WaitSynchronizationN: Reschedule before checking objects
This commit is contained in:
parent
c106f71beb
commit
18a5043b79
1 changed files with 17 additions and 21 deletions
|
@ -6,7 +6,6 @@
|
||||||
|
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/microprofile.h"
|
#include "common/microprofile.h"
|
||||||
#include "common/scope_exit.h"
|
|
||||||
#include "common/string_util.h"
|
#include "common/string_util.h"
|
||||||
#include "common/symbols.h"
|
#include "common/symbols.h"
|
||||||
|
|
||||||
|
@ -289,6 +288,16 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou
|
||||||
if (handle_count < 0)
|
if (handle_count < 0)
|
||||||
return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
|
return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
|
||||||
|
|
||||||
|
std::vector<Kernel::SharedPtr<Kernel::WaitObject>> wait_objects;
|
||||||
|
wait_objects.reserve(handle_count);
|
||||||
|
for (int i = 0; i < handle_count; ++i) {
|
||||||
|
wait_objects.push_back(Kernel::g_handle_table.GetWaitObject(handles[i]));
|
||||||
|
if (wait_objects.back() == nullptr)
|
||||||
|
return ERR_INVALID_HANDLE;
|
||||||
|
}
|
||||||
|
|
||||||
|
HLE::Reschedule(__func__);
|
||||||
|
|
||||||
// If 'handle_count' is non-zero, iterate through each handle and wait the current thread if
|
// If 'handle_count' is non-zero, iterate through each handle and wait the current thread if
|
||||||
// necessary
|
// necessary
|
||||||
if (handle_count != 0) {
|
if (handle_count != 0) {
|
||||||
|
@ -297,12 +306,8 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou
|
||||||
Kernel::SharedPtr<Kernel::WaitObject> wait_object;
|
Kernel::SharedPtr<Kernel::WaitObject> wait_object;
|
||||||
|
|
||||||
for (int i = 0; i < handle_count; ++i) {
|
for (int i = 0; i < handle_count; ++i) {
|
||||||
auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
|
|
||||||
if (object == nullptr)
|
|
||||||
return ERR_INVALID_HANDLE;
|
|
||||||
|
|
||||||
// Check if the current thread should wait on this object...
|
// Check if the current thread should wait on this object...
|
||||||
if (object->ShouldWait()) {
|
if (wait_objects[i]->ShouldWait()) {
|
||||||
|
|
||||||
// Check we are waiting on all objects...
|
// Check we are waiting on all objects...
|
||||||
if (wait_all)
|
if (wait_all)
|
||||||
|
@ -310,11 +315,11 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou
|
||||||
wait_thread = true;
|
wait_thread = true;
|
||||||
} else {
|
} else {
|
||||||
// Do not wait on this object, check if this object should be selected...
|
// Do not wait on this object, check if this object should be selected...
|
||||||
if (!wait_all && (!selected || (wait_object == object && was_waiting))) {
|
if (!wait_all && (!selected || (wait_object == wait_objects[i] && was_waiting))) {
|
||||||
// Do not wait the thread
|
// Do not wait the thread
|
||||||
wait_thread = false;
|
wait_thread = false;
|
||||||
handle_index = i;
|
handle_index = i;
|
||||||
wait_object = object;
|
wait_object = wait_objects[i];
|
||||||
selected = true;
|
selected = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -327,20 +332,12 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SCOPE_EXIT({HLE::Reschedule("WaitSynchronizationN");}); // Reschedule after putting the threads to sleep.
|
|
||||||
|
|
||||||
// If thread should wait, then set its state to waiting
|
// If thread should wait, then set its state to waiting
|
||||||
if (wait_thread) {
|
if (wait_thread) {
|
||||||
|
|
||||||
// Actually wait the current thread on each object if we decided to wait...
|
// Actually wait the current thread on each object if we decided to wait...
|
||||||
std::vector<SharedPtr<Kernel::WaitObject>> wait_objects;
|
for (int i = 0; i < handle_count; ++i)
|
||||||
wait_objects.reserve(handle_count);
|
wait_objects[i]->AddWaitingThread(Kernel::GetCurrentThread());
|
||||||
|
|
||||||
for (int i = 0; i < handle_count; ++i) {
|
|
||||||
auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
|
|
||||||
object->AddWaitingThread(Kernel::GetCurrentThread());
|
|
||||||
wait_objects.push_back(object);
|
|
||||||
}
|
|
||||||
|
|
||||||
Kernel::WaitCurrentThread_WaitSynchronization(std::move(wait_objects), true, wait_all);
|
Kernel::WaitCurrentThread_WaitSynchronization(std::move(wait_objects), true, wait_all);
|
||||||
|
|
||||||
|
@ -353,11 +350,10 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou
|
||||||
|
|
||||||
// Acquire objects if we did not wait...
|
// Acquire objects if we did not wait...
|
||||||
for (int i = 0; i < handle_count; ++i) {
|
for (int i = 0; i < handle_count; ++i) {
|
||||||
auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
|
|
||||||
|
|
||||||
// Acquire the object if it is not waiting...
|
// Acquire the object if it is not waiting...
|
||||||
if (!object->ShouldWait()) {
|
if (!wait_objects[i]->ShouldWait()) {
|
||||||
object->Acquire();
|
wait_objects[i]->Acquire();
|
||||||
|
|
||||||
// If this was the first non-waiting object and 'wait_all' is false, don't acquire
|
// If this was the first non-waiting object and 'wait_all' is false, don't acquire
|
||||||
// any other objects
|
// any other objects
|
||||||
|
|
Loading…
Reference in a new issue