Audio: Implement decoding of ADPCM
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b481a5b701
commit
15d73b1259
3 changed files with 132 additions and 37 deletions
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@ -7,11 +7,12 @@
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#include "core/audio/stream.h"
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#include <algorithm>
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#include <array>
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#include <queue>
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namespace Audio {
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std::vector<u16> DecodeADPCM(u8* data, size_t sample_count, u16 adpcm_ps, s16 adpcm_yn[2], std::array<u8, 16> adpcm_coeff);
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std::vector<s16> DecodeADPCM(u8* data, size_t sample_count, bool has_adpcm, u16 adpcm_ps, s16* adpcm_yn, const std::array<s16, 16>& adpcm_coeff);
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static const int BASE_SAMPLE_RATE = 22050;
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@ -27,13 +28,69 @@ namespace Audio {
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}
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};
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struct AdpcmState {
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u16 ps;
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s16 yn0;
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s16 yn1;
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};
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std::vector<s16> DecodeADPCM(u8* data, size_t sample_count, bool has_adpcm, u16 adpcm_ps, s16 adpcm_yn[2], const std::array<s16, 16>& adpcm_coeff, AdpcmState& state) {
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std::vector<s16> ret(sample_count);
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int yn0 = state.yn0, yn1 = state.yn1;
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if (sample_count % 14 != 0) {
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LOG_ERROR(Audio, "Audio stream has incomplete frames");
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}
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const static int signed_nybbles[16] = { 0,1,2,3,4,5,6,7,-8,-7,-6,-5,-4,-3,-2,-1 };
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const int num_frames = sample_count / 14;
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for (int frameno = 0; frameno < num_frames; frameno++) {
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int frame_header = data[frameno * 8];
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int scale = 1 << (frame_header & 0xF);
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int idx = (frame_header >> 4) & 0x7;
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int coef0 = (s16)adpcm_coeff[idx * 2 + 0];
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int coef1 = (s16)adpcm_coeff[idx * 2 + 1];
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auto next_nybble = [&](int nybble) -> s16 {
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int val = (((nybble * scale) << 11) + 0x400 + coef0 * yn0 + coef1 * yn1) >> 11;
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if (val >= 32767) val = 32767;
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if (val <= -32768) val = -32768;
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yn1 = yn0;
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yn0 = val;
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return (s16)val;
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};
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for (int i = frameno * 14, datai = frameno * 8 + 1, samplecount = 0; samplecount < 14; i += 2, datai++, samplecount += 2) {
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ret[i + 0] = next_nybble(signed_nybbles[data[datai] & 0xF]);
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ret[i + 1] = next_nybble(signed_nybbles[data[datai] >> 4]);
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}
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}
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state.yn0 = yn0;
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state.yn1 = yn1;
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return ret;
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}
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struct OutputChannel {
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ALuint source;
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int mono_or_stereo;
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Format format;
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int format_rest;
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std::priority_queue<Buffer> queue;
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std::queue<Buffer> playing;
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u16 last_bufid;
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bool enabled;
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std::array<s16, 16> adpcm_coeffs;
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AdpcmState adpcm_state;
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};
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OutputChannel chans[24];
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@ -83,21 +140,28 @@ namespace Audio {
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alGenSources(1, &chans[i].source);
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if (alGetError() != AL_NO_ERROR) LOG_CRITICAL(Audio, "Failed to setup sound source");
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}
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silence.fill(0);
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}
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void Shutdown() {}
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void UpdateFormat(int chanid, int mono_or_stereo, Format format) {
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void UpdateFormat(int chanid, int mono_or_stereo, Format format, int rest) {
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chans[chanid].mono_or_stereo = mono_or_stereo;
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chans[chanid].format = format;
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chans[chanid].format_rest = rest;
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}
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LOG_WARNING(Audio, "(STUB)");
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void UpdateAdpcm(int chanid, s16 coeffs[16]) {
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LOG_INFO(Audio, "ADPCM Coeffs updated for channel %i", chanid);
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std::copy(coeffs, coeffs+16, std::begin(chans[chanid].adpcm_coeffs));
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}
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void EnqueueBuffer(int chanid, u16 buffer_id,
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void* data, int sample_count,
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bool has_adpcm, u16 adpcm_ps, s16 adpcm_yn[2],
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bool is_looping) {
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LOG_INFO(Audio, "enqueu for %i", chanid);
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if (is_looping) {
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LOG_WARNING(Audio, "Looped buffers are unimplemented");
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@ -128,14 +192,14 @@ namespace Audio {
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break;
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}
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if (alGetError() != AL_NO_ERROR) LOG_CRITICAL(Audio, "Failed to init buffer");
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} /*else if (chans[chanid].format == FORMAT_ADPCM) {
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} else if (chans[chanid].format == FORMAT_ADPCM) {
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if (chans[chanid].mono_or_stereo != 1) {
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LOG_ERROR(Audio, "Being fed non-mono ADPCM");
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}
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std::vector<u16> decoded = DecodeADPCM(data, sample_count, adpcm_ps, adpcm_yn, chans[chanid].adpcm_coeff);
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alBufferData(b, AL_FORMAT_MONO16, decoded.data(), decoded.size() * 2, BASE_SAMPLE_RATE);
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std::vector<s16> decoded = DecodeADPCM((u8*)data, sample_count, has_adpcm, adpcm_ps, adpcm_yn, chans[chanid].adpcm_coeffs, chans[chanid].adpcm_state);
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alBufferData(b, AL_FORMAT_STEREO16, decoded.data(), decoded.size()*2, BASE_SAMPLE_RATE);
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if (alGetError() != AL_NO_ERROR) LOG_CRITICAL(Audio, "Failed to init buffer");
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}*/ else {
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} else {
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LOG_ERROR(Audio, "Unrecognised audio format in buffer 0x%04x (size: %i samples)", buffer_id, sample_count);
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alBufferData(b, AL_FORMAT_MONO8, silence.data(), silence.size(), BASE_SAMPLE_RATE);
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if (alGetError() != AL_NO_ERROR) LOG_CRITICAL(Audio, "Failed to init buffer");
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@ -144,22 +208,32 @@ namespace Audio {
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chans[chanid].queue.emplace( Buffer { buffer_id, b, is_looping });
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}
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void Play(int chanid, bool play) {
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LOG_INFO(Audio, "Play(%i,%i)", chanid, play);
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chans[chanid].enabled = play;
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}
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void Tick(int chanid) {
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auto& c = chans[chanid];
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if (!c.queue.empty()) {
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while (!c.queue.empty()) {
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alSourceQueueBuffers(c.source, 1, &c.queue.top().buffer);
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if (alGetError() != AL_NO_ERROR) LOG_CRITICAL(Audio, "Failed to enqueue buffer");
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if (alGetError() != AL_NO_ERROR) {
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LOG_CRITICAL(Audio, "Failed to enqueue buffer");
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c.queue.pop();
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continue;
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}
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c.playing.emplace(c.queue.top());
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LOG_INFO(Audio, "Enqueued buffer id 0x%04x", c.queue.top().id);
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LOG_DEBUG(Audio, "Enqueued buffer id 0x%04x", c.queue.top().id);
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c.queue.pop();
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}
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ALint state;
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alGetSourcei(c.source, AL_SOURCE_STATE, &state);
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if (state != AL_PLAYING) {
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alSourcePlay(c.source);
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if (c.enabled) {
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ALint state;
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alGetSourcei(c.source, AL_SOURCE_STATE, &state);
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if (state != AL_PLAYING) {
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alSourcePlay(c.source);
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}
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}
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}
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@ -174,18 +248,15 @@ namespace Audio {
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alSourceUnqueueBuffers(c.source, 1, &buf);
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processed--;
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LOG_INFO(Audio, "Finished buffer id 0x%04x", c.playing.front().id);
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while (!c.playing.empty() && c.playing.front().buffer != buf) {
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c.playing.pop();
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LOG_ERROR(Audio, "Audio is extremely funky. Should abort. (Desynced queue.)");
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}
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LOG_DEBUG(Audio, "Finished buffer id 0x%04x", c.playing.front().id);
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if (!c.playing.empty()) {
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if (c.playing.front().buffer != buf) LOG_CRITICAL(Audio, "Audio is extremely funky. Should abort. (Desynced queue.)");
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c.last_bufid = c.playing.front().id;
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c.playing.pop();
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} else {
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LOG_ERROR(Audio, "Audio is extremely funky. Should abort. (Empty queue.)");
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LOG_CRITICAL(Audio, "Audio is extremely funky. Should abort. (Empty queue.)");
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}
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alDeleteBuffers(1, &buf);
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@ -199,7 +270,7 @@ namespace Audio {
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std::tuple<bool, u16, u32> GetStatus(int chanid) {
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auto& c = chans[chanid];
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bool isplaying = false;
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bool isplaying = c.enabled;
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u16 bufid = 0;
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u32 pos = 0;
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@ -207,8 +278,6 @@ namespace Audio {
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alGetSourcei(c.source, AL_SOURCE_STATE, &state);
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alGetSourcei(c.source, AL_SAMPLE_OFFSET, &samples);
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if (state == AL_PLAYING) isplaying = true;
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bufid = c.last_bufid;
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pos = samples;
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@ -10,7 +10,6 @@
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namespace Audio {
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void Init();
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void Play(void* buf, size_t size);
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void Shutdown();
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enum Format : u16 {
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@ -19,7 +18,10 @@ namespace Audio {
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FORMAT_ADPCM = 2
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};
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void UpdateFormat(int chanid, int mono_or_stereo, Format format);
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void UpdateFormat(int chanid, int mono_or_stereo, Format format, int rest);
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void UpdateAdpcm(int chanid, s16 coeffs[16]);
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void Play(int chanid, bool play);
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void EnqueueBuffer(int chanid, u16 buffer_id,
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void* data, int sample_count,
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@ -111,7 +111,12 @@ struct ChannelContext {
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u32 dirty;
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// Effects
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INSERT_PADDING_DSPWORDS(35);
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float mix[12];
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float rate;
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u8 rim[2];
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u16 iirFilterType;
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u16 iirFilter_mono[2];
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u16 iirFilter_biquad[5];
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// Buffer Queue
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u16 buffers_dirty; //< Which of those queued buffers is dirty (bit i == buffers[i])
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@ -126,14 +131,18 @@ struct ChannelContext {
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dsp_u32 physical_address;
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dsp_u32 sample_count;
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union {
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u16 flags1_raw;
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BitField<0, 2, u16> mono_or_stereo;
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BitField<2, 2, Audio::Format> format;
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BitField<4, 12, u16> rest;
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};
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u16 adpcm_ps;
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s16 adpcm_yn[2];
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union {
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u16 flags2_raw;
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BitField<0, 1, u16> has_adpcm;
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BitField<1, 1, u16> is_looping;
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BitField<2, 14, u16> rest2;
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};
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u16 buffer_id;
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};
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@ -150,7 +159,7 @@ struct ChannelStatus {
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ASSERT_STRUCT(ChannelStatus, 12);
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struct AdpcmCoefficients {
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u16 coeff[16];
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s16 coeff[16];
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};
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ASSERT_STRUCT(AdpcmCoefficients, 32);
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@ -184,6 +193,8 @@ static void AudioTick(u64, int cycles_late) {
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}
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auto channel_contexes = (ChannelContext*) Memory::GetPointer(DspAddrToVAddr(current_base, DSPADDR1));
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auto channel_contex0 = (ChannelContext*)Memory::GetPointer(DspAddrToVAddr(BASE_ADDR_0, DSPADDR1));
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auto channel_contex1 = (ChannelContext*)Memory::GetPointer(DspAddrToVAddr(BASE_ADDR_1, DSPADDR1));
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auto channel_status0 = (ChannelStatus*)Memory::GetPointer(DspAddrToVAddr(BASE_ADDR_0, DSPADDR2));
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auto channel_status1 = (ChannelStatus*)Memory::GetPointer(DspAddrToVAddr(BASE_ADDR_1, DSPADDR2));
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auto channel_adpcm_coeffs = (AdpcmCoefficients*) Memory::GetPointer(DspAddrToVAddr(current_base, DSPADDR3));
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@ -199,15 +210,9 @@ static void AudioTick(u64, int cycles_late) {
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LOG_WARNING(Service_DSP, "Unimplemented dirty bit 29");
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}
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if (TestAndUnsetBit(ctx.dirty, 16)) {
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// Is Active?
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//LOG_WARNING(Service_DSP, "Unimplemented dirty bit 16");
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}
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if (TestAndUnsetBit(ctx.dirty, 2)) {
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// Update ADPCM coefficients
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LOG_WARNING(Service_DSP, "Unimplemented dirty bit 2");
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AdpcmCoefficients& coeff = channel_adpcm_coeffs[chanid];
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Audio::UpdateAdpcm(chanid, channel_adpcm_coeffs[chanid].coeff);
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}
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if (TestAndUnsetBit(ctx.dirty, 17)) {
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@ -218,16 +223,18 @@ static void AudioTick(u64, int cycles_late) {
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if (TestAndUnsetBit(ctx.dirty, 18)) {
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// Rate
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LOG_WARNING(Service_DSP, "Unimplemented dirty bit 18");
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LOG_INFO(Service_DSP, "Rate %f", ctx.rate);
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}
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if (TestAndUnsetBit(ctx.dirty, 22)) {
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// IIR
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LOG_WARNING(Service_DSP, "Unimplemented dirty bit 22");
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LOG_INFO(Service_DSP, "IIR %x", ctx.iirFilterType);
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}
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if (TestAndUnsetBit(ctx.dirty, 28)) {
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// Sync count
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LOG_WARNING(Service_DSP, "(STUB) Update Sync Count");
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LOG_DEBUG(Service_DSP, "Update Sync Count");
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status0.sync = ctx.sync;
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status1.sync = ctx.sync;
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if (TestAndUnsetBit(ctx.dirty, 25) | TestAndUnsetBit(ctx.dirty, 26) | TestAndUnsetBit(ctx.dirty, 27)) {
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// Mix
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LOG_WARNING(Service_DSP, "Unimplemented dirty bit 25/26/27");
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for (int i = 0; i < 12; i++)
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LOG_INFO(Service_DSP, "mix[%i] %f", i, ctx.mix[i]);
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}
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if (TestAndUnsetBit(ctx.dirty, 4) | TestAndUnsetBit(ctx.dirty, 21) | TestAndUnsetBit(ctx.dirty, 30)) {
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// TODO(merry): One of these bits might merely signify an update to the format. Verify this.
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// Embedded Buffer Changed
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Audio::UpdateFormat(chanid, ctx.mono_or_stereo, ctx.format);
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Audio::UpdateFormat(chanid, ctx.mono_or_stereo, ctx.format, ctx.rest);
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channel_contex0[chanid].flags1_raw = channel_contex1[chanid].flags1_raw = ctx.flags1_raw;
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channel_contex0[chanid].flags2_raw = channel_contex1[chanid].flags2_raw = ctx.flags2_raw;
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if (ctx.rest || ctx.rest2) {
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LOG_ERROR(Service_DSP, "chan %i rest %04x rest2 %04x", chanid, ctx.rest, ctx.rest2);
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}
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Audio::UpdateAdpcm(chanid, channel_adpcm_coeffs[chanid].coeff);
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Audio::EnqueueBuffer(chanid, ctx.buffer_id,
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Memory::GetPhysicalPointer(ctx.physical_address), ctx.sample_count,
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ctx.has_adpcm, ctx.adpcm_ps, ctx.adpcm_yn,
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status0.is_playing |= 0x100; // TODO: This is supposed to flicker on then turn off.
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}
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if (TestAndUnsetBit(ctx.dirty, 16)) {
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// Is Active?
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Audio::Play(chanid, (ctx.is_active & 0xFF) != 0);
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}
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if (ctx.dirty) {
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LOG_ERROR(Service_DSP, "Unknown channel dirty bits: 0x%08x", ctx.dirty);
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LOG_ERROR(Service_DSP, "%i Rim %i %i", chanid, ctx.rim[0], ctx.rim[1]);
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LOG_ERROR(Service_DSP, "%i IIR-type %i", chanid, ctx.iirFilterType);
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LOG_ERROR(Service_DSP, "%i Mono %f %f", chanid, ctx.iirFilter_mono[0], ctx.iirFilter_mono[1]);
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LOG_ERROR(Service_DSP, "%i Biquad %f %f %f %f %f", chanid, ctx.iirFilter_biquad[0], ctx.iirFilter_biquad[1], ctx.iirFilter_biquad[2], ctx.iirFilter_biquad[3], ctx.iirFilter_biquad[4]);
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}
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ctx.dirty = 0;
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