From 4088afe23c8a109d84d97c9d1e7708606a9dfffe Mon Sep 17 00:00:00 2001 From: Jannik Vogel Date: Sun, 4 Dec 2016 13:11:48 +0100 Subject: [PATCH] Report shader uniform block size in case of mismatch --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 3f2255e06..ba65db419 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -1083,7 +1083,9 @@ void RasterizerOpenGL::SetShader() { GLint block_size; glGetActiveUniformBlockiv(current_shader->shader.handle, block_index, GL_UNIFORM_BLOCK_DATA_SIZE, &block_size); - ASSERT_MSG(block_size == sizeof(UniformData), "Uniform block size did not match!"); + ASSERT_MSG(block_size == sizeof(UniformData), + "Uniform block size did not match! Got %d, expected %zu", + static_cast(block_size), sizeof(UniformData)); glUniformBlockBinding(current_shader->shader.handle, block_index, 0); // Update uniforms