Settings: Move operations into loops
This commit is contained in:
parent
1d213e1656
commit
27dc705f7e
6 changed files with 51 additions and 240 deletions
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@ -6,13 +6,11 @@
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#include <QString>
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#include <QStringList>
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#include "core/settings.h"
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#include "common/file_util.h"
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#include "config.h"
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Config::Config() {
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// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
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qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini";
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FileUtil::CreateFullPath(qt_config_loc);
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@ -21,7 +19,7 @@ Config::Config() {
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Reload();
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}
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static const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> defaults = {
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const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> Config::defaults = {
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Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X,
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Qt::Key_Q, Qt::Key_W, Qt::Key_1, Qt::Key_2,
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Qt::Key_M, Qt::Key_N, Qt::Key_B,
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@ -4,8 +4,11 @@
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#pragma once
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#include <array>
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#include <string>
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#include "core/settings.h"
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class QSettings;
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class Config {
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@ -20,4 +23,5 @@ public:
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void Reload();
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void Save();
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static const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> defaults;
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};
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@ -7,21 +7,23 @@
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#include "QLineEditKeyConfig.h"
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#include "inputs.h"
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std::map<Button, std::string> ButtonNameMap({
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{ Button::A, "A" }, { Button::B, "B" }, { Button::X, "X" }, { Button::Y, "Y" },
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{ Button::L, "L" }, { Button::R, "R" }, { Button::ZL, "ZL" }, { Button::ZR, "ZR" },
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{ Button::DLeft, "D-Left" }, { Button::DRight, "D-Right" }, { Button::DUp, "D-Up" }, { Button::DDown, "D-Down" },
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{ Button::SLeft, "S-Left" }, { Button::SRight, "S-Right" }, { Button::SUp, "S-Up" }, { Button::SDown, "S-Down" },
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{ Button::CLeft, "C-Left" }, { Button::CRight, "C-Right" }, { Button::CUp, "C-Up" }, { Button::CDown, "C-Down" },
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{ Button::Start, "Start" }, { Button::Select, "Select" }, { Button::Home, "Home" } }
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using namespace Settings::NativeInput;
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std::map<Values, std::string> ButtonNameMap({
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{ A, "A" }, { B, "B" }, { X, "X" }, { Y, "Y" },
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{ L, "L" }, { R, "R" }, { ZL, "ZL" }, { ZR, "ZR" },
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{ DLEFT, "D-Left" }, { DRIGHT, "D-Right" }, { DUP, "D-Up" }, { DDOWN, "D-Down" },
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{ SLEFT, "S-Left" }, { SRIGHT, "S-Right" }, { SUP, "S-Up" }, { SDOWN, "S-Down" },
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{ CLEFT, "C-Left" }, { CRIGHT, "C-Right" }, { CUP, "C-Up" }, { CDOWN, "C-Down" },
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{ START, "Start" }, { SELECT, "Select" }, { HOME, "Home" } }
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);
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QLineEditKeyConfig::QLineEditKeyConfig(Button button, QWidget* parent)
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: button(button), QLineEdit(parent) {}
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QLineEditKeyConfig::QLineEditKeyConfig(Values button, QWidget* parent)
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: QLineEdit(parent), button(button) {}
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void QLineEditKeyConfig::keyPressEvent(QKeyEvent* event) {
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QString key_name = GInputsDialog::GetKeyName(event->key());
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setText(key_name);
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ValueChanged(button, event->key());
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emit ValueChanged(button, event->key());
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}
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@ -7,30 +7,22 @@
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#include <map>
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#include <QLineEdit>
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#include <core/settings.h>
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class QKeyEvent;
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/// An enum for the buttons on the 3DS
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enum Button {
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A, B, X, Y, L, R, ZL, ZR,
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DUp, DDown, DLeft, DRight,
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SUp, SDown, SLeft, SRight,
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CUp, CDown, CLeft, CRight,
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Start, Select, Home
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};
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/// Map a button to its name
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extern std::map<Button, std::string> ButtonNameMap;
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extern std::map<Settings::NativeInput::Values, std::string> ButtonNameMap;
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/// The LineEdits used for button configuration
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class QLineEditKeyConfig : public QLineEdit {
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Q_OBJECT
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public:
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Button button;
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QLineEditKeyConfig(Button button, QWidget* parent = nullptr);
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Settings::NativeInput::Values button;
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QLineEditKeyConfig(Settings::NativeInput::Values button, QWidget* parent = nullptr);
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void keyPressEvent(QKeyEvent* event) override;
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signals:
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void ValueChanged(Button, int);
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void ValueChanged(Settings::NativeInput::Values, int);
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};
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@ -12,62 +12,35 @@
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#include "common/logging/log.h"
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#include "config.h"
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#include "inputs.h"
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#include "QLineEditKeyConfig.h"
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GInputsDialog::GInputsDialog(QWidget* parent) : QDialog(parent) {
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// create a copy of the current settings
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temp_settings = Settings::Values(Settings::values);
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// create the lineEdits
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lineEdit_A = new QLineEditKeyConfig(Button::A);
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lineEdit_B = new QLineEditKeyConfig(Button::B);
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lineEdit_X = new QLineEditKeyConfig(Button::X);
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lineEdit_Y = new QLineEditKeyConfig(Button::Y);
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lineEdit_L = new QLineEditKeyConfig(Button::L);
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lineEdit_R = new QLineEditKeyConfig(Button::R);
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lineEdit_ZL = new QLineEditKeyConfig(Button::ZL);
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lineEdit_ZR = new QLineEditKeyConfig(Button::ZR);
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lineEdit_dUp = new QLineEditKeyConfig(Button::DUp);
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lineEdit_dDown = new QLineEditKeyConfig(Button::DDown);
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lineEdit_dLeft = new QLineEditKeyConfig(Button::DLeft);
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lineEdit_dRight = new QLineEditKeyConfig(Button::DRight);
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lineEdit_sUp = new QLineEditKeyConfig(Button::SUp);
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lineEdit_sDown = new QLineEditKeyConfig(Button::SDown);
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lineEdit_sLeft = new QLineEditKeyConfig(Button::SLeft);
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lineEdit_sRight = new QLineEditKeyConfig(Button::SRight);
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lineEdit_cUp = new QLineEditKeyConfig(Button::CUp);
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lineEdit_cDown = new QLineEditKeyConfig(Button::CDown);
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lineEdit_cLeft = new QLineEditKeyConfig(Button::CLeft);
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lineEdit_cRight = new QLineEditKeyConfig(Button::CRight);
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lineEdit_Home = new QLineEditKeyConfig(Button::Home);
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lineEdit_Start = new QLineEditKeyConfig(Button::Start);
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lineEdit_Select = new QLineEditKeyConfig(Button::Select);
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lineEdits = {{
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lineEdit_A, lineEdit_B, lineEdit_X, lineEdit_Y, lineEdit_L, lineEdit_R, lineEdit_ZL, lineEdit_ZR,
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lineEdit_dUp, lineEdit_dDown, lineEdit_dLeft, lineEdit_dRight,
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lineEdit_sUp, lineEdit_sDown, lineEdit_sLeft, lineEdit_sRight,
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lineEdit_cUp, lineEdit_cDown, lineEdit_cLeft, lineEdit_cRight,
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lineEdit_Home, lineEdit_Start, lineEdit_Select
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}};
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for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
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lineEdits[i] = new QLineEditKeyConfig(Settings::NativeInput::All[i]);
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}
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// put the lineEdits and their labels into a grid
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QGridLayout* grid = new QGridLayout();
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size_t size = lineEdits.size();
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for (size_t i = 0; i < size; i++) {
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const int numRow = 8;
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int row = i % numRow;
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int labelColumn = i / numRow * 2;
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const int NUM_ROW = 8;
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int row = i % NUM_ROW;
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int labelColumn = (int)i / NUM_ROW * 2;
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QLineEditKeyConfig* lineEdit = lineEdits[i];
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QLabel* label = new QLabel(tr(ButtonNameMap[lineEdit->button].c_str()));
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grid->addWidget(label, row, labelColumn);
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grid->addWidget(lineEdit, row, labelColumn + 1);
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QObject::connect(lineEdit, SIGNAL(ValueChanged(Button, int)), this, SLOT(UpdateValue(Button, int)));
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connect(lineEdit, SIGNAL(ValueChanged(Settings::NativeInput::Values, int)), this, SLOT(UpdateValue(Settings::NativeInput::Values, int)));
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}
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// the button box that contains the restore default/ok/cancel buttons
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QVBoxLayout *verticalLayout = new QVBoxLayout(this);
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QDialogButtonBox *buttonBox = new QDialogButtonBox(this);
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QVBoxLayout* verticalLayout = new QVBoxLayout();
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QDialogButtonBox* buttonBox = new QDialogButtonBox();
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buttonBox->setOrientation(Qt::Horizontal);
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buttonBox->setStandardButtons(QDialogButtonBox::Cancel | QDialogButtonBox::Ok | QDialogButtonBox::RestoreDefaults);
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@ -92,106 +65,14 @@ GInputsDialog::GInputsDialog(QWidget* parent) : QDialog(parent) {
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UpdateKeyLabels();
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}
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void GInputsDialog::UpdateValue(Button button, int key) {
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switch (button) {
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case Button::A:
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temp_settings.pad_a_key = key;
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break;
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case Button::B:
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temp_settings.pad_b_key = key;
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break;
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case Button::X:
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temp_settings.pad_x_key = key;
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break;
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case Button::Y:
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temp_settings.pad_y_key = key;
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break;
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case Button::L:
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temp_settings.pad_l_key = key;
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break;
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case Button::R:
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temp_settings.pad_r_key = key;
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break;
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case Button::ZL:
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temp_settings.pad_zl_key = key;
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break;
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case Button::ZR:
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temp_settings.pad_zr_key = key;
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break;
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case Button::DUp:
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temp_settings.pad_dup_key = key;
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break;
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case Button::DDown:
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temp_settings.pad_ddown_key = key;
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break;
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case Button::DLeft:
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temp_settings.pad_dleft_key = key;
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break;
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case Button::DRight:
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temp_settings.pad_dright_key = key;
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break;
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case Button::SUp:
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temp_settings.pad_sup_key = key;
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break;
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case Button::SDown:
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temp_settings.pad_sdown_key = key;
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break;
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case Button::SLeft:
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temp_settings.pad_sleft_key = key;
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break;
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case Button::SRight:
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temp_settings.pad_sright_key = key;
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break;
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case Button::CUp:
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temp_settings.pad_cup_key = key;
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break;
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case Button::CDown:
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temp_settings.pad_cdown_key = key;
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break;
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case Button::CLeft:
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temp_settings.pad_cleft_key = key;
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break;
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case Button::CRight:
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temp_settings.pad_cright_key = key;
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break;
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case Button::Home:
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temp_settings.pad_home_key = key;
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break;
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case Button::Start:
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temp_settings.pad_start_key = key;
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break;
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case Button::Select:
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temp_settings.pad_select_key = key;
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break;
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default:
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break;
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}
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void GInputsDialog::UpdateValue(Settings::NativeInput::Values button, int key) {
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temp_settings.input_mappings[Settings::NativeInput::All[button]] = key;
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}
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void GInputsDialog::UpdateKeyLabels() {
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lineEdit_A->setText(GetKeyName(temp_settings.pad_a_key));
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lineEdit_B->setText(GetKeyName(temp_settings.pad_b_key));
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lineEdit_X->setText(GetKeyName(temp_settings.pad_x_key));
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lineEdit_Y->setText(GetKeyName(temp_settings.pad_y_key));
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lineEdit_L->setText(GetKeyName(temp_settings.pad_l_key));
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lineEdit_R->setText(GetKeyName(temp_settings.pad_r_key));
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lineEdit_ZL->setText(GetKeyName(temp_settings.pad_zl_key));
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lineEdit_ZR->setText(GetKeyName(temp_settings.pad_zr_key));
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lineEdit_dUp->setText(GetKeyName(temp_settings.pad_dup_key));
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lineEdit_dDown->setText(GetKeyName(temp_settings.pad_ddown_key));
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lineEdit_dLeft->setText(GetKeyName(temp_settings.pad_dleft_key));
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lineEdit_dRight->setText(GetKeyName(temp_settings.pad_dright_key));
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lineEdit_sUp->setText(GetKeyName(temp_settings.pad_sup_key));
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lineEdit_sDown->setText(GetKeyName(temp_settings.pad_sdown_key));
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lineEdit_sLeft->setText(GetKeyName(temp_settings.pad_sleft_key));
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lineEdit_sRight->setText(GetKeyName(temp_settings.pad_sright_key));
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lineEdit_cUp->setText(GetKeyName(temp_settings.pad_cup_key));
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lineEdit_cDown->setText(GetKeyName(temp_settings.pad_cdown_key));
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lineEdit_cLeft->setText(GetKeyName(temp_settings.pad_cleft_key));
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lineEdit_cRight->setText(GetKeyName(temp_settings.pad_cright_key));
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lineEdit_Home->setText(GetKeyName(temp_settings.pad_home_key));
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lineEdit_Start->setText(GetKeyName(temp_settings.pad_start_key));
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lineEdit_Select->setText(GetKeyName(temp_settings.pad_select_key));
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for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
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lineEdits[i]->setText(GetKeyName(temp_settings.input_mappings[Settings::NativeInput::All[i]]));
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}
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}
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QString GInputsDialog::GetKeyName(int key_code) {
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void GInputsDialog::RestoreDefaultSettings() {
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// load the default button settings into temp_settings
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temp_settings.pad_a_key = Qt::Key_A;
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temp_settings.pad_b_key = Qt::Key_S;
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temp_settings.pad_x_key = Qt::Key_Z;
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temp_settings.pad_y_key = Qt::Key_X;
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temp_settings.pad_l_key = Qt::Key_Q;
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temp_settings.pad_r_key = Qt::Key_W;
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temp_settings.pad_zl_key = Qt::Key_1;
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temp_settings.pad_zr_key = Qt::Key_2;
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temp_settings.pad_dup_key = Qt::Key_T;
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temp_settings.pad_ddown_key = Qt::Key_G;
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temp_settings.pad_dleft_key = Qt::Key_F;
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temp_settings.pad_dright_key = Qt::Key_H;
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temp_settings.pad_sup_key = Qt::Key_Up;
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temp_settings.pad_sdown_key = Qt::Key_Down;
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temp_settings.pad_sleft_key = Qt::Key_Left;
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temp_settings.pad_sright_key = Qt::Key_Right;
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temp_settings.pad_cup_key = Qt::Key_I;
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temp_settings.pad_cdown_key = Qt::Key_K;
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temp_settings.pad_cleft_key = Qt::Key_J;
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temp_settings.pad_cright_key = Qt::Key_L;
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temp_settings.pad_home_key = Qt::Key_B;
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temp_settings.pad_start_key = Qt::Key_M;
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temp_settings.pad_select_key = Qt::Key_N;
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for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
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temp_settings.input_mappings[Settings::NativeInput::All[i]] = Config::defaults[i].toInt();
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}
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// then display it
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UpdateKeyLabels();
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@ -246,31 +105,10 @@ void GInputsDialog::SaveSettings() {
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Config config;
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// load the temporary settings into our real settings
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Settings::values.pad_a_key = temp_settings.pad_a_key;
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Settings::values.pad_b_key = temp_settings.pad_b_key;
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Settings::values.pad_x_key = temp_settings.pad_x_key;
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Settings::values.pad_y_key = temp_settings.pad_y_key;
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Settings::values.pad_l_key = temp_settings.pad_l_key;
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Settings::values.pad_r_key = temp_settings.pad_r_key;
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Settings::values.pad_zl_key = temp_settings.pad_zl_key;
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Settings::values.pad_zr_key = temp_settings.pad_zr_key;
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Settings::values.pad_dup_key = temp_settings.pad_dup_key;
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Settings::values.pad_ddown_key = temp_settings.pad_ddown_key;
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Settings::values.pad_dleft_key = temp_settings.pad_dleft_key;
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Settings::values.pad_dright_key = temp_settings.pad_dright_key;
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Settings::values.pad_sup_key = temp_settings.pad_sup_key;
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Settings::values.pad_sdown_key = temp_settings.pad_sdown_key;
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Settings::values.pad_sleft_key = temp_settings.pad_sleft_key;
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Settings::values.pad_sright_key = temp_settings.pad_sright_key;
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Settings::values.pad_cup_key = temp_settings.pad_cup_key;
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Settings::values.pad_cdown_key = temp_settings.pad_cdown_key;
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Settings::values.pad_cleft_key = temp_settings.pad_cleft_key;
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Settings::values.pad_cright_key = temp_settings.pad_cright_key;
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Settings::values.pad_home_key = temp_settings.pad_home_key;
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Settings::values.pad_start_key = temp_settings.pad_start_key;
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Settings::values.pad_select_key = temp_settings.pad_select_key;
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for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
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Settings::values.input_mappings[Settings::NativeInput::All[i]] =
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temp_settings.input_mappings[Settings::NativeInput::All[i]];
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}
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// then save it
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config.Save();
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@ -9,7 +9,8 @@
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#include <QDialog>
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#include "../core/settings.h"
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#include "QLineEditKeyConfig.h"
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class QLineEditKeyConfig;
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/// The input configuration dialog
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class GInputsDialog : public QDialog {
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@ -22,31 +23,7 @@ public:
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static QString GetKeyName(int key_code);
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private:
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QLineEditKeyConfig *lineEdit_A;
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QLineEditKeyConfig *lineEdit_B;
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QLineEditKeyConfig *lineEdit_X;
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QLineEditKeyConfig *lineEdit_Y;
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QLineEditKeyConfig *lineEdit_L;
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QLineEditKeyConfig *lineEdit_R;
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QLineEditKeyConfig *lineEdit_ZL;
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QLineEditKeyConfig *lineEdit_ZR;
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QLineEditKeyConfig *lineEdit_dUp;
|
||||
QLineEditKeyConfig *lineEdit_dDown;
|
||||
QLineEditKeyConfig *lineEdit_dLeft;
|
||||
QLineEditKeyConfig *lineEdit_dRight;
|
||||
QLineEditKeyConfig *lineEdit_sUp;
|
||||
QLineEditKeyConfig *lineEdit_sDown;
|
||||
QLineEditKeyConfig *lineEdit_sLeft;
|
||||
QLineEditKeyConfig *lineEdit_sRight;
|
||||
QLineEditKeyConfig *lineEdit_cUp;
|
||||
QLineEditKeyConfig *lineEdit_cDown;
|
||||
QLineEditKeyConfig *lineEdit_cLeft;
|
||||
QLineEditKeyConfig *lineEdit_cRight;
|
||||
QLineEditKeyConfig *lineEdit_Start;
|
||||
QLineEditKeyConfig *lineEdit_Select;
|
||||
QLineEditKeyConfig *lineEdit_Home;
|
||||
|
||||
/// An array of all the lineEdits above for easy iterating though them
|
||||
/// An array of all the lineEdits for easy iterating though them
|
||||
std::array<QLineEditKeyConfig*, 23> lineEdits;
|
||||
|
||||
/// Display the button settings on the LineEdits from the given values
|
||||
|
@ -58,5 +35,5 @@ private:
|
|||
private slots:
|
||||
void SaveSettings();
|
||||
void RestoreDefaultSettings();
|
||||
void UpdateValue(Button button, int key);
|
||||
void UpdateValue(Settings::NativeInput::Values button, int key);
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue