video_core: Build spv generators when vulkan is enabled
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1 changed files with 2 additions and 4 deletions
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@ -77,10 +77,6 @@ add_library(video_core STATIC
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shader/generator/shader_gen.h
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shader/generator/shader_gen.h
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shader/generator/shader_uniforms.cpp
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shader/generator/shader_uniforms.cpp
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shader/generator/shader_uniforms.h
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shader/generator/shader_uniforms.h
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shader/generator/spv_fs_shader_gen.cpp
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shader/generator/spv_fs_shader_gen.h
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shader/generator/spv_shader_gen.h
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shader/generator/spv_shader_gen.cpp
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shader/shader.cpp
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shader/shader.cpp
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shader/shader.h
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shader/shader.h
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shader/shader_interpreter.cpp
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shader/shader_interpreter.cpp
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@ -199,6 +195,8 @@ if (ENABLE_VULKAN)
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renderer_vulkan/vk_texture_runtime.h
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renderer_vulkan/vk_texture_runtime.h
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shader/generator/spv_fs_shader_gen.cpp
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shader/generator/spv_fs_shader_gen.cpp
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shader/generator/spv_fs_shader_gen.h
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shader/generator/spv_fs_shader_gen.h
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shader/generator/spv_shader_gen.h
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shader/generator/spv_shader_gen.cpp
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)
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)
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target_link_libraries(video_core PRIVATE vulkan-headers vma sirit SPIRV glslang)
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target_link_libraries(video_core PRIVATE vulkan-headers vma sirit SPIRV glslang)
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endif()
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endif()
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