fix more review comments

This commit is contained in:
B3n30 2020-03-15 19:00:26 +01:00
parent 2465fd423a
commit 1d92343344
3 changed files with 8 additions and 5 deletions

View file

@ -51,7 +51,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
}
bool executable = false;
auto res = loader->IsExecutable(executable);
const auto res = loader->IsExecutable(executable);
if (!executable && res != Loader::ResultStatus::ErrorEncrypted) {
return true;
}

View file

@ -134,8 +134,9 @@ Loader::ResultStatus NCCHContainer::OpenFile(const std::string& filepath, u32 nc
}
Loader::ResultStatus NCCHContainer::LoadHeader() {
if (has_header)
if (has_header) {
return Loader::ResultStatus::Success;
}
if (!file.IsOpen()) {
return Loader::ResultStatus::Error;
}
@ -143,8 +144,9 @@ Loader::ResultStatus NCCHContainer::LoadHeader() {
// Reset read pointer in case this file has been read before.
file.Seek(ncch_offset, SEEK_SET);
if (file.ReadBytes(&ncch_header, sizeof(NCCH_Header)) != sizeof(NCCH_Header))
if (file.ReadBytes(&ncch_header, sizeof(NCCH_Header)) != sizeof(NCCH_Header)) {
return Loader::ResultStatus::Error;
}
// Skip NCSD header and load first NCCH (NCSD is just a container of NCCH files)...
if (Loader::MakeMagic('N', 'C', 'S', 'D') == ncch_header.magic) {
@ -155,8 +157,9 @@ Loader::ResultStatus NCCHContainer::LoadHeader() {
}
// Verify we are loading the correct file type...
if (Loader::MakeMagic('N', 'C', 'C', 'H') != ncch_header.magic)
if (Loader::MakeMagic('N', 'C', 'C', 'H') != ncch_header.magic) {
return Loader::ResultStatus::ErrorInvalidFormat;
}
has_header = true;
return Loader::ResultStatus::Success;

View file

@ -396,7 +396,7 @@ InstallStatus InstallCIA(const std::string& path,
}
bool executable = false;
auto res = loader->IsExecutable(executable);
const auto res = loader->IsExecutable(executable);
if (res == Loader::ResultStatus::ErrorEncrypted) {
return false;
}