android: video_core: Require GLES 3.2 in shaders.
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@ -14,7 +14,7 @@
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namespace OpenGL {
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GLuint LoadShader(const char* source, GLenum type) {
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const std::string version = GLES ? R"(#version 310 es
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const std::string version = GLES ? R"(#version 320 es
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#define CITRA_GLES
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