
#ifdef _WIN32
const std::string& GetExeDirectory() {
static std::string exe_path;
if (exe_path.empty()) {
2016-03-31 13:21:03 +02:00
wchar_t wchar_exe_path[2048];
GetModuleFileNameW(nullptr, wchar_exe_path, 2048);
exe_path = Common::UTF16ToUTF8(wchar_exe_path);
exe_path = exe_path.substr(0, exe_path.find_last_of('\\'));
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}
return exe_path;
}
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std::string AppDataRoamingDirectory() {
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PWSTR pw_local_path = nullptr;
// Only supported by Windows Vista or later
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SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, nullptr, &pw_local_path);
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std::string local_path = Common::UTF16ToUTF8(pw_local_path);
CoTaskMemFree(pw_local_path);
return local_path;
}
#else
/**
* @return The users home directory on POSIX systems
*/
static const std::string& GetHomeDirectory() {
static std::string home_path;
if (home_path.empty()) {
const char* envvar = getenv("HOME");
if (envvar) {
home_path = envvar;
} else {
auto pw = getpwuid(getuid());
ASSERT_MSG(pw,
"$HOME isnt defined, and the current user cant be found in /etc/passwd.");
home_path = pw->pw_dir;
}
}
return home_path;
}
/**
* Follows the XDG Base Directory Specification to get a directory path
* @param envvar The XDG environment variable to get the value from
* @return The directory path
* @sa http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
*/
2023-06-09 19:20:05 +02:00
[[maybe_unused]] static const std::string GetUserDirectory(const std::string& envvar) {
const char* directory = getenv(envvar.c_str());
std::string user_dir;
if (directory) {
user_dir = directory;
} else {
std::string subdirectory;
if (envvar == "XDG_DATA_HOME")
subdirectory = DIR_SEP ".local" DIR_SEP "share";
else if (envvar == "XDG_CONFIG_HOME")
subdirectory = DIR_SEP ".config";
else if (envvar == "XDG_CACHE_HOME")
subdirectory = DIR_SEP ".cache";
else
ASSERT_MSG(false, "Unknown XDG variable {}.", envvar);
user_dir = GetHomeDirectory() + subdirectory;
}
ASSERT_MSG(!user_dir.empty(), "User directory {} musnt be empty.", envvar);
ASSERT_MSG(user_dir[0] == '/', "User directory {} must be absolute.", envvar);
return user_dir;
}
#endif
std::string GetSysDirectory() {
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std::string sysDir;
#if defined(__APPLE__)
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sysDir = GetBundleDirectory();
sysDir += DIR_SEP;
sysDir += SYSDATA_DIR;
#else
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sysDir = SYSDATA_DIR;
#endif
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sysDir += DIR_SEP;
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LOG_DEBUG(Common_Filesystem, "Setting to {}:", sysDir);
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return sysDir;
}
namespace {
std::unordered_map<UserPath, std::string> g_paths;
std::unordered_map<UserPath, std::string> g_default_paths;
} // namespace
void SetUserPath(const std::string& path) {
std::string& user_path = g_paths[UserPath::UserDir];
if (!path.empty() && CreateFullPath(path)) {
LOG_INFO(Common_Filesystem, "Using {} as the user directory", path);
user_path = path;
g_paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
g_paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
} else {
#ifdef _WIN32
user_path = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
if (!FileUtil::IsDirectory(user_path)) {
user_path = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
} else {
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LOG_INFO(Common_Filesystem, "Using the local user directory");
}
g_paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
g_paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
2019-01-16 02:12:43 +01:00
#elif ANDROID
user_path = "/";
g_paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
g_paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
#else
if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
user_path = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
g_paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
g_paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
} else {
std::string data_dir = GetUserDirectory("XDG_DATA_HOME") + DIR_SEP EMU_DATA_DIR DIR_SEP;
std::string config_dir =
GetUserDirectory("XDG_CONFIG_HOME") + DIR_SEP EMU_DATA_DIR DIR_SEP;
std::string cache_dir =
GetUserDirectory("XDG_CACHE_HOME") + DIR_SEP EMU_DATA_DIR DIR_SEP;
#if defined(__APPLE__)
// If XDG directories don't already exist from a previous setup, use standard macOS
// paths.
if (!FileUtil::Exists(data_dir) && !FileUtil::Exists(config_dir) &&
!FileUtil::Exists(cache_dir)) {
data_dir = GetHomeDirectory() + DIR_SEP APPLE_EMU_DATA_DIR DIR_SEP;
config_dir = data_dir + CONFIG_DIR DIR_SEP;
cache_dir = data_dir + CACHE_DIR DIR_SEP;
}
#endif
user_path = data_dir;
g_paths.emplace(UserPath::ConfigDir, config_dir);
g_paths.emplace(UserPath::CacheDir, cache_dir);
}
#endif
2014-04-02 00:20:08 +02:00
}
g_paths.emplace(UserPath::SDMCDir, user_path + SDMC_DIR DIR_SEP);
g_paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
g_paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
// TODO: Put the logs in a better location for each OS
g_paths.emplace(UserPath::LogDir, user_path + LOG_DIR DIR_SEP);
g_paths.emplace(UserPath::CheatsDir, user_path + CHEATS_DIR DIR_SEP);
g_paths.emplace(UserPath::DLLDir, user_path + DLL_DIR DIR_SEP);
g_paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP);
2019-04-03 03:29:36 +02:00
g_paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
g_paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP);
g_paths.emplace(UserPath::StatesDir, user_path + STATES_DIR DIR_SEP);
g_default_paths = g_paths;
}
2020-04-05 01:20:59 +02:00
std::string g_currentRomPath{};
void SetCurrentRomPath(const std::string& path) {
g_currentRomPath = path;
}
bool StringReplace(std::string& haystack, const std::string& a, const std::string& b, bool swap) {
const auto& needle = swap ? b : a;
const auto& replacement = swap ? a : b;
if (needle.empty()) {
return false;
}
auto index = haystack.find(needle, 0);
if (index == std::string::npos) {
return false;
}
haystack.replace(index, needle.size(), replacement);
return true;
}
std::string SerializePath(const std::string& input, bool is_saving) {
auto result = input;
StringReplace(result, "%CITRA_ROM_FILE%", g_currentRomPath, is_saving);
StringReplace(result, "%CITRA_USER_DIR%", GetUserPath(UserPath::UserDir), is_saving);
return result;
}
const std::string& GetUserPath(UserPath path) {
// Set up all paths and files on the first run
if (g_paths.empty())
SetUserPath();
return g_paths[path];
}
const std::string& GetDefaultUserPath(UserPath path) {
// Set up all paths and files on the first run
if (g_default_paths.empty())
SetUserPath();
return g_default_paths[path];
}
void UpdateUserPath(UserPath path, const std::string& filename) {
if (filename.empty()) {
return;
}
if (!FileUtil::IsDirectory(filename)) {
LOG_ERROR(Common_Filesystem, "Path is not a directory. UserPath: {} filename: {}", path,
filename);
return;
}
g_paths[path] = SanitizePath(filename) + DIR_SEP;
}
Port yuzu-emu/yuzu#2511: "common/file_util: Minor cleanup" (#4782) * common/file_util: Make IOFile's WriteString take a std::string_view We don't need to force the usage of a std::string here, and can instead use a std::string_view, which allows writing out other forms of strings (e.g. C-style strings) without any unnecessary heap allocations. * common/file_util: Remove unnecessary c_str() calls The file stream open functions have supported std::string overloads since C++11, so we don't need to use c_str() here. Same behavior, less code. * common/file_util: Make ReadFileToString and WriteStringToFile consistent Makes the parameter ordering consistent, and also makes the filename parameter a std::string. A std::string would be constructed anyways with the previous code, as IOFile's only constructor with a filepath is one taking a std::string. We can also make WriteStringToFile's string parameter utilize a std::string_view for the string, making use of our previous changes to IOFile. * common/file_util: Remove duplicated documentation comments These are already present within the header, so they don't need to be repeated in the cpp file. * common/file_util: Make GetCurrentDir() return a std::optional nullptr was being returned in the error case, which, at a glance may seem perfectly OK... until you realize that std::string has the invariant that it may not be constructed from a null pointer. This means that if this error case was ever hit, then the application would most likely crash from a thrown exception in std::string's constructor. Instead, we can change the function to return an optional value, indicating if a failure occurred. * common/file_util: Remove unnecessary return at end of void StripTailDirSlashes() While we're at it, also invert the conditional into a guard clause.
2019-06-08 00:23:57 +02:00
std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str) {
return IOFile(filename, text_file ? "w" : "wb").WriteString(str);
}
Port yuzu-emu/yuzu#2511: "common/file_util: Minor cleanup" (#4782) * common/file_util: Make IOFile's WriteString take a std::string_view We don't need to force the usage of a std::string here, and can instead use a std::string_view, which allows writing out other forms of strings (e.g. C-style strings) without any unnecessary heap allocations. * common/file_util: Remove unnecessary c_str() calls The file stream open functions have supported std::string overloads since C++11, so we don't need to use c_str() here. Same behavior, less code. * common/file_util: Make ReadFileToString and WriteStringToFile consistent Makes the parameter ordering consistent, and also makes the filename parameter a std::string. A std::string would be constructed anyways with the previous code, as IOFile's only constructor with a filepath is one taking a std::string. We can also make WriteStringToFile's string parameter utilize a std::string_view for the string, making use of our previous changes to IOFile. * common/file_util: Remove duplicated documentation comments These are already present within the header, so they don't need to be repeated in the cpp file. * common/file_util: Make GetCurrentDir() return a std::optional nullptr was being returned in the error case, which, at a glance may seem perfectly OK... until you realize that std::string has the invariant that it may not be constructed from a null pointer. This means that if this error case was ever hit, then the application would most likely crash from a thrown exception in std::string's constructor. Instead, we can change the function to return an optional value, indicating if a failure occurred. * common/file_util: Remove unnecessary return at end of void StripTailDirSlashes() While we're at it, also invert the conditional into a guard clause.
2019-06-08 00:23:57 +02:00
std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str) {
IOFile file(filename, text_file ? "r" : "rb");
if (!file.IsOpen())
return 0;
str.resize(static_cast<u32>(file.GetSize()));
return file.ReadArray(str.data(), str.size());
}
void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
std::array<char, 4>& extension) {
const std::string forbidden_characters = ".\"/\\[]:;=, ";
// On a FAT32 partition, 8.3 names are stored as a 11 bytes array, filled with spaces.
short_name = {{' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '\0'}};
extension = {{' ', ' ', ' ', '\0'}};
std::string::size_type point = filename.rfind('.');
if (point == filename.size() - 1)
point = filename.rfind('.', point);
// Get short name.
int j = 0;
for (char letter : filename.substr(0, point)) {
if (forbidden_characters.find(letter, 0) != std::string::npos)
continue;
if (j == 8) {
// TODO(Link Mauve): also do that for filenames containing a space.
// TODO(Link Mauve): handle multiple files having the same short name.
short_name[6] = '~';
short_name[7] = '1';
break;
}
short_name[j++] = Common::ToUpper(letter);
}
// Get extension.
if (point != std::string::npos) {
j = 0;
for (char letter : filename.substr(point + 1, 3))
extension[j++] = Common::ToUpper(letter);
}
}
std::vector<std::string> SplitPathComponents(std::string_view filename) {
std::string copy(filename);
std::replace(copy.begin(), copy.end(), '\\', '/');
std::vector<std::string> out;
std::stringstream stream(copy);
std::string item;
while (std::getline(stream, item, '/')) {
out.push_back(std::move(item));
}
return out;
}
std::string_view GetParentPath(std::string_view path) {
const auto name_bck_index = path.rfind('\\');
const auto name_fwd_index = path.rfind('/');
std::size_t name_index;
if (name_bck_index == std::string_view::npos || name_fwd_index == std::string_view::npos) {
name_index = std::min(name_bck_index, name_fwd_index);
} else {
name_index = std::max(name_bck_index, name_fwd_index);
}
return path.substr(0, name_index);
}
std::string_view GetPathWithoutTop(std::string_view path) {
if (path.empty()) {
return path;
}
while (path[0] == '\\' || path[0] == '/') {
path.remove_prefix(1);
if (path.empty()) {
return path;
}
}
const auto name_bck_index = path.find('\\');
const auto name_fwd_index = path.find('/');
return path.substr(std::min(name_bck_index, name_fwd_index) + 1);
}
std::string_view GetFilename(std::string_view path) {
const auto name_index = path.find_last_of("\\/");
if (name_index == std::string_view::npos) {
Custom textures rewrite (#6452) * common: Add thread pool from yuzu * Is really useful for asynchronous operations like shader compilation and custom textures, will be used in following PRs * core: Improve ImageInterface * Provide a default implementation so frontends don't have to duplicate code registering the lodepng version * Add a dds version too which we will use in the next commit * rasterizer_cache: Rewrite custom textures * There's just too much to talk about here, look at the PR description for more details * rasterizer_cache: Implement basic pack configuration file * custom_tex_manager: Flip dumped textures * custom_tex_manager: Optimize custom texture hashing * If no convertions are needed then we can hash the decoded data directly removing the needed for duplicate decode * custom_tex_manager: Implement asynchronous texture loading * The file loading and decoding is offloaded into worker threads, while the upload itself still occurs in the main thread to avoid having to manage shared contexts * Address review comments * custom_tex_manager: Introduce custom material support * video_core: Move custom textures to separate directory * Also split the files to make the code cleaner * gl_texture_runtime: Generate mipmaps for material * custom_tex_manager: Prevent memory overflow when preloading * externals: Add dds-ktx as submodule * string_util: Return vector from SplitString * No code benefits from passing it as an argument * custom_textures: Use json config file * gl_rasterizer: Only bind material for unit 0 * Address review comments
2023-04-27 06:38:28 +02:00
return path;
}
return path.substr(name_index + 1);
}
std::string_view GetExtensionFromFilename(std::string_view name) {
const std::size_t index = name.rfind('.');
if (index == std::string_view::npos) {
return {};
}
return name.substr(index + 1);
}
std::string_view RemoveTrailingSlash(std::string_view path) {
if (path.empty()) {
return path;
}
if (path.back() == '\\' || path.back() == '/') {
path.remove_suffix(1);
return path;
}
return path;
}
std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) {
std::string path(path_);
#ifdef ANDROID
return std::string(RemoveTrailingSlash(path));
#endif
char type1 = directory_separator == DirectorySeparator::BackwardSlash ? '/' : '\\';
char type2 = directory_separator == DirectorySeparator::BackwardSlash ? '\\' : '/';
if (directory_separator == DirectorySeparator::PlatformDefault) {
#ifdef _WIN32
type1 = '/';
type2 = '\\';
#endif
}
std::replace(path.begin(), path.end(), type1, type2);
auto start = path.begin();
#ifdef _WIN32
// allow network paths which start with a double backslash (e.g. \\server\share)
if (start != path.end())
++start;
#endif
path.erase(std::unique(start, path.end(),
[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
path.end());
return std::string(RemoveTrailingSlash(path));
}
IOFile::IOFile() = default;
2020-01-16 01:53:20 +01:00
IOFile::IOFile(const std::string& filename, const char openmode[], int flags)
: filename(filename), openmode(openmode), flags(flags) {
Open();
}
IOFile::~IOFile() {
2014-04-02 00:20:08 +02:00
Close();
}
IOFile::IOFile(IOFile&& other) noexcept {
2014-04-02 00:20:08 +02:00
Swap(other);
}
IOFile& IOFile::operator=(IOFile&& other) noexcept {
2014-04-02 00:20:08 +02:00
Swap(other);
return *this;
}
void IOFile::Swap(IOFile& other) noexcept {
2014-04-02 00:20:08 +02:00
std::swap(m_file, other.m_file);
std::swap(m_fd, other.m_fd);
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std::swap(m_good, other.m_good);
std::swap(filename, other.filename);
std::swap(openmode, other.openmode);
std::swap(flags, other.flags);
}
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bool IOFile::Open() {
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Close();
#ifdef _WIN32
if (flags == 0) {
flags = _SH_DENYNO;
}
m_file = _wfsopen(Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str(), flags);
m_good = m_file != nullptr;
#elif ANDROID
// Check whether filepath is startsWith content
AndroidStorage::AndroidOpenMode android_open_mode = AndroidStorage::ParseOpenmode(openmode);
if (android_open_mode == AndroidStorage::AndroidOpenMode::WRITE ||
android_open_mode == AndroidStorage::AndroidOpenMode::READ_WRITE ||
android_open_mode == AndroidStorage::AndroidOpenMode::WRITE_APPEND ||
android_open_mode == AndroidStorage::AndroidOpenMode::WRITE_TRUNCATE ||
android_open_mode == AndroidStorage::AndroidOpenMode::READ_WRITE_TRUNCATE ||
android_open_mode == AndroidStorage::AndroidOpenMode::READ_WRITE_APPEND) {
if (!FileUtil::Exists(filename)) {
std::string directory(GetParentPath(filename));
std::string display_name(GetFilename(filename));
if (!AndroidStorage::CreateFile(directory, display_name)) {
m_good = m_file != nullptr;
return m_good;
}
}
}
m_fd = AndroidStorage::OpenContentUri(filename, android_open_mode);
if (m_fd != -1) {
int error_num = 0;
m_file = fdopen(m_fd, openmode.c_str());
error_num = errno;
if (error_num != 0 && m_file == nullptr) {
LOG_ERROR(Common_Filesystem, "Error on file: {}, error: {}", filename,
strerror(error_num));
}
}
m_good = m_file != nullptr;
#else
m_file = std::fopen(filename.c_str(), openmode.c_str());
m_good = m_file != nullptr;
#endif
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return m_good;
}
bool IOFile::Close() {
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if (!IsOpen() || 0 != std::fclose(m_file))
m_good = false;
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m_file = nullptr;
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return m_good;
}
u64 IOFile::GetSize() const {
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if (IsOpen())
return FileUtil::GetSize(m_file);
return 0;
}
bool IOFile::Seek(s64 off, int origin) {
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if (!IsOpen() || 0 != fseeko(m_file, off, origin))
m_good = false;
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return m_good;
}
u64 IOFile::Tell() const {
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if (IsOpen())
return ftello(m_file);
return std::numeric_limits<u64>::max();
}
bool IOFile::Flush() {
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if (!IsOpen() || 0 != std::fflush(m_file))
m_good = false;
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return m_good;
}
std::size_t IOFile::ReadImpl(void* data, std::size_t length, std::size_t data_size) {
if (!IsOpen()) {
m_good = false;
return std::numeric_limits<std::size_t>::max();
}
if (length == 0) {
return 0;
}
DEBUG_ASSERT(data != nullptr);
return std::fread(data, data_size, length, m_file);
}
#ifdef _WIN32
static std::size_t pread(int fd, void* buf, size_t count, uint64_t offset) {
long unsigned int read_bytes = 0;
OVERLAPPED overlapped = {0};
HANDLE file = reinterpret_cast<HANDLE>(_get_osfhandle(fd));
overlapped.OffsetHigh = static_cast<uint32_t>(offset >> 32);
overlapped.Offset = static_cast<uint32_t>(offset & 0xFFFF'FFFFLL);
SetLastError(0);
bool ret = ReadFile(file, buf, static_cast<uint32_t>(count), &read_bytes, &overlapped);
if (!ret && GetLastError() != ERROR_HANDLE_EOF) {
errno = GetLastError();
return std::numeric_limits<std::size_t>::max();
}
return read_bytes;
}
#else
#define pread ::pread
#endif
std::size_t IOFile::ReadAtImpl(void* data, std::size_t length, std::size_t data_size,
std::size_t offset) {
if (!IsOpen()) {
m_good = false;
return std::numeric_limits<std::size_t>::max();
}
if (length == 0) {
return 0;
}
DEBUG_ASSERT(data != nullptr);
return pread(fileno(m_file), data, data_size * length, offset);
}
std::size_t IOFile::WriteImpl(const void* data, std::size_t length, std::size_t data_size) {
if (!IsOpen()) {
m_good = false;
return std::numeric_limits<std::size_t>::max();
}
if (length == 0) {
return 0;
}
DEBUG_ASSERT(data != nullptr);
return std::fwrite(data, data_size, length, m_file);
}
bool IOFile::Resize(u64 size) {
if (!IsOpen() || 0 !=
#ifdef _WIN32
// ector: _chsize sucks, not 64-bit safe
// F|RES: changed to _chsize_s. i think it is 64-bit safe
_chsize_s(_fileno(m_file), size)
#else
// TODO: handle 64bit and growing
ftruncate(fileno(m_file), size)
#endif
)
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m_good = false;
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return m_good;
}
template <typename T>
using boost_iostreams = boost::iostreams::stream<T>;
template <>
void OpenFStream<std::ios_base::in>(
boost_iostreams<boost::iostreams::file_descriptor_source>& fstream,
const std::string& filename) {
IOFile file(filename, "r");
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if (file.GetFd() == -1)
return;
int fd = dup(file.GetFd());
if (fd == -1)
return;
boost::iostreams::file_descriptor_source file_descriptor_source(fd,
boost::iostreams::close_handle);
fstream.open(file_descriptor_source);
}
template <>
void OpenFStream<std::ios_base::out>(
boost_iostreams<boost::iostreams::file_descriptor_sink>& fstream, const std::string& filename) {
IOFile file(filename, "w");
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if (file.GetFd() == -1)
return;
int fd = dup(file.GetFd());
if (fd == -1)
return;
boost::iostreams::file_descriptor_sink file_descriptor_sink(fd, boost::iostreams::close_handle);
fstream.open(file_descriptor_sink);
}
} // namespace FileUtil