HLE: specify that the command buffer is an array of u32_le

This commit is contained in:
wwylele 2018-02-22 16:12:39 +02:00
parent b0f4390247
commit 42ab8d9d0b

View file

@ -39,7 +39,7 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
// We must copy the entire command buffer *plus* the entire static buffers area, since // We must copy the entire command buffer *plus* the entire static buffers area, since
// the translation might need to read from it in order to retrieve the StaticBuffer // the translation might need to read from it in order to retrieve the StaticBuffer
// target addresses. // target addresses.
std::array<u32, IPC::COMMAND_BUFFER_LENGTH + 2 * IPC::MAX_STATIC_BUFFERS> cmd_buff; std::array<u32_le, IPC::COMMAND_BUFFER_LENGTH + 2 * IPC::MAX_STATIC_BUFFERS> cmd_buff;
Memory::ReadBlock(*process, thread->GetCommandBufferAddress(), cmd_buff.data(), Memory::ReadBlock(*process, thread->GetCommandBufferAddress(), cmd_buff.data(),
cmd_buff.size() * sizeof(u32)); cmd_buff.size() * sizeof(u32));
context.WriteToOutgoingCommandBuffer(cmd_buff.data(), *process, Kernel::g_handle_table); context.WriteToOutgoingCommandBuffer(cmd_buff.data(), *process, Kernel::g_handle_table);