From 3bbd35dde93b81f43907f09b39e63adc146b0b25 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sun, 11 Dec 2016 06:17:09 -0500 Subject: [PATCH] game_list: Make slots private functions The new Qt event syntax allows for regular member functions to be used in connect(), so explicitly indicating slots isn't necessary. --- src/citra_qt/game_list.h | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/src/citra_qt/game_list.h b/src/citra_qt/game_list.h index 7b0602842..30b2c79a8 100644 --- a/src/citra_qt/game_list.h +++ b/src/citra_qt/game_list.h @@ -33,18 +33,15 @@ public: void SaveInterfaceLayout(); void LoadInterfaceLayout(); -public slots: - void AddEntry(const QList& entry_items); - -private slots: - void ValidateEntry(const QModelIndex& item); - void DonePopulating(); - signals: void GameChosen(QString game_path); void ShouldCancelWorker(); private: + void AddEntry(const QList& entry_items); + void ValidateEntry(const QModelIndex& item); + void DonePopulating(); + QTreeView* tree_view = nullptr; QStandardItemModel* item_model = nullptr; GameListWorker* current_worker = nullptr;