diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index f893b3e3e..fc56eb168 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -1074,15 +1074,14 @@ bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferCon SurfaceParams dst_params = *src_surface; dst_params.addr = config.GetPhysicalOutputAddress(); dst_params.width = src_rect.GetWidth() / src_surface->res_scale; - dst_params.stride = - dst_params.width + - src_surface->PixelsInBytes(src_surface->is_tiled ? output_gap / 8 : output_gap); + dst_params.stride = dst_params.width + src_surface->PixelsInBytes( + src_surface->is_tiled ? output_gap / 8 : output_gap); dst_params.height = src_rect.GetHeight() / src_surface->res_scale; dst_params.res_scale = src_surface->res_scale; dst_params.UpdateParams(); - const bool load_gap = output_gap != 0; // Since we are going to invalidate the gap if there is - // one, we will have to load it first + // Since we are going to invalidate the gap if there is one, we will have to load it first + const bool load_gap = output_gap != 0; MathUtil::Rectangle dst_rect; Surface dst_surface; std::tie(dst_surface, dst_rect) = @@ -1391,7 +1390,8 @@ void RasterizerOpenGL::SyncBlendColor() { void RasterizerOpenGL::SyncFogColor() { const auto& regs = Pica::g_state.regs; uniform_block_data.data.fog_color = { - regs.texturing.fog_color.r.Value() / 255.0f, regs.texturing.fog_color.g.Value() / 255.0f, + regs.texturing.fog_color.r.Value() / 255.0f, + regs.texturing.fog_color.g.Value() / 255.0f, regs.texturing.fog_color.b.Value() / 255.0f, }; uniform_block_data.dirty = true; @@ -1419,7 +1419,8 @@ void RasterizerOpenGL::SyncProcTexNoise() { Pica::float16::FromRaw(regs.proctex_noise_frequency.v).ToFloat32(), }; uniform_block_data.data.proctex_noise_a = { - regs.proctex_noise_u.amplitude / 4095.0f, regs.proctex_noise_v.amplitude / 4095.0f, + regs.proctex_noise_u.amplitude / 4095.0f, + regs.proctex_noise_v.amplitude / 4095.0f, }; uniform_block_data.data.proctex_noise_p = { Pica::float16::FromRaw(regs.proctex_noise_u.phase).ToFloat32(), diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index e7721a812..aef06873d 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -60,15 +60,14 @@ static constexpr FormatTuple tex_tuple = {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}; static const FormatTuple& GetFormatTuple(PixelFormat pixel_format) { const SurfaceType type = SurfaceParams::GetFormatType(pixel_format); if (type == SurfaceType::Color) { - ASSERT((size_t)pixel_format < fb_format_tuples.size()); - return fb_format_tuples[(unsigned int)pixel_format]; + ASSERT(static_cast(pixel_format) < fb_format_tuples.size()); + return fb_format_tuples[static_cast(pixel_format)]; } else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) { - size_t tuple_idx = (size_t)pixel_format - 14; + size_t tuple_idx = static_cast(pixel_format) - 14; ASSERT(tuple_idx < depth_format_tuples.size()); return depth_format_tuples[tuple_idx]; - } else { - return tex_tuple; } + return tex_tuple; } template @@ -244,7 +243,6 @@ static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle& src_rec state.ResetTexture(src_tex); state.ResetTexture(dst_tex); - // Keep track of previous framebuffer bindings state.draw.read_framebuffer = read_fb_handle; state.draw.draw_framebuffer = draw_fb_handle; state.Apply(); @@ -355,7 +353,7 @@ static bool FillSurface(const Surface& surface, const u8* fill_data, surface->texture.handle, 0); u32 value_32bit; - std::memcpy(&value_32bit, fill_data, 4); + std::memcpy(&value_32bit, fill_data, sizeof(u32)); GLfloat value_float = (value_32bit & 0xFFFFFF) / 16777215.0f; // 2^24 - 1 GLint value_int = (value_32bit >> 24); @@ -370,8 +368,8 @@ static bool FillSurface(const Surface& surface, const u8* fill_data, SurfaceParams SurfaceParams::FromInterval(SurfaceInterval interval) const { SurfaceParams params = *this; - - const u32 stride_tiled_bytes = BytesInPixels(stride * (is_tiled ? 8 : 1)); + const u32 tiled_size = is_tiled ? 8 : 1; + const u32 stride_tiled_bytes = BytesInPixels(stride * tiled_size); PAddr aligned_start = addr + Common::AlignDown(boost::icl::first(interval) - addr, stride_tiled_bytes); PAddr aligned_end = @@ -389,9 +387,9 @@ SurfaceParams SurfaceParams::FromInterval(SurfaceInterval interval) const { aligned_end = addr + Common::AlignUp(boost::icl::last_next(interval) - addr, tiled_alignment); params.addr = aligned_start; - params.width = PixelsInBytes(aligned_end - aligned_start) / (is_tiled ? 8 : 1); + params.width = PixelsInBytes(aligned_end - aligned_start) / tiled_size; params.stride = params.width; - params.height = is_tiled ? 8 : 1; + params.height = tiled_size; } params.UpdateParams(); @@ -410,7 +408,7 @@ SurfaceInterval SurfaceParams::GetSubRectInterval(MathUtil::Rectangle unsca unscaled_rect.top = Common::AlignUp(unscaled_rect.top, 8) / 8; } - const u32 stride_tiled = (!is_tiled ? stride : stride * 8); + const u32 stride_tiled = !is_tiled ? stride : stride * 8; const u32 pixel_offset = stride_tiled * (!is_tiled ? unscaled_rect.bottom : (height / 8) - unscaled_rect.top) + @@ -448,10 +446,10 @@ MathUtil::Rectangle SurfaceParams::GetScaledSubRect(const SurfaceParams& su } bool SurfaceParams::ExactMatch(const SurfaceParams& other_surface) const { - return other_surface.addr == addr && other_surface.width == width && - other_surface.height == height && other_surface.stride == stride && - other_surface.pixel_format == pixel_format && pixel_format != PixelFormat::Invalid && - other_surface.is_tiled == is_tiled; + return std::tie(other_surface.addr, other_surface.width, other_surface.height, + other_surface.stride, other_surface.pixel_format, other_surface.is_tiled) == + std::tie(addr, width, height, stride, pixel_format, is_tiled) && + pixel_format != PixelFormat::Invalid; } bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const { @@ -483,10 +481,8 @@ bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const { texcopy_params.width % BytesInPixels(is_tiled ? 64 : 1) == 0 && (texcopy_params.height == 1 || texcopy_params.stride == tile_stride) && ((texcopy_params.addr - addr) % tile_stride) + texcopy_params.width <= tile_stride; - } else { - return FromInterval(texcopy_params.GetInterval()).GetInterval() == - texcopy_params.GetInterval(); } + return FromInterval(texcopy_params.GetInterval()).GetInterval() == texcopy_params.GetInterval(); } bool CachedSurface::CanFill(const SurfaceParams& dest_surface, @@ -688,9 +684,10 @@ void CachedSurface::FlushGLBuffer(PAddr flush_start, PAddr flush_end) { if (backup_bytes) std::memcpy(&backup_data[0], &dst_buffer[coarse_start_offset], backup_bytes); - for (u32 offset = coarse_start_offset; offset < end_offset; offset += fill_size) + for (u32 offset = coarse_start_offset; offset < end_offset; offset += fill_size) { std::memcpy(&dst_buffer[offset], &fill_data[0], std::min(fill_size, end_offset - offset)); + } if (backup_bytes) std::memcpy(&dst_buffer[coarse_start_offset], &backup_data[0], backup_bytes); @@ -1350,12 +1347,11 @@ SurfaceRect_Tuple RasterizerCacheOpenGL::GetTexCopySurface(const SurfaceParams& SurfaceParams match_subrect; if (params.width != params.stride) { + const u32 tiled_size = match_surface->is_tiled ? 8 : 1; match_subrect = params; - match_subrect.width = - match_surface->PixelsInBytes(params.width) / (match_surface->is_tiled ? 8 : 1); - match_subrect.stride = - match_surface->PixelsInBytes(params.stride) / (match_surface->is_tiled ? 8 : 1); - match_subrect.height *= (match_surface->is_tiled ? 8 : 1); + match_subrect.width = match_surface->PixelsInBytes(params.width) / tiled_size; + match_subrect.stride = match_surface->PixelsInBytes(params.stride) / tiled_size; + match_subrect.height *= tiled_size; } else { match_subrect = match_surface->FromInterval(params.GetInterval()); ASSERT(match_subrect.GetInterval() == params.GetInterval()); diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h index e21972537..39fa79fc2 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.h +++ b/src/video_core/renderer_opengl/gl_resource_manager.h @@ -135,7 +135,7 @@ public: if (handle == 0) return; glDeleteBuffers(1, &handle); - OpenGLState::GetCurState().OpenGLState::ResetBuffer(handle).Apply(); + OpenGLState::GetCurState().ResetBuffer(handle).Apply(); handle = 0; }