From 263e5be78e63bb4a02df72090c14a118fe374059 Mon Sep 17 00:00:00 2001 From: Valentin Vanelslande Date: Tue, 14 Apr 2020 07:33:49 -0500 Subject: [PATCH] Fix Luigi's Mansion can't remove amiibo bug (#5200) * Fix Luigi's Mansion can't remove amiibo bug --- src/core/hle/service/nfc/nfc.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/core/hle/service/nfc/nfc.cpp b/src/core/hle/service/nfc/nfc.cpp index 86eb6daeb..3610b5416 100644 --- a/src/core/hle/service/nfc/nfc.cpp +++ b/src/core/hle/service/nfc/nfc.cpp @@ -323,10 +323,12 @@ void Module::SyncTagState() { // detected on Scanning->TagInRange? nfc_tag_state = TagState::TagInRange; tag_in_range_event->Signal(); - } else if (!amiibo_in_range && nfc_tag_state == TagState::TagInRange) { - nfc_tag_state = TagState::TagOutOfRange; + } else if (!amiibo_in_range && + (nfc_tag_state == TagState::TagInRange || nfc_tag_state == TagState::TagDataLoaded || + nfc_tag_state == TagState::Unknown6)) { // TODO (wwylele): If a tag is removed during TagDataLoaded/Unknown6, should this event // signals early? + nfc_tag_state = TagState::TagOutOfRange; tag_out_of_range_event->Signal(); } }