citra/src/citra_qt/multiplayer/lobby_p.h

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2018-01-19 14:42:21 +01:00
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <QPixmap>
#include <QStandardItem>
#include <QStandardItemModel>
#include "common/common_types.h"
namespace Column {
enum List {
PASSWORD,
ROOM_NAME,
GAME_NAME,
HOST,
MEMBER,
TOTAL,
};
}
class LobbyItem : public QStandardItem {
public:
LobbyItem() : QStandardItem() {}
LobbyItem(const QString& string) : QStandardItem(string) {}
virtual ~LobbyItem() override {}
};
class LobbyItemPassword : public LobbyItem {
public:
static const int PasswordRole = Qt::UserRole + 1;
LobbyItemPassword() : LobbyItem() {}
LobbyItemPassword(const bool has_password) : LobbyItem() {
setData(has_password, PasswordRole);
}
QVariant data(int role) const override {
if (role != Qt::DecorationRole) {
return LobbyItem::data(role);
}
bool has_password = data(PasswordRole).toBool();
return has_password ? QIcon(":/icons/lock.png") : QIcon();
}
bool operator<(const QStandardItem& other) const override {
return data(PasswordRole).toBool() < other.data(PasswordRole).toBool();
}
};
class LobbyItemName : public LobbyItem {
public:
static const int NameRole = Qt::UserRole + 1;
LobbyItemName() : LobbyItem() {}
LobbyItemName(QString name) : LobbyItem() {
setData(name, NameRole);
}
QVariant data(int role) const override {
if (role != Qt::DisplayRole) {
return LobbyItem::data(role);
}
return data(NameRole).toString();
}
bool operator<(const QStandardItem& other) const override {
return data(NameRole).toString().localeAwareCompare(other.data(NameRole).toString()) < 0;
}
};
class LobbyItemGame : public LobbyItem {
public:
static const int TitleIDRole = Qt::UserRole + 1;
static const int GameNameRole = Qt::UserRole + 2;
static const int GameIconRole = Qt::UserRole + 3;
LobbyItemGame() : LobbyItem() {}
LobbyItemGame(u64 title_id, QString game_name, QPixmap smdh_icon) : LobbyItem() {
setData(static_cast<unsigned long long>(title_id), TitleIDRole);
setData(game_name, GameNameRole);
if (!smdh_icon.isNull()) {
setData(smdh_icon, GameIconRole);
}
}
QVariant data(int role) const override {
if (role == Qt::DecorationRole) {
auto val = data(GameIconRole);
if (val.isValid()) {
val = val.value<QPixmap>().scaled(16, 16, Qt::KeepAspectRatio);
}
return val;
} else if (role != Qt::DisplayRole) {
return LobbyItem::data(role);
}
return data(GameNameRole).toString();
}
bool operator<(const QStandardItem& other) const override {
return data(GameNameRole)
.toString()
.localeAwareCompare(other.data(GameNameRole).toString()) < 0;
}
};
class LobbyItemHost : public LobbyItem {
public:
static const int HostUsernameRole = Qt::UserRole + 1;
static const int HostIPRole = Qt::UserRole + 2;
static const int HostPortRole = Qt::UserRole + 3;
LobbyItemHost() : LobbyItem() {}
LobbyItemHost(QString username, QString ip, u16 port) : LobbyItem() {
setData(username, HostUsernameRole);
setData(ip, HostIPRole);
setData(port, HostPortRole);
}
QVariant data(int role) const override {
if (role != Qt::DisplayRole) {
return LobbyItem::data(role);
}
return data(HostUsernameRole).toString();
}
bool operator<(const QStandardItem& other) const override {
return data(HostUsernameRole)
.toString()
.localeAwareCompare(other.data(HostUsernameRole).toString()) < 0;
}
};
class LobbyMember {
public:
LobbyMember() {}
LobbyMember(const LobbyMember& other) {
username = other.username;
title_id = other.title_id;
game_name = other.game_name;
}
LobbyMember(const QString username, u64 title_id, const QString game_name)
: username(username), title_id(title_id), game_name(game_name) {}
~LobbyMember() {}
QString GetUsername() const {
return username;
}
u64 GetTitleId() const {
return title_id;
}
QString GetGameName() const {
return game_name;
}
private:
QString username;
u64 title_id;
QString game_name;
};
Q_DECLARE_METATYPE(LobbyMember);
class LobbyItemMemberList : public LobbyItem {
public:
static const int MemberListRole = Qt::UserRole + 1;
static const int MaxPlayerRole = Qt::UserRole + 2;
LobbyItemMemberList() : LobbyItem() {}
LobbyItemMemberList(QList<QVariant> members, u32 max_players) : LobbyItem() {
setData(members, MemberListRole);
setData(max_players, MaxPlayerRole);
}
QVariant data(int role) const override {
if (role != Qt::DisplayRole) {
return LobbyItem::data(role);
}
auto members = data(MemberListRole).toList();
return QString("%1 / %2").arg(QString::number(members.size()),
data(MaxPlayerRole).toString());
}
bool operator<(const QStandardItem& other) const override {
// sort by rooms that have the most players
int left_members = data(MemberListRole).toList().size();
int right_members = other.data(MemberListRole).toList().size();
return left_members < right_members;
}
};