Settings: Move operations into loops

This commit is contained in:
chinhodado 2015-07-28 13:57:10 -04:00
parent 1d213e1656
commit 27dc705f7e
6 changed files with 51 additions and 240 deletions

View file

@ -6,13 +6,11 @@
#include <QString>
#include <QStringList>
#include "core/settings.h"
#include "common/file_util.h"
#include "config.h"
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini";
FileUtil::CreateFullPath(qt_config_loc);
@ -21,7 +19,7 @@ Config::Config() {
Reload();
}
static const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> defaults = {
const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> Config::defaults = {
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X,
Qt::Key_Q, Qt::Key_W, Qt::Key_1, Qt::Key_2,
Qt::Key_M, Qt::Key_N, Qt::Key_B,

View file

@ -4,8 +4,11 @@
#pragma once
#include <array>
#include <string>
#include "core/settings.h"
class QSettings;
class Config {
@ -20,4 +23,5 @@ public:
void Reload();
void Save();
static const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> defaults;
};

View file

@ -7,21 +7,23 @@
#include "QLineEditKeyConfig.h"
#include "inputs.h"
std::map<Button, std::string> ButtonNameMap({
{ Button::A, "A" }, { Button::B, "B" }, { Button::X, "X" }, { Button::Y, "Y" },
{ Button::L, "L" }, { Button::R, "R" }, { Button::ZL, "ZL" }, { Button::ZR, "ZR" },
{ Button::DLeft, "D-Left" }, { Button::DRight, "D-Right" }, { Button::DUp, "D-Up" }, { Button::DDown, "D-Down" },
{ Button::SLeft, "S-Left" }, { Button::SRight, "S-Right" }, { Button::SUp, "S-Up" }, { Button::SDown, "S-Down" },
{ Button::CLeft, "C-Left" }, { Button::CRight, "C-Right" }, { Button::CUp, "C-Up" }, { Button::CDown, "C-Down" },
{ Button::Start, "Start" }, { Button::Select, "Select" }, { Button::Home, "Home" } }
using namespace Settings::NativeInput;
std::map<Values, std::string> ButtonNameMap({
{ A, "A" }, { B, "B" }, { X, "X" }, { Y, "Y" },
{ L, "L" }, { R, "R" }, { ZL, "ZL" }, { ZR, "ZR" },
{ DLEFT, "D-Left" }, { DRIGHT, "D-Right" }, { DUP, "D-Up" }, { DDOWN, "D-Down" },
{ SLEFT, "S-Left" }, { SRIGHT, "S-Right" }, { SUP, "S-Up" }, { SDOWN, "S-Down" },
{ CLEFT, "C-Left" }, { CRIGHT, "C-Right" }, { CUP, "C-Up" }, { CDOWN, "C-Down" },
{ START, "Start" }, { SELECT, "Select" }, { HOME, "Home" } }
);
QLineEditKeyConfig::QLineEditKeyConfig(Button button, QWidget* parent)
: button(button), QLineEdit(parent) {}
QLineEditKeyConfig::QLineEditKeyConfig(Values button, QWidget* parent)
: QLineEdit(parent), button(button) {}
void QLineEditKeyConfig::keyPressEvent(QKeyEvent* event) {
QString key_name = GInputsDialog::GetKeyName(event->key());
setText(key_name);
ValueChanged(button, event->key());
emit ValueChanged(button, event->key());
}

View file

@ -7,30 +7,22 @@
#include <map>
#include <QLineEdit>
#include <core/settings.h>
class QKeyEvent;
/// An enum for the buttons on the 3DS
enum Button {
A, B, X, Y, L, R, ZL, ZR,
DUp, DDown, DLeft, DRight,
SUp, SDown, SLeft, SRight,
CUp, CDown, CLeft, CRight,
Start, Select, Home
};
/// Map a button to its name
extern std::map<Button, std::string> ButtonNameMap;
extern std::map<Settings::NativeInput::Values, std::string> ButtonNameMap;
/// The LineEdits used for button configuration
class QLineEditKeyConfig : public QLineEdit {
Q_OBJECT
public:
Button button;
QLineEditKeyConfig(Button button, QWidget* parent = nullptr);
Settings::NativeInput::Values button;
QLineEditKeyConfig(Settings::NativeInput::Values button, QWidget* parent = nullptr);
void keyPressEvent(QKeyEvent* event) override;
signals:
void ValueChanged(Button, int);
void ValueChanged(Settings::NativeInput::Values, int);
};

View file

@ -12,62 +12,35 @@
#include "common/logging/log.h"
#include "config.h"
#include "inputs.h"
#include "QLineEditKeyConfig.h"
GInputsDialog::GInputsDialog(QWidget* parent) : QDialog(parent) {
// create a copy of the current settings
temp_settings = Settings::Values(Settings::values);
// create the lineEdits
lineEdit_A = new QLineEditKeyConfig(Button::A);
lineEdit_B = new QLineEditKeyConfig(Button::B);
lineEdit_X = new QLineEditKeyConfig(Button::X);
lineEdit_Y = new QLineEditKeyConfig(Button::Y);
lineEdit_L = new QLineEditKeyConfig(Button::L);
lineEdit_R = new QLineEditKeyConfig(Button::R);
lineEdit_ZL = new QLineEditKeyConfig(Button::ZL);
lineEdit_ZR = new QLineEditKeyConfig(Button::ZR);
lineEdit_dUp = new QLineEditKeyConfig(Button::DUp);
lineEdit_dDown = new QLineEditKeyConfig(Button::DDown);
lineEdit_dLeft = new QLineEditKeyConfig(Button::DLeft);
lineEdit_dRight = new QLineEditKeyConfig(Button::DRight);
lineEdit_sUp = new QLineEditKeyConfig(Button::SUp);
lineEdit_sDown = new QLineEditKeyConfig(Button::SDown);
lineEdit_sLeft = new QLineEditKeyConfig(Button::SLeft);
lineEdit_sRight = new QLineEditKeyConfig(Button::SRight);
lineEdit_cUp = new QLineEditKeyConfig(Button::CUp);
lineEdit_cDown = new QLineEditKeyConfig(Button::CDown);
lineEdit_cLeft = new QLineEditKeyConfig(Button::CLeft);
lineEdit_cRight = new QLineEditKeyConfig(Button::CRight);
lineEdit_Home = new QLineEditKeyConfig(Button::Home);
lineEdit_Start = new QLineEditKeyConfig(Button::Start);
lineEdit_Select = new QLineEditKeyConfig(Button::Select);
lineEdits = {{
lineEdit_A, lineEdit_B, lineEdit_X, lineEdit_Y, lineEdit_L, lineEdit_R, lineEdit_ZL, lineEdit_ZR,
lineEdit_dUp, lineEdit_dDown, lineEdit_dLeft, lineEdit_dRight,
lineEdit_sUp, lineEdit_sDown, lineEdit_sLeft, lineEdit_sRight,
lineEdit_cUp, lineEdit_cDown, lineEdit_cLeft, lineEdit_cRight,
lineEdit_Home, lineEdit_Start, lineEdit_Select
}};
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
lineEdits[i] = new QLineEditKeyConfig(Settings::NativeInput::All[i]);
}
// put the lineEdits and their labels into a grid
QGridLayout* grid = new QGridLayout();
size_t size = lineEdits.size();
for (size_t i = 0; i < size; i++) {
const int numRow = 8;
int row = i % numRow;
int labelColumn = i / numRow * 2;
const int NUM_ROW = 8;
int row = i % NUM_ROW;
int labelColumn = (int)i / NUM_ROW * 2;
QLineEditKeyConfig* lineEdit = lineEdits[i];
QLabel* label = new QLabel(tr(ButtonNameMap[lineEdit->button].c_str()));
grid->addWidget(label, row, labelColumn);
grid->addWidget(lineEdit, row, labelColumn + 1);
QObject::connect(lineEdit, SIGNAL(ValueChanged(Button, int)), this, SLOT(UpdateValue(Button, int)));
connect(lineEdit, SIGNAL(ValueChanged(Settings::NativeInput::Values, int)), this, SLOT(UpdateValue(Settings::NativeInput::Values, int)));
}
// the button box that contains the restore default/ok/cancel buttons
QVBoxLayout *verticalLayout = new QVBoxLayout(this);
QDialogButtonBox *buttonBox = new QDialogButtonBox(this);
QVBoxLayout* verticalLayout = new QVBoxLayout();
QDialogButtonBox* buttonBox = new QDialogButtonBox();
buttonBox->setOrientation(Qt::Horizontal);
buttonBox->setStandardButtons(QDialogButtonBox::Cancel | QDialogButtonBox::Ok | QDialogButtonBox::RestoreDefaults);
@ -92,106 +65,14 @@ GInputsDialog::GInputsDialog(QWidget* parent) : QDialog(parent) {
UpdateKeyLabels();
}
void GInputsDialog::UpdateValue(Button button, int key) {
switch (button) {
case Button::A:
temp_settings.pad_a_key = key;
break;
case Button::B:
temp_settings.pad_b_key = key;
break;
case Button::X:
temp_settings.pad_x_key = key;
break;
case Button::Y:
temp_settings.pad_y_key = key;
break;
case Button::L:
temp_settings.pad_l_key = key;
break;
case Button::R:
temp_settings.pad_r_key = key;
break;
case Button::ZL:
temp_settings.pad_zl_key = key;
break;
case Button::ZR:
temp_settings.pad_zr_key = key;
break;
case Button::DUp:
temp_settings.pad_dup_key = key;
break;
case Button::DDown:
temp_settings.pad_ddown_key = key;
break;
case Button::DLeft:
temp_settings.pad_dleft_key = key;
break;
case Button::DRight:
temp_settings.pad_dright_key = key;
break;
case Button::SUp:
temp_settings.pad_sup_key = key;
break;
case Button::SDown:
temp_settings.pad_sdown_key = key;
break;
case Button::SLeft:
temp_settings.pad_sleft_key = key;
break;
case Button::SRight:
temp_settings.pad_sright_key = key;
break;
case Button::CUp:
temp_settings.pad_cup_key = key;
break;
case Button::CDown:
temp_settings.pad_cdown_key = key;
break;
case Button::CLeft:
temp_settings.pad_cleft_key = key;
break;
case Button::CRight:
temp_settings.pad_cright_key = key;
break;
case Button::Home:
temp_settings.pad_home_key = key;
break;
case Button::Start:
temp_settings.pad_start_key = key;
break;
case Button::Select:
temp_settings.pad_select_key = key;
break;
default:
break;
}
void GInputsDialog::UpdateValue(Settings::NativeInput::Values button, int key) {
temp_settings.input_mappings[Settings::NativeInput::All[button]] = key;
}
void GInputsDialog::UpdateKeyLabels() {
lineEdit_A->setText(GetKeyName(temp_settings.pad_a_key));
lineEdit_B->setText(GetKeyName(temp_settings.pad_b_key));
lineEdit_X->setText(GetKeyName(temp_settings.pad_x_key));
lineEdit_Y->setText(GetKeyName(temp_settings.pad_y_key));
lineEdit_L->setText(GetKeyName(temp_settings.pad_l_key));
lineEdit_R->setText(GetKeyName(temp_settings.pad_r_key));
lineEdit_ZL->setText(GetKeyName(temp_settings.pad_zl_key));
lineEdit_ZR->setText(GetKeyName(temp_settings.pad_zr_key));
lineEdit_dUp->setText(GetKeyName(temp_settings.pad_dup_key));
lineEdit_dDown->setText(GetKeyName(temp_settings.pad_ddown_key));
lineEdit_dLeft->setText(GetKeyName(temp_settings.pad_dleft_key));
lineEdit_dRight->setText(GetKeyName(temp_settings.pad_dright_key));
lineEdit_sUp->setText(GetKeyName(temp_settings.pad_sup_key));
lineEdit_sDown->setText(GetKeyName(temp_settings.pad_sdown_key));
lineEdit_sLeft->setText(GetKeyName(temp_settings.pad_sleft_key));
lineEdit_sRight->setText(GetKeyName(temp_settings.pad_sright_key));
lineEdit_cUp->setText(GetKeyName(temp_settings.pad_cup_key));
lineEdit_cDown->setText(GetKeyName(temp_settings.pad_cdown_key));
lineEdit_cLeft->setText(GetKeyName(temp_settings.pad_cleft_key));
lineEdit_cRight->setText(GetKeyName(temp_settings.pad_cright_key));
lineEdit_Home->setText(GetKeyName(temp_settings.pad_home_key));
lineEdit_Start->setText(GetKeyName(temp_settings.pad_start_key));
lineEdit_Select->setText(GetKeyName(temp_settings.pad_select_key));
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
lineEdits[i]->setText(GetKeyName(temp_settings.input_mappings[Settings::NativeInput::All[i]]));
}
}
QString GInputsDialog::GetKeyName(int key_code) {
@ -212,31 +93,9 @@ QString GInputsDialog::GetKeyName(int key_code) {
void GInputsDialog::RestoreDefaultSettings() {
// load the default button settings into temp_settings
temp_settings.pad_a_key = Qt::Key_A;
temp_settings.pad_b_key = Qt::Key_S;
temp_settings.pad_x_key = Qt::Key_Z;
temp_settings.pad_y_key = Qt::Key_X;
temp_settings.pad_l_key = Qt::Key_Q;
temp_settings.pad_r_key = Qt::Key_W;
temp_settings.pad_zl_key = Qt::Key_1;
temp_settings.pad_zr_key = Qt::Key_2;
temp_settings.pad_dup_key = Qt::Key_T;
temp_settings.pad_ddown_key = Qt::Key_G;
temp_settings.pad_dleft_key = Qt::Key_F;
temp_settings.pad_dright_key = Qt::Key_H;
temp_settings.pad_sup_key = Qt::Key_Up;
temp_settings.pad_sdown_key = Qt::Key_Down;
temp_settings.pad_sleft_key = Qt::Key_Left;
temp_settings.pad_sright_key = Qt::Key_Right;
temp_settings.pad_cup_key = Qt::Key_I;
temp_settings.pad_cdown_key = Qt::Key_K;
temp_settings.pad_cleft_key = Qt::Key_J;
temp_settings.pad_cright_key = Qt::Key_L;
temp_settings.pad_home_key = Qt::Key_B;
temp_settings.pad_start_key = Qt::Key_M;
temp_settings.pad_select_key = Qt::Key_N;
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
temp_settings.input_mappings[Settings::NativeInput::All[i]] = Config::defaults[i].toInt();
}
// then display it
UpdateKeyLabels();
@ -246,31 +105,10 @@ void GInputsDialog::SaveSettings() {
Config config;
// load the temporary settings into our real settings
Settings::values.pad_a_key = temp_settings.pad_a_key;
Settings::values.pad_b_key = temp_settings.pad_b_key;
Settings::values.pad_x_key = temp_settings.pad_x_key;
Settings::values.pad_y_key = temp_settings.pad_y_key;
Settings::values.pad_l_key = temp_settings.pad_l_key;
Settings::values.pad_r_key = temp_settings.pad_r_key;
Settings::values.pad_zl_key = temp_settings.pad_zl_key;
Settings::values.pad_zr_key = temp_settings.pad_zr_key;
Settings::values.pad_dup_key = temp_settings.pad_dup_key;
Settings::values.pad_ddown_key = temp_settings.pad_ddown_key;
Settings::values.pad_dleft_key = temp_settings.pad_dleft_key;
Settings::values.pad_dright_key = temp_settings.pad_dright_key;
Settings::values.pad_sup_key = temp_settings.pad_sup_key;
Settings::values.pad_sdown_key = temp_settings.pad_sdown_key;
Settings::values.pad_sleft_key = temp_settings.pad_sleft_key;
Settings::values.pad_sright_key = temp_settings.pad_sright_key;
Settings::values.pad_cup_key = temp_settings.pad_cup_key;
Settings::values.pad_cdown_key = temp_settings.pad_cdown_key;
Settings::values.pad_cleft_key = temp_settings.pad_cleft_key;
Settings::values.pad_cright_key = temp_settings.pad_cright_key;
Settings::values.pad_home_key = temp_settings.pad_home_key;
Settings::values.pad_start_key = temp_settings.pad_start_key;
Settings::values.pad_select_key = temp_settings.pad_select_key;
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
Settings::values.input_mappings[Settings::NativeInput::All[i]] =
temp_settings.input_mappings[Settings::NativeInput::All[i]];
}
// then save it
config.Save();

View file

@ -9,7 +9,8 @@
#include <QDialog>
#include "../core/settings.h"
#include "QLineEditKeyConfig.h"
class QLineEditKeyConfig;
/// The input configuration dialog
class GInputsDialog : public QDialog {
@ -22,31 +23,7 @@ public:
static QString GetKeyName(int key_code);
private:
QLineEditKeyConfig *lineEdit_A;
QLineEditKeyConfig *lineEdit_B;
QLineEditKeyConfig *lineEdit_X;
QLineEditKeyConfig *lineEdit_Y;
QLineEditKeyConfig *lineEdit_L;
QLineEditKeyConfig *lineEdit_R;
QLineEditKeyConfig *lineEdit_ZL;
QLineEditKeyConfig *lineEdit_ZR;
QLineEditKeyConfig *lineEdit_dUp;
QLineEditKeyConfig *lineEdit_dDown;
QLineEditKeyConfig *lineEdit_dLeft;
QLineEditKeyConfig *lineEdit_dRight;
QLineEditKeyConfig *lineEdit_sUp;
QLineEditKeyConfig *lineEdit_sDown;
QLineEditKeyConfig *lineEdit_sLeft;
QLineEditKeyConfig *lineEdit_sRight;
QLineEditKeyConfig *lineEdit_cUp;
QLineEditKeyConfig *lineEdit_cDown;
QLineEditKeyConfig *lineEdit_cLeft;
QLineEditKeyConfig *lineEdit_cRight;
QLineEditKeyConfig *lineEdit_Start;
QLineEditKeyConfig *lineEdit_Select;
QLineEditKeyConfig *lineEdit_Home;
/// An array of all the lineEdits above for easy iterating though them
/// An array of all the lineEdits for easy iterating though them
std::array<QLineEditKeyConfig*, 23> lineEdits;
/// Display the button settings on the LineEdits from the given values
@ -58,5 +35,5 @@ private:
private slots:
void SaveSettings();
void RestoreDefaultSettings();
void UpdateValue(Button button, int key);
void UpdateValue(Settings::NativeInput::Values button, int key);
};