SwRasterizer/Lighting: shorten file name

This commit is contained in:
wwylele 2017-08-03 12:01:31 +03:00
parent eda28266fb
commit 2252a63f80
4 changed files with 4 additions and 4 deletions

View file

@ -14,8 +14,8 @@ set(SRCS
shader/shader.cpp
shader/shader_interpreter.cpp
swrasterizer/clipper.cpp
swrasterizer/fragment_lighting.cpp
swrasterizer/framebuffer.cpp
swrasterizer/lighting.cpp
swrasterizer/proctex.cpp
swrasterizer/rasterizer.cpp
swrasterizer/swrasterizer.cpp
@ -55,8 +55,8 @@ set(HEADERS
shader/shader.h
shader/shader_interpreter.h
swrasterizer/clipper.h
swrasterizer/fragment_lighting.h
swrasterizer/framebuffer.h
swrasterizer/lighting.h
swrasterizer/proctex.h
swrasterizer/rasterizer.h
swrasterizer/swrasterizer.h

View file

@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include "common/math_util.h"
#include "video_core/swrasterizer/fragment_lighting.h"
#include "video_core/swrasterizer/lighting.h"
namespace Pica {

View file

@ -24,8 +24,8 @@
#include "video_core/regs_rasterizer.h"
#include "video_core/regs_texturing.h"
#include "video_core/shader/shader.h"
#include "video_core/swrasterizer/fragment_lighting.h"
#include "video_core/swrasterizer/framebuffer.h"
#include "video_core/swrasterizer/lighting.h"
#include "video_core/swrasterizer/proctex.h"
#include "video_core/swrasterizer/rasterizer.h"
#include "video_core/swrasterizer/texturing.h"