audio_core\hle\decoder.h: Minor correction in docs

This commit is contained in:
SachinVin 2023-05-28 23:15:05 +05:30
parent b452b61e58
commit 1ede2f5b5a

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@ -72,13 +72,12 @@ struct DecodeAACResponse {
// The DSP replies with the same contents as the response too.
struct EncodeAACInitRequest {
u32_le unknown1 =
0; // 0:raw 1:ADTS? less than 2 according to the 3DS Sound app. observed 1 here
u32_le unknown1 = 0; // Num channels? 1 or 2. observed 1 here
enum_le<DecoderSampleRate> sample_rate =
DecoderSampleRate::Rate16000; // the rate the 3DS Sound app uses
u32_le unknown3 =
0; // Num channels? less than 3 according to the 3DS Sound app. observed 2 here
u32_le unknown4 = 0; // less than 2 according to the 3DS Sound app. observed 0 here
u32_le unknown3 = 0; // less than 3 according to the 3DS Sound app. observed 2 here
u32_le unknown4 =
0; // 0:raw 1:ADTS? less than 2 according to the 3DS Sound app. observed 0 here
u32_le unknown5 = 0; // unused?
u32_le unknown6 = 0; // unused?
};