remove dedicated_room dependence on core
This commit is contained in:
parent
fa0cb52a5d
commit
28188f13f5
15 changed files with 25 additions and 27 deletions
|
@ -20,7 +20,7 @@
|
||||||
#include "citra_qt/multiplayer/chat_room.h"
|
#include "citra_qt/multiplayer/chat_room.h"
|
||||||
#include "citra_qt/multiplayer/message.h"
|
#include "citra_qt/multiplayer/message.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "core/announce_multiplayer_session.h"
|
#include "network/announce_multiplayer_session.h"
|
||||||
#include "ui_chat_room.h"
|
#include "ui_chat_room.h"
|
||||||
#ifdef ENABLE_WEB_SERVICE
|
#ifdef ENABLE_WEB_SERVICE
|
||||||
#include "web_service/web_backend.h"
|
#include "web_service/web_backend.h"
|
||||||
|
|
|
@ -16,7 +16,7 @@ namespace Ui {
|
||||||
class ChatRoom;
|
class ChatRoom;
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace Core {
|
namespace Network {
|
||||||
class AnnounceMultiplayerSession;
|
class AnnounceMultiplayerSession;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -16,7 +16,7 @@
|
||||||
#include "citra_qt/multiplayer/moderation_dialog.h"
|
#include "citra_qt/multiplayer/moderation_dialog.h"
|
||||||
#include "citra_qt/multiplayer/state.h"
|
#include "citra_qt/multiplayer/state.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "core/announce_multiplayer_session.h"
|
#include "network/announce_multiplayer_session.h"
|
||||||
#include "ui_client_room.h"
|
#include "ui_client_room.h"
|
||||||
|
|
||||||
ClientRoomWindow::ClientRoomWindow(QWidget* parent)
|
ClientRoomWindow::ClientRoomWindow(QWidget* parent)
|
||||||
|
|
|
@ -19,8 +19,8 @@
|
||||||
#include "citra_qt/multiplayer/validation.h"
|
#include "citra_qt/multiplayer/validation.h"
|
||||||
#include "citra_qt/uisettings.h"
|
#include "citra_qt/uisettings.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "core/announce_multiplayer_session.h"
|
|
||||||
#include "core/hle/service/cfg/cfg.h"
|
#include "core/hle/service/cfg/cfg.h"
|
||||||
|
#include "network/announce_multiplayer_session.h"
|
||||||
#include "network/network_settings.h"
|
#include "network/network_settings.h"
|
||||||
#include "ui_host_room.h"
|
#include "ui_host_room.h"
|
||||||
#ifdef ENABLE_WEB_SERVICE
|
#ifdef ENABLE_WEB_SERVICE
|
||||||
|
@ -28,7 +28,7 @@
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
|
HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
|
||||||
std::shared_ptr<Core::AnnounceMultiplayerSession> session)
|
std::shared_ptr<Network::AnnounceMultiplayerSession> session)
|
||||||
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
||||||
ui(std::make_unique<Ui::HostRoom>()), announce_multiplayer_session(session) {
|
ui(std::make_unique<Ui::HostRoom>()), announce_multiplayer_session(session) {
|
||||||
ui->setupUi(this);
|
ui->setupUi(this);
|
||||||
|
|
|
@ -17,7 +17,7 @@ namespace Ui {
|
||||||
class HostRoom;
|
class HostRoom;
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace Core {
|
namespace Network {
|
||||||
class AnnounceMultiplayerSession;
|
class AnnounceMultiplayerSession;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -35,7 +35,7 @@ class HostRoomWindow : public QDialog {
|
||||||
|
|
||||||
public:
|
public:
|
||||||
explicit HostRoomWindow(QWidget* parent, QStandardItemModel* list,
|
explicit HostRoomWindow(QWidget* parent, QStandardItemModel* list,
|
||||||
std::shared_ptr<Core::AnnounceMultiplayerSession> session);
|
std::shared_ptr<Network::AnnounceMultiplayerSession> session);
|
||||||
~HostRoomWindow();
|
~HostRoomWindow();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -50,7 +50,7 @@ private:
|
||||||
std::unique_ptr<Network::VerifyUser::Backend> CreateVerifyBackend(bool use_validation) const;
|
std::unique_ptr<Network::VerifyUser::Backend> CreateVerifyBackend(bool use_validation) const;
|
||||||
|
|
||||||
std::unique_ptr<Ui::HostRoom> ui;
|
std::unique_ptr<Ui::HostRoom> ui;
|
||||||
std::weak_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
|
std::weak_ptr<Network::AnnounceMultiplayerSession> announce_multiplayer_session;
|
||||||
QStandardItemModel* game_list;
|
QStandardItemModel* game_list;
|
||||||
ComboBoxProxyModel* proxy;
|
ComboBoxProxyModel* proxy;
|
||||||
Validation validation;
|
Validation validation;
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
|
Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
|
||||||
std::shared_ptr<Core::AnnounceMultiplayerSession> session)
|
std::shared_ptr<Network::AnnounceMultiplayerSession> session)
|
||||||
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
||||||
ui(std::make_unique<Ui::Lobby>()), announce_multiplayer_session(session) {
|
ui(std::make_unique<Ui::Lobby>()), announce_multiplayer_session(session) {
|
||||||
ui->setupUi(this);
|
ui->setupUi(this);
|
||||||
|
|
|
@ -11,7 +11,7 @@
|
||||||
#include <QStandardItemModel>
|
#include <QStandardItemModel>
|
||||||
#include "citra_qt/multiplayer/validation.h"
|
#include "citra_qt/multiplayer/validation.h"
|
||||||
#include "common/announce_multiplayer_room.h"
|
#include "common/announce_multiplayer_room.h"
|
||||||
#include "core/announce_multiplayer_session.h"
|
#include "network/announce_multiplayer_session.h"
|
||||||
#include "network/network.h"
|
#include "network/network.h"
|
||||||
|
|
||||||
namespace Ui {
|
namespace Ui {
|
||||||
|
@ -30,7 +30,7 @@ class Lobby : public QDialog {
|
||||||
|
|
||||||
public:
|
public:
|
||||||
explicit Lobby(QWidget* parent, QStandardItemModel* list,
|
explicit Lobby(QWidget* parent, QStandardItemModel* list,
|
||||||
std::shared_ptr<Core::AnnounceMultiplayerSession> session);
|
std::shared_ptr<Network::AnnounceMultiplayerSession> session);
|
||||||
~Lobby() override;
|
~Lobby() override;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -91,7 +91,7 @@ private:
|
||||||
LobbyFilterProxyModel* proxy{};
|
LobbyFilterProxyModel* proxy{};
|
||||||
|
|
||||||
QFutureWatcher<AnnounceMultiplayerRoom::RoomList> room_list_watcher;
|
QFutureWatcher<AnnounceMultiplayerRoom::RoomList> room_list_watcher;
|
||||||
std::weak_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
|
std::weak_ptr<Network::AnnounceMultiplayerSession> announce_multiplayer_session;
|
||||||
QFutureWatcher<void>* watcher;
|
QFutureWatcher<void>* watcher;
|
||||||
Validation validation;
|
Validation validation;
|
||||||
};
|
};
|
||||||
|
|
|
@ -37,7 +37,7 @@ MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_lis
|
||||||
qRegisterMetaType<Network::RoomMember::State>();
|
qRegisterMetaType<Network::RoomMember::State>();
|
||||||
qRegisterMetaType<Network::RoomMember::Error>();
|
qRegisterMetaType<Network::RoomMember::Error>();
|
||||||
qRegisterMetaType<Common::WebResult>();
|
qRegisterMetaType<Common::WebResult>();
|
||||||
announce_multiplayer_session = std::make_shared<Core::AnnounceMultiplayerSession>();
|
announce_multiplayer_session = std::make_shared<Network::AnnounceMultiplayerSession>();
|
||||||
announce_multiplayer_session->BindErrorCallback(
|
announce_multiplayer_session->BindErrorCallback(
|
||||||
[this](const Common::WebResult& result) { emit AnnounceFailed(result); });
|
[this](const Common::WebResult& result) { emit AnnounceFailed(result); });
|
||||||
connect(this, &MultiplayerState::AnnounceFailed, this, &MultiplayerState::OnAnnounceFailed);
|
connect(this, &MultiplayerState::AnnounceFailed, this, &MultiplayerState::OnAnnounceFailed);
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <QWidget>
|
#include <QWidget>
|
||||||
#include "core/announce_multiplayer_session.h"
|
#include "network/announce_multiplayer_session.h"
|
||||||
#include "network/network.h"
|
#include "network/network.h"
|
||||||
|
|
||||||
class QStandardItemModel;
|
class QStandardItemModel;
|
||||||
|
@ -80,7 +80,7 @@ private:
|
||||||
QStandardItemModel* game_list_model = nullptr;
|
QStandardItemModel* game_list_model = nullptr;
|
||||||
QAction* leave_room;
|
QAction* leave_room;
|
||||||
QAction* show_room;
|
QAction* show_room;
|
||||||
std::shared_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
|
std::shared_ptr<Network::AnnounceMultiplayerSession> announce_multiplayer_session;
|
||||||
Network::RoomMember::State current_state = Network::RoomMember::State::Uninitialized;
|
Network::RoomMember::State current_state = Network::RoomMember::State::Uninitialized;
|
||||||
bool has_mod_perms = false;
|
bool has_mod_perms = false;
|
||||||
Network::RoomMember::CallbackHandle<Network::RoomMember::State> state_callback_handle;
|
Network::RoomMember::CallbackHandle<Network::RoomMember::State> state_callback_handle;
|
||||||
|
|
|
@ -1,7 +1,5 @@
|
||||||
add_library(core STATIC
|
add_library(core STATIC
|
||||||
3ds.h
|
3ds.h
|
||||||
announce_multiplayer_session.cpp
|
|
||||||
announce_multiplayer_session.h
|
|
||||||
arm/arm_interface.h
|
arm/arm_interface.h
|
||||||
arm/dyncom/arm_dyncom.cpp
|
arm/dyncom/arm_dyncom.cpp
|
||||||
arm/dyncom/arm_dyncom.h
|
arm/dyncom/arm_dyncom.h
|
||||||
|
|
|
@ -7,13 +7,13 @@ add_executable(citra-room
|
||||||
|
|
||||||
create_target_directory_groups(citra-room)
|
create_target_directory_groups(citra-room)
|
||||||
|
|
||||||
target_link_libraries(citra-room PRIVATE common core network)
|
target_link_libraries(citra-room PRIVATE common network)
|
||||||
if (ENABLE_WEB_SERVICE)
|
if (ENABLE_WEB_SERVICE)
|
||||||
target_compile_definitions(citra-room PRIVATE -DENABLE_WEB_SERVICE)
|
target_compile_definitions(citra-room PRIVATE -DENABLE_WEB_SERVICE)
|
||||||
target_link_libraries(citra-room PRIVATE web_service)
|
target_link_libraries(citra-room PRIVATE web_service)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
target_link_libraries(citra-room PRIVATE cryptopp glad)
|
target_link_libraries(citra-room PRIVATE cryptopp)
|
||||||
if (MSVC)
|
if (MSVC)
|
||||||
target_link_libraries(citra-room PRIVATE getopt)
|
target_link_libraries(citra-room PRIVATE getopt)
|
||||||
endif()
|
endif()
|
||||||
|
|
|
@ -26,7 +26,7 @@
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/scm_rev.h"
|
#include "common/scm_rev.h"
|
||||||
#include "common/string_util.h"
|
#include "common/string_util.h"
|
||||||
#include "core/announce_multiplayer_session.h"
|
#include "network/announce_multiplayer_session.h"
|
||||||
#include "network/network.h"
|
#include "network/network.h"
|
||||||
#include "network/network_settings.h"
|
#include "network/network_settings.h"
|
||||||
#include "network/room.h"
|
#include "network/room.h"
|
||||||
|
@ -342,7 +342,7 @@ int main(int argc, char** argv) {
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
std::cout << "Room is open. Close with Q+Enter...\n\n";
|
std::cout << "Room is open. Close with Q+Enter...\n\n";
|
||||||
auto announce_session = std::make_unique<Core::AnnounceMultiplayerSession>();
|
auto announce_session = std::make_unique<Network::AnnounceMultiplayerSession>();
|
||||||
if (announce) {
|
if (announce) {
|
||||||
announce_session->Start();
|
announce_session->Start();
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,4 +1,6 @@
|
||||||
add_library(network STATIC
|
add_library(network STATIC
|
||||||
|
announce_multiplayer_session.cpp
|
||||||
|
announce_multiplayer_session.h
|
||||||
network.cpp
|
network.cpp
|
||||||
network.h
|
network.h
|
||||||
network_settings.cpp
|
network_settings.cpp
|
||||||
|
|
|
@ -15,7 +15,7 @@
|
||||||
#include "web_service/announce_room_json.h"
|
#include "web_service/announce_room_json.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
namespace Core {
|
namespace Network {
|
||||||
|
|
||||||
// Time between room is announced to web_service
|
// Time between room is announced to web_service
|
||||||
static constexpr std::chrono::seconds announce_time_interval(15);
|
static constexpr std::chrono::seconds announce_time_interval(15);
|
||||||
|
@ -161,4 +161,4 @@ void AnnounceMultiplayerSession::UpdateCredentials() {
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Core
|
} // namespace Network
|
|
@ -15,10 +15,8 @@
|
||||||
#include "common/thread.h"
|
#include "common/thread.h"
|
||||||
|
|
||||||
namespace Network {
|
namespace Network {
|
||||||
class Room;
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace Core {
|
class Room;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Instruments AnnounceMultiplayerRoom::Backend.
|
* Instruments AnnounceMultiplayerRoom::Backend.
|
||||||
|
@ -93,4 +91,4 @@ private:
|
||||||
void AnnounceMultiplayerLoop();
|
void AnnounceMultiplayerLoop();
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Core
|
} // namespace Network
|
Loading…
Reference in a new issue