network/room_member: in-header function should be inline

Otherwise produces multpile definition in translation units and generates unused warnings
This commit is contained in:
Weiyi Wang 2019-07-14 14:01:13 -04:00
parent e689847b11
commit 2bbbfa86d8

View file

@ -263,7 +263,7 @@ private:
std::unique_ptr<RoomMemberImpl> room_member_impl; std::unique_ptr<RoomMemberImpl> room_member_impl;
}; };
static const char* GetStateStr(const RoomMember::State& s) { inline const char* GetStateStr(const RoomMember::State& s) {
switch (s) { switch (s) {
case RoomMember::State::Idle: case RoomMember::State::Idle:
return "Idle"; return "Idle";
@ -277,7 +277,7 @@ static const char* GetStateStr(const RoomMember::State& s) {
return "Unknown"; return "Unknown";
} }
static const char* GetErrorStr(const RoomMember::Error& e) { inline const char* GetErrorStr(const RoomMember::Error& e) {
switch (e) { switch (e) {
case RoomMember::Error::LostConnection: case RoomMember::Error::LostConnection:
return "LostConnection"; return "LostConnection";