audio_core\hle\decoder.h: Minor correction in docs

This commit is contained in:
SachinVin 2023-05-28 23:15:05 +05:30
parent b452b61e58
commit 1ede2f5b5a

View file

@ -72,13 +72,12 @@ struct DecodeAACResponse {
// The DSP replies with the same contents as the response too. // The DSP replies with the same contents as the response too.
struct EncodeAACInitRequest { struct EncodeAACInitRequest {
u32_le unknown1 = u32_le unknown1 = 0; // Num channels? 1 or 2. observed 1 here
0; // 0:raw 1:ADTS? less than 2 according to the 3DS Sound app. observed 1 here
enum_le<DecoderSampleRate> sample_rate = enum_le<DecoderSampleRate> sample_rate =
DecoderSampleRate::Rate16000; // the rate the 3DS Sound app uses DecoderSampleRate::Rate16000; // the rate the 3DS Sound app uses
u32_le unknown3 = u32_le unknown3 = 0; // less than 3 according to the 3DS Sound app. observed 2 here
0; // Num channels? less than 3 according to the 3DS Sound app. observed 2 here u32_le unknown4 =
u32_le unknown4 = 0; // less than 2 according to the 3DS Sound app. observed 0 here 0; // 0:raw 1:ADTS? less than 2 according to the 3DS Sound app. observed 0 here
u32_le unknown5 = 0; // unused? u32_le unknown5 = 0; // unused?
u32_le unknown6 = 0; // unused? u32_le unknown6 = 0; // unused?
}; };