From 01b407638cdee1b2435018d730a698aa1c65d6a4 Mon Sep 17 00:00:00 2001 From: bunnei Date: Tue, 24 Nov 2015 22:59:14 -0500 Subject: [PATCH] gl_shader_gen: View should be normalized. --- src/video_core/renderer_opengl/gl_shader_gen.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 6487172b4..4f87c5846 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -341,11 +341,11 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) { break; case Regs::LightingLutInput::VH: - index = std::string("dot(view, " + half_angle + ")"); + index = std::string("dot(normalize(view), " + half_angle + ")"); break; case Regs::LightingLutInput::NV: - index = std::string("dot(normal, view)"); + index = std::string("dot(normal, normalize(view))"); break; case Regs::LightingLutInput::LN: