vk_texture_runtime: Fix CopyTextures MSAA support

This commit is contained in:
Wunkolo 2023-11-13 13:54:26 -08:00
parent 7388e4e32d
commit 149ef4d900

View file

@ -464,8 +464,8 @@ bool TextureRuntime::CopyTextures(Surface& source, Surface& dest,
.pipeline_flags = source.PipelineStageFlags() | dest.PipelineStageFlags(), .pipeline_flags = source.PipelineStageFlags() | dest.PipelineStageFlags(),
.src_access = source.AccessFlags(), .src_access = source.AccessFlags(),
.dst_access = dest.AccessFlags(), .dst_access = dest.AccessFlags(),
.src_image = source.Image(), .src_image = (source.GetSampleCount() > 1) ? source.Image(3) : source.Image(),
.dst_image = dest.Image(), .dst_image = (dest.GetSampleCount() > 1) ? dest.Image(3) : dest.Image(),
}; };
scheduler.Record([params, copy](vk::CommandBuffer cmdbuf) { scheduler.Record([params, copy](vk::CommandBuffer cmdbuf) {