update-icons-signal

This commit is contained in:
BreadFish64 2018-03-30 10:20:21 -05:00
parent a7d035d9ee
commit 1d809ce6aa
2 changed files with 6 additions and 3 deletions

View file

@ -112,6 +112,9 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
ui.setupUi(this);
statusBar()->hide();
default_theme_paths = QIcon::themeSearchPaths();
UpdateUITheme();
InitializeWidgets();
InitializeDebugWidgets();
InitializeRecentFileMenuActions();
@ -130,9 +133,6 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
default_theme_paths = QIcon::themeSearchPaths();
UpdateUITheme();
// Show one-time "callout" messages to the user
ShowCallouts();
@ -1249,6 +1249,7 @@ void GMainWindow::UpdateUITheme() {
QIcon::setThemeName(":/icons/default");
}
QIcon::setThemeSearchPaths(theme_paths);
emit UpdateThemedIcons();
}
void GMainWindow::LoadTranslation() {

View file

@ -74,6 +74,8 @@ signals:
void UpdateProgress(size_t written, size_t total);
void CIAInstallReport(Service::AM::InstallStatus status, QString filepath);
void CIAInstallFinished();
// Signal that tells widgets to update icons to use the current theme
void UpdateThemedIcons();
private:
void InitializeWidgets();