misc: Improve defaults for macOS and handling of missing audio backends. (#7273)
* misc: Improve backend defaults for macOS. * audio_core: Improve handling of missing audio backends.
This commit is contained in:
parent
dccb8f6b17
commit
178e602589
11 changed files with 109 additions and 107 deletions
|
@ -74,7 +74,8 @@ CMAKE_DEPENDENT_OPTION(ENABLE_DEDICATED_ROOM "Enable generating dedicated room e
|
|||
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
|
||||
option(ENABLE_SCRIPTING "Enable RPC server for scripting" ON)
|
||||
|
||||
CMAKE_DEPENDENT_OPTION(ENABLE_CUBEB "Enables the cubeb audio backend" ON "NOT IOS" OFF)
|
||||
# TODO: cubeb currently causes issues on macOS, see: https://github.com/mozilla/cubeb/issues/771
|
||||
CMAKE_DEPENDENT_OPTION(ENABLE_CUBEB "Enables the cubeb audio backend" ON "NOT APPLE" OFF)
|
||||
option(ENABLE_OPENAL "Enables the OpenAL audio backend" ON)
|
||||
|
||||
CMAKE_DEPENDENT_OPTION(ENABLE_LIBUSB "Enable libusb for GameCube Adapter support" ON "NOT IOS" OFF)
|
||||
|
|
|
@ -155,6 +155,10 @@ else()
|
|||
endif()
|
||||
endif()
|
||||
|
||||
if (NOT APPLE)
|
||||
add_compile_definitions(HAS_OPENGL)
|
||||
endif()
|
||||
|
||||
add_subdirectory(common)
|
||||
add_subdirectory(core)
|
||||
add_subdirectory(video_core)
|
||||
|
|
|
@ -21,7 +21,7 @@ void DspInterface::SetSink(AudioCore::SinkType sink_type, std::string_view audio
|
|||
// Dispose of the current sink first to avoid contention.
|
||||
sink.reset();
|
||||
|
||||
sink = CreateSinkFromID(sink_type, audio_device);
|
||||
sink = AudioCore::GetSinkDetails(sink_type).create_sink(audio_device);
|
||||
sink->SetCallback(
|
||||
[this](s16* buffer, std::size_t num_frames) { OutputCallback(buffer, num_frames); });
|
||||
time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate());
|
||||
|
|
|
@ -20,24 +20,10 @@
|
|||
|
||||
namespace AudioCore {
|
||||
namespace {
|
||||
struct InputDetails {
|
||||
using FactoryFn = std::unique_ptr<Input> (*)(std::string_view);
|
||||
using ListDevicesFn = std::vector<std::string> (*)();
|
||||
|
||||
/// Type of this input.
|
||||
InputType type;
|
||||
/// Name for this input.
|
||||
std::string_view name;
|
||||
/// A method to call to construct an instance of this type of input.
|
||||
FactoryFn factory;
|
||||
/// A method to call to list available devices.
|
||||
ListDevicesFn list_devices;
|
||||
};
|
||||
|
||||
// input_details is ordered in terms of desirability, with the best choice at the top.
|
||||
constexpr std::array input_details = {
|
||||
#ifdef HAVE_CUBEB
|
||||
InputDetails{InputType::Cubeb, "Real Device (Cubeb)",
|
||||
InputDetails{InputType::Cubeb, "Real Device (Cubeb)", true,
|
||||
[](std::string_view device_id) -> std::unique_ptr<Input> {
|
||||
if (!Core::System::GetInstance().HasMicPermission()) {
|
||||
LOG_WARNING(Audio,
|
||||
|
@ -49,7 +35,7 @@ constexpr std::array input_details = {
|
|||
&ListCubebInputDevices},
|
||||
#endif
|
||||
#ifdef HAVE_OPENAL
|
||||
InputDetails{InputType::OpenAL, "Real Device (OpenAL)",
|
||||
InputDetails{InputType::OpenAL, "Real Device (OpenAL)", true,
|
||||
[](std::string_view device_id) -> std::unique_ptr<Input> {
|
||||
if (!Core::System::GetInstance().HasMicPermission()) {
|
||||
LOG_WARNING(Audio,
|
||||
|
@ -60,17 +46,22 @@ constexpr std::array input_details = {
|
|||
},
|
||||
&ListOpenALInputDevices},
|
||||
#endif
|
||||
InputDetails{InputType::Static, "Static Noise",
|
||||
InputDetails{InputType::Static, "Static Noise", false,
|
||||
[](std::string_view device_id) -> std::unique_ptr<Input> {
|
||||
return std::make_unique<StaticInput>();
|
||||
},
|
||||
[] { return std::vector<std::string>{"Static Noise"}; }},
|
||||
InputDetails{InputType::Null, "None",
|
||||
InputDetails{InputType::Null, "None", false,
|
||||
[](std::string_view device_id) -> std::unique_ptr<Input> {
|
||||
return std::make_unique<NullInput>();
|
||||
},
|
||||
[] { return std::vector<std::string>{"None"}; }},
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
std::vector<InputDetails> ListInputs() {
|
||||
return {input_details.begin(), input_details.end()};
|
||||
}
|
||||
|
||||
const InputDetails& GetInputDetails(InputType input_type) {
|
||||
auto iter = std::find_if(
|
||||
|
@ -88,21 +79,5 @@ const InputDetails& GetInputDetails(InputType input_type) {
|
|||
|
||||
return *iter;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
std::string_view GetInputName(InputType input_type) {
|
||||
if (input_type == InputType::Auto) {
|
||||
return "Auto";
|
||||
}
|
||||
return GetInputDetails(input_type).name;
|
||||
}
|
||||
|
||||
std::vector<std::string> GetDeviceListForInput(InputType input_type) {
|
||||
return GetInputDetails(input_type).list_devices();
|
||||
}
|
||||
|
||||
std::unique_ptr<Input> CreateInputFromID(InputType input_type, std::string_view device_id) {
|
||||
return GetInputDetails(input_type).factory(device_id);
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
|
|
|
@ -20,17 +20,28 @@ enum class InputType : u32 {
|
|||
Static = 2,
|
||||
Cubeb = 3,
|
||||
OpenAL = 4,
|
||||
|
||||
NumInputTypes,
|
||||
};
|
||||
|
||||
/// Gets the name of a input type.
|
||||
std::string_view GetInputName(InputType input_type);
|
||||
struct InputDetails {
|
||||
using FactoryFn = std::unique_ptr<Input> (*)(std::string_view device_id);
|
||||
using ListDevicesFn = std::vector<std::string> (*)();
|
||||
|
||||
/// Gets the list of devices for a particular input identified by the given ID.
|
||||
std::vector<std::string> GetDeviceListForInput(InputType input_type);
|
||||
/// Type of this input.
|
||||
InputType type;
|
||||
/// Name for this input.
|
||||
std::string_view name;
|
||||
/// Whether the input is backed by real devices.
|
||||
bool real;
|
||||
/// A method to call to construct an instance of this type of input.
|
||||
FactoryFn create_input;
|
||||
/// A method to call to list available devices.
|
||||
ListDevicesFn list_devices;
|
||||
};
|
||||
|
||||
/// Creates an audio input identified by the given device ID.
|
||||
std::unique_ptr<Input> CreateInputFromID(InputType input_type, std::string_view device_id);
|
||||
/// Lists all available input types.
|
||||
std::vector<InputDetails> ListInputs();
|
||||
|
||||
/// Gets the details of an input type.
|
||||
const InputDetails& GetInputDetails(InputType input_type);
|
||||
|
||||
} // namespace AudioCore
|
||||
|
|
|
@ -21,20 +21,6 @@
|
|||
|
||||
namespace AudioCore {
|
||||
namespace {
|
||||
struct SinkDetails {
|
||||
using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
|
||||
using ListDevicesFn = std::vector<std::string> (*)();
|
||||
|
||||
/// Type of this sink.
|
||||
SinkType type;
|
||||
/// Name for this sink.
|
||||
std::string_view name;
|
||||
/// A method to call to construct an instance of this type of sink.
|
||||
FactoryFn factory;
|
||||
/// A method to call to list available devices.
|
||||
ListDevicesFn list_devices;
|
||||
};
|
||||
|
||||
// sink_details is ordered in terms of desirability, with the best choice at the top.
|
||||
constexpr std::array sink_details = {
|
||||
#ifdef HAVE_CUBEB
|
||||
|
@ -64,6 +50,11 @@ constexpr std::array sink_details = {
|
|||
},
|
||||
[] { return std::vector<std::string>{"None"}; }},
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
std::vector<SinkDetails> ListSinks() {
|
||||
return {sink_details.begin(), sink_details.end()};
|
||||
}
|
||||
|
||||
const SinkDetails& GetSinkDetails(SinkType sink_type) {
|
||||
auto iter = std::find_if(
|
||||
|
@ -81,21 +72,5 @@ const SinkDetails& GetSinkDetails(SinkType sink_type) {
|
|||
|
||||
return *iter;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
std::string_view GetSinkName(SinkType sink_type) {
|
||||
if (sink_type == SinkType::Auto) {
|
||||
return "Auto";
|
||||
}
|
||||
return GetSinkDetails(sink_type).name;
|
||||
}
|
||||
|
||||
std::vector<std::string> GetDeviceListForSink(SinkType sink_type) {
|
||||
return GetSinkDetails(sink_type).list_devices();
|
||||
}
|
||||
|
||||
std::unique_ptr<Sink> CreateSinkFromID(SinkType sink_type, std::string_view device_id) {
|
||||
return GetSinkDetails(sink_type).factory(device_id);
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
|
|
|
@ -20,17 +20,26 @@ enum class SinkType : u32 {
|
|||
Cubeb = 2,
|
||||
OpenAL = 3,
|
||||
SDL2 = 4,
|
||||
|
||||
NumSinkTypes,
|
||||
};
|
||||
|
||||
/// Gets the name of a sink type.
|
||||
std::string_view GetSinkName(SinkType sink_type);
|
||||
struct SinkDetails {
|
||||
using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
|
||||
using ListDevicesFn = std::vector<std::string> (*)();
|
||||
|
||||
/// Gets the list of devices for a particular sink identified by the given ID.
|
||||
std::vector<std::string> GetDeviceListForSink(SinkType sink_type);
|
||||
/// Type of this sink.
|
||||
SinkType type;
|
||||
/// Name for this sink.
|
||||
std::string_view name;
|
||||
/// A method to call to construct an instance of this type of sink.
|
||||
FactoryFn create_sink;
|
||||
/// A method to call to list available devices.
|
||||
ListDevicesFn list_devices;
|
||||
};
|
||||
|
||||
/// Creates an audio sink identified by the given device ID.
|
||||
std::unique_ptr<Sink> CreateSinkFromID(SinkType sink_type, std::string_view device_id);
|
||||
/// Lists all available sink types.
|
||||
std::vector<SinkDetails> ListSinks();
|
||||
|
||||
/// Gets the details of an sink type.
|
||||
const SinkDetails& GetSinkDetails(SinkType input_type);
|
||||
|
||||
} // namespace AudioCore
|
||||
|
|
|
@ -351,10 +351,6 @@ if(UNIX AND NOT APPLE)
|
|||
install(TARGETS citra-qt RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
|
||||
endif()
|
||||
|
||||
if (NOT APPLE)
|
||||
target_compile_definitions(citra-qt PRIVATE HAS_OPENGL)
|
||||
endif()
|
||||
|
||||
if (CITRA_USE_PRECOMPILED_HEADERS)
|
||||
target_precompile_headers(citra-qt PRIVATE precompiled_headers.h)
|
||||
endif()
|
||||
|
|
|
@ -21,9 +21,10 @@ ConfigureAudio::ConfigureAudio(bool is_powered_on, QWidget* parent)
|
|||
ui->setupUi(this);
|
||||
|
||||
ui->output_type_combo_box->clear();
|
||||
for (u32 type = 0; type < static_cast<u32>(AudioCore::SinkType::NumSinkTypes); type++) {
|
||||
ui->output_type_combo_box->addItem(QString::fromUtf8(
|
||||
AudioCore::GetSinkName(static_cast<AudioCore::SinkType>(type)).data()));
|
||||
ui->output_type_combo_box->addItem(tr("Auto"), QVariant::fromValue(AudioCore::SinkType::Auto));
|
||||
for (const auto& sink : AudioCore::ListSinks()) {
|
||||
ui->output_type_combo_box->addItem(QString::fromUtf8(sink.name),
|
||||
QVariant::fromValue(sink.type));
|
||||
}
|
||||
|
||||
ui->emulation_combo_box->setEnabled(!is_powered_on);
|
||||
|
@ -32,9 +33,10 @@ ConfigureAudio::ConfigureAudio(bool is_powered_on, QWidget* parent)
|
|||
&ConfigureAudio::SetVolumeIndicatorText);
|
||||
|
||||
ui->input_type_combo_box->clear();
|
||||
for (u32 type = 0; type < static_cast<u32>(AudioCore::InputType::NumInputTypes); type++) {
|
||||
ui->input_type_combo_box->addItem(QString::fromUtf8(
|
||||
AudioCore::GetInputName(static_cast<AudioCore::InputType>(type)).data()));
|
||||
ui->input_type_combo_box->addItem(tr("Auto"), QVariant::fromValue(AudioCore::InputType::Auto));
|
||||
for (const auto& input : AudioCore::ListInputs()) {
|
||||
ui->input_type_combo_box->addItem(QString::fromUtf8(input.name),
|
||||
QVariant::fromValue(input.type));
|
||||
}
|
||||
|
||||
ui->volume_label->setVisible(Settings::IsConfiguringGlobal());
|
||||
|
@ -89,8 +91,18 @@ void ConfigureAudio::SetConfiguration() {
|
|||
}
|
||||
|
||||
void ConfigureAudio::SetOutputTypeFromSinkType() {
|
||||
ui->output_type_combo_box->setCurrentIndex(
|
||||
static_cast<int>(Settings::values.output_type.GetValue()));
|
||||
int new_index = -1;
|
||||
|
||||
for (int index = 0; index < ui->output_type_combo_box->count(); index++) {
|
||||
const auto sink_type =
|
||||
static_cast<AudioCore::SinkType>(ui->output_type_combo_box->itemData(index).toUInt());
|
||||
if (Settings::values.output_type.GetValue() == sink_type) {
|
||||
new_index = index;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ui->output_type_combo_box->setCurrentIndex(new_index);
|
||||
}
|
||||
|
||||
void ConfigureAudio::SetOutputDeviceFromDeviceID() {
|
||||
|
@ -108,8 +120,18 @@ void ConfigureAudio::SetOutputDeviceFromDeviceID() {
|
|||
}
|
||||
|
||||
void ConfigureAudio::SetInputTypeFromInputType() {
|
||||
ui->input_type_combo_box->setCurrentIndex(
|
||||
static_cast<int>(Settings::values.input_type.GetValue()));
|
||||
int new_index = -1;
|
||||
|
||||
for (int index = 0; index < ui->input_type_combo_box->count(); index++) {
|
||||
const auto input_type =
|
||||
static_cast<AudioCore::InputType>(ui->input_type_combo_box->itemData(index).toUInt());
|
||||
if (Settings::values.input_type.GetValue() == input_type) {
|
||||
new_index = index;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ui->input_type_combo_box->setCurrentIndex(new_index);
|
||||
}
|
||||
|
||||
void ConfigureAudio::SetInputDeviceFromDeviceID() {
|
||||
|
@ -142,30 +164,34 @@ void ConfigureAudio::ApplyConfiguration() {
|
|||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
Settings::values.output_type =
|
||||
static_cast<AudioCore::SinkType>(ui->output_type_combo_box->currentIndex());
|
||||
static_cast<AudioCore::SinkType>(ui->output_type_combo_box->currentData().toUInt());
|
||||
Settings::values.output_device = ui->output_device_combo_box->currentText().toStdString();
|
||||
Settings::values.input_type =
|
||||
static_cast<AudioCore::InputType>(ui->input_type_combo_box->currentIndex());
|
||||
static_cast<AudioCore::InputType>(ui->input_type_combo_box->currentData().toUInt());
|
||||
Settings::values.input_device = ui->input_device_combo_box->currentText().toStdString();
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureAudio::UpdateAudioOutputDevices(int sink_index) {
|
||||
auto sink_type = static_cast<AudioCore::SinkType>(sink_index);
|
||||
auto sink_type =
|
||||
static_cast<AudioCore::SinkType>(ui->output_type_combo_box->itemData(sink_index).toUInt());
|
||||
auto& sink_details = AudioCore::GetSinkDetails(sink_type);
|
||||
|
||||
ui->output_device_combo_box->clear();
|
||||
ui->output_device_combo_box->addItem(QString::fromUtf8(AudioCore::auto_device_name));
|
||||
|
||||
for (const auto& device : AudioCore::GetDeviceListForSink(sink_type)) {
|
||||
for (const auto& device : sink_details.list_devices()) {
|
||||
ui->output_device_combo_box->addItem(QString::fromStdString(device));
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureAudio::UpdateAudioInputDevices(int input_index) {
|
||||
auto input_type = static_cast<AudioCore::InputType>(input_index);
|
||||
auto input_type =
|
||||
static_cast<AudioCore::InputType>(ui->input_type_combo_box->itemData(input_index).toUInt());
|
||||
auto& input_details = AudioCore::GetInputDetails(input_type);
|
||||
|
||||
#if defined(__APPLE__)
|
||||
if (input_type != AudioCore::InputType::Null && input_type != AudioCore::InputType::Static) {
|
||||
if (input_details.real) {
|
||||
AppleAuthorization::CheckAuthorizationForMicrophone();
|
||||
}
|
||||
#endif
|
||||
|
@ -173,7 +199,7 @@ void ConfigureAudio::UpdateAudioInputDevices(int input_index) {
|
|||
ui->input_device_combo_box->clear();
|
||||
ui->input_device_combo_box->addItem(QString::fromUtf8(AudioCore::auto_device_name));
|
||||
|
||||
for (const auto& device : AudioCore::GetDeviceListForInput(input_type)) {
|
||||
for (const auto& device : input_details.list_devices()) {
|
||||
ui->input_device_combo_box->addItem(QString::fromStdString(device));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -441,8 +441,13 @@ struct Values {
|
|||
Setting<bool> allow_plugin_loader{true, "allow_plugin_loader"};
|
||||
|
||||
// Renderer
|
||||
SwitchableSetting<GraphicsAPI, true> graphics_api{GraphicsAPI::OpenGL, GraphicsAPI::Software,
|
||||
GraphicsAPI::Vulkan, "graphics_api"};
|
||||
SwitchableSetting<GraphicsAPI, true> graphics_api{
|
||||
#ifdef HAS_OPENGL
|
||||
GraphicsAPI::OpenGL,
|
||||
#else
|
||||
GraphicsAPI::Vulkan,
|
||||
#endif
|
||||
GraphicsAPI::Software, GraphicsAPI::Vulkan, "graphics_api"};
|
||||
SwitchableSetting<u32> physical_device{0, "physical_device"};
|
||||
Setting<bool> use_gles{false, "use_gles"};
|
||||
Setting<bool> renderer_debug{false, "renderer_debug"};
|
||||
|
|
|
@ -375,8 +375,8 @@ struct MIC_U::Impl {
|
|||
mic.reset();
|
||||
}
|
||||
|
||||
mic = AudioCore::CreateInputFromID(Settings::values.input_type.GetValue(),
|
||||
Settings::values.input_device.GetValue());
|
||||
mic = AudioCore::GetInputDetails(Settings::values.input_type.GetValue())
|
||||
.create_input(Settings::values.input_device.GetValue());
|
||||
if (was_sampling) {
|
||||
StartSampling();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue