Confine Mouse (cross platform)
* This pull request can confine the mouse cursor cross platform * In bootmanager.cpp the mouse cursor will be warp in the touchscreen area if it exits limits * The mouse cursor is warped too slowly and by clicking the mouse can change the focus window * The transparent QWidget "window_frame" prevent this to happen by showing it at fullscreen
This commit is contained in:
parent
3d0a3c2c45
commit
466073de1e
10 changed files with 109 additions and 28 deletions
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@ -12,6 +12,7 @@
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#include <QWindow>
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#include <QWindow>
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#include "citra_qt/bootmanager.h"
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#include "citra_qt/bootmanager.h"
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#include "citra_qt/main.h"
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#include "citra_qt/main.h"
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#include "citra_qt/uisettings.h"
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#include "common/color.h"
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#include "common/color.h"
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#include "common/microprofile.h"
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#include "common/microprofile.h"
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#include "common/scm_rev.h"
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#include "common/scm_rev.h"
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@ -48,17 +49,6 @@ EmuThread::EmuThread(Frontend::GraphicsContext& core_context) : core_context(cor
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EmuThread::~EmuThread() = default;
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EmuThread::~EmuThread() = default;
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static GMainWindow* GetMainWindow() {
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const auto widgets = qApp->topLevelWidgets();
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for (QWidget* w : widgets) {
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if (GMainWindow* main = qobject_cast<GMainWindow*>(w)) {
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return main;
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}
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}
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return nullptr;
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}
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void EmuThread::run() {
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void EmuThread::run() {
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MicroProfileOnThreadCreate("EmuThread");
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MicroProfileOnThreadCreate("EmuThread");
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const auto scope = core_context.Acquire();
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const auto scope = core_context.Acquire();
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@ -386,6 +376,8 @@ GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread_, Core::Sys
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bool is_secondary_)
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bool is_secondary_)
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: QWidget(parent_), EmuWindow(is_secondary_), emu_thread(emu_thread_), system{system_} {
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: QWidget(parent_), EmuWindow(is_secondary_), emu_thread(emu_thread_), system{system_} {
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window_frame = new QDialog(this);
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window_frame->setWindowOpacity(0.004);
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setWindowTitle(QStringLiteral("Citra %1 | %2-%3")
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setWindowTitle(QStringLiteral("Citra %1 | %2-%3")
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.arg(QString::fromUtf8(Common::g_build_name),
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.arg(QString::fromUtf8(Common::g_build_name),
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QString::fromUtf8(Common::g_scm_branch),
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QString::fromUtf8(Common::g_scm_branch),
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@ -398,8 +390,8 @@ GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread_, Core::Sys
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this->setMouseTracking(true);
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this->setMouseTracking(true);
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strict_context_required = QGuiApplication::platformName() == QStringLiteral("wayland");
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strict_context_required = QGuiApplication::platformName() == QStringLiteral("wayland");
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GMainWindow* parent = GetMainWindow();
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main_window = qobject_cast<GMainWindow*>(parent_);
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connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
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connect(this, &GRenderWindow::FirstFrameDisplayed, main_window, &GMainWindow::OnLoadComplete);
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}
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}
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GRenderWindow::~GRenderWindow() = default;
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GRenderWindow::~GRenderWindow() = default;
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@ -486,9 +478,25 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
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return; // touch input is handled in TouchBeginEvent
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return; // touch input is handled in TouchBeginEvent
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}
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}
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if (UISettings::values.confine_mouse_to_the_touchscreen.GetValue() && !confined) {
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foreground_window = window();
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child_widget->grabMouse();
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window_frame->showFullScreen();
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foreground_window->move(main_window->pos());
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foreground_window->setFixedSize(main_window->size());
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foreground_window->setWindowFlags(windowFlags() | Qt::WindowStaysOnTopHint | Qt::FramelessWindowHint);
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foreground_window->show();
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if (parentWidget() == nullptr) {
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main_window->hide();
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}
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confined = true;
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}
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auto pos = event->pos();
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auto pos = event->pos();
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if (event->button() == Qt::LeftButton) {
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if (event->button() == Qt::LeftButton) {
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const auto [x, y] = ScaleTouch(pos);
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const auto [x, y] = ScaleTouch(pos);
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if (confined) {
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ConfineMouse();
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}
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this->TouchPressed(x, y);
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this->TouchPressed(x, y);
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} else if (event->button() == Qt::RightButton) {
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} else if (event->button() == Qt::RightButton) {
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InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
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InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
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@ -503,6 +511,9 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
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auto pos = event->pos();
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auto pos = event->pos();
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const auto [x, y] = ScaleTouch(pos);
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const auto [x, y] = ScaleTouch(pos);
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if (confined) {
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ConfineMouse();
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}
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this->TouchMoved(x, y);
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this->TouchMoved(x, y);
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InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
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InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
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emit MouseActivity();
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emit MouseActivity();
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@ -725,6 +736,7 @@ void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
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void GRenderWindow::OnEmulationStopping() {
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void GRenderWindow::OnEmulationStopping() {
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emu_thread = nullptr;
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emu_thread = nullptr;
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child_widget->releaseMouse();
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}
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}
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void GRenderWindow::showEvent(QShowEvent* event) {
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void GRenderWindow::showEvent(QShowEvent* event) {
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@ -744,3 +756,32 @@ std::unique_ptr<Frontend::GraphicsContext> GRenderWindow::CreateSharedContext()
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#endif
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#endif
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return std::make_unique<DummyContext>();
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return std::make_unique<DummyContext>();
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}
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}
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void GRenderWindow::ConfineMouse() {
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auto layout = GetFramebufferLayout();
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auto posi = QCursor::pos();
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qint32 x_limit =
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qBound(child_widget->mapToGlobal(QPoint(layout.bottom_screen.left, 0)).x(), posi.x(),
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child_widget->mapToGlobal(QPoint(layout.bottom_screen.right, 0)).x());
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qint32 y_limit =
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qBound(child_widget->mapToGlobal(QPoint(0, layout.bottom_screen.top)).y(), posi.y(),
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child_widget->mapToGlobal(QPoint(0, layout.bottom_screen.bottom)).y());
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if (x_limit != posi.x() || y_limit != posi.y()) {
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QCursor::setPos(x_limit, y_limit);
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}
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}
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void GRenderWindow::UnconfineMouse() {
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if (!confined) {
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return;
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}
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child_widget->releaseMouse();
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confined = false;
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window_frame->close();
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foreground_window->setWindowFlags(Qt::Window);
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foreground_window->setFixedSize(QSize(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX));
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foreground_window->show();
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if (parentWidget() == nullptr) {
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main_window->show();
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}
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}
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@ -17,6 +17,7 @@ class QKeyEvent;
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class QTouchEvent;
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class QTouchEvent;
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class GRenderWindow;
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class GRenderWindow;
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class GMainWindow;
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namespace VideoCore {
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namespace VideoCore {
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enum class LoadCallbackStage;
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enum class LoadCallbackStage;
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@ -161,6 +162,7 @@ public slots:
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void OnEmulationStarting(EmuThread* emu_thread);
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void OnEmulationStarting(EmuThread* emu_thread);
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void OnEmulationStopping();
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void OnEmulationStopping();
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void OnFramebufferSizeChanged();
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void OnFramebufferSizeChanged();
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void UnconfineMouse();
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signals:
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signals:
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/// Emitted when the window is closed
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/// Emitted when the window is closed
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@ -178,12 +180,15 @@ private:
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void TouchBeginEvent(const QTouchEvent* event);
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void TouchBeginEvent(const QTouchEvent* event);
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void TouchUpdateEvent(const QTouchEvent* event);
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void TouchUpdateEvent(const QTouchEvent* event);
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void TouchEndEvent();
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void TouchEndEvent();
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void ConfineMouse();
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void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
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void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
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bool InitializeOpenGL();
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bool InitializeOpenGL();
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void InitializeSoftware();
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void InitializeSoftware();
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bool LoadOpenGL();
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bool LoadOpenGL();
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GMainWindow* main_window;
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QDialog* window_frame;
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QWidget* child_widget = nullptr;
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QWidget* child_widget = nullptr;
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@ -200,6 +205,8 @@ private:
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QByteArray geometry;
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QByteArray geometry;
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bool first_frame = false;
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bool first_frame = false;
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bool has_focus = false;
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bool has_focus = false;
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bool confined = false;
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QWidget* foreground_window;
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protected:
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protected:
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void showEvent(QShowEvent* event) override;
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void showEvent(QShowEvent* event) override;
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@ -6,6 +6,7 @@
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#include <array>
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#include <array>
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#include <QKeySequence>
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#include <QKeySequence>
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#include <QSettings>
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#include <QSettings>
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#include "citra_qt/bootmanager.h"
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#include "citra_qt/configuration/config.h"
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#include "citra_qt/configuration/config.h"
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#include "common/file_util.h"
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#include "common/file_util.h"
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#include "common/settings.h"
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#include "common/settings.h"
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// This must be in alphabetical order according to action name as it must have the same order as
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// This must be in alphabetical order according to action name as it must have the same order as
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// UISetting::values.shortcuts, which is alphabetically ordered.
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// UISetting::values.shortcuts, which is alphabetically ordered.
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// clang-format off
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// clang-format off
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const std::array<UISettings::Shortcut, 28> Config::default_hotkeys {{
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const std::array<UISettings::Shortcut, 29> Config::default_hotkeys {{
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{QStringLiteral("Advance Frame"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("Advance Frame"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
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{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
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{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
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{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Texture Dumping"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Texture Dumping"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Custom Textures"), QStringLiteral("Main Window"), {QStringLiteral("F7"), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Custom Textures"), QStringLiteral("Main Window"), {QStringLiteral("F7"), Qt::ApplicationShortcut}},
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{QStringLiteral("Unconfine Mouse Cursor"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}}
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}};
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}};
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// clang-format on
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// clang-format on
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@ -651,6 +653,7 @@ void Config::ReadShortcutValues() {
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qt_config->beginGroup(QStringLiteral("Shortcuts"));
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qt_config->beginGroup(QStringLiteral("Shortcuts"));
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for (const auto& [name, group, shortcut] : default_hotkeys) {
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for (const auto& [name, group, shortcut] : default_hotkeys) {
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auto [keyseq, context] = shortcut;
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qt_config->beginGroup(group);
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qt_config->beginGroup(group);
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qt_config->beginGroup(name);
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qt_config->beginGroup(name);
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// No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
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// No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
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@ -759,6 +762,7 @@ void Config::ReadUIValues() {
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ReadBasicSetting(UISettings::values.pause_when_in_background);
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ReadBasicSetting(UISettings::values.pause_when_in_background);
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ReadBasicSetting(UISettings::values.hide_mouse);
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ReadBasicSetting(UISettings::values.hide_mouse);
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}
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}
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UISettings::values.hide_mouse = ReadSetting(QStringLiteral("ConfineMouse"), false).toBool();
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qt_config->endGroup();
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qt_config->endGroup();
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}
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}
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WriteBasicSetting(UISettings::values.show_console);
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WriteBasicSetting(UISettings::values.show_console);
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WriteBasicSetting(UISettings::values.pause_when_in_background);
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WriteBasicSetting(UISettings::values.pause_when_in_background);
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WriteBasicSetting(UISettings::values.hide_mouse);
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WriteBasicSetting(UISettings::values.hide_mouse);
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WriteBasicSetting(UISettings::values.confine_mouse_to_the_touchscreen);
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}
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}
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qt_config->endGroup();
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qt_config->endGroup();
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static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
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static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
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static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs;
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static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs;
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static const std::array<UISettings::Shortcut, 28> default_hotkeys;
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static const std::array<UISettings::Shortcut, 29> default_hotkeys;
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private:
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private:
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void Initialize(const std::string& config_name);
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void Initialize(const std::string& config_name);
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<ui version="4.0">
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<ui version="4.0">
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<class>ConfigureDialog</class>
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<class>ConfigureDialog</class>
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<widget class="QDialog" name="ConfigureDialog">
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<widget class="QDialog" name="ConfigureDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>382</width>
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<height>242</height>
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</rect>
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</property>
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<property name="windowTitle">
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<property name="windowTitle">
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<string>Citra Configuration</string>
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<string>Citra Configuration</string>
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</property>
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</property>
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<item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<item>
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<widget class="QListWidget" name="selectorList">
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<widget class="QListWidget" name="selectorList"/>
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<property name="minimumWidth">
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<number>150</number>
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</property>
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<property name="maximumWidth">
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<number>150</number>
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</property>
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</widget>
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</item>
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</item>
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<item>
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<item>
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<widget class="QTabWidget" name="tabWidget">
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<widget class="QTabWidget" name="tabWidget">
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<property name="currentIndex">
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<property name="currentIndex">
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<number>0</number>
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<number>6</number>
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</property>
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</property>
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<widget class="ConfigureGeneral" name="generalTab">
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<widget class="ConfigureGeneral" name="generalTab">
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<attribute name="title">
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<attribute name="title">
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@ -75,6 +75,8 @@ void ConfigureGeneral::SetConfiguration() {
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ui->toggle_update_check->setChecked(
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ui->toggle_update_check->setChecked(
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UISettings::values.check_for_update_on_start.GetValue());
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UISettings::values.check_for_update_on_start.GetValue());
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ui->toggle_auto_update->setChecked(UISettings::values.update_on_close.GetValue());
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ui->toggle_auto_update->setChecked(UISettings::values.update_on_close.GetValue());
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ui->toggle_confine_mouse_touchscreen->setChecked(
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UISettings::values.confine_mouse_to_the_touchscreen.GetValue());
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}
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}
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if (Settings::values.frame_limit.GetValue() == 0) {
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if (Settings::values.frame_limit.GetValue() == 0) {
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@ -171,6 +173,8 @@ void ConfigureGeneral::ApplyConfiguration() {
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UISettings::values.check_for_update_on_start = ui->toggle_update_check->isChecked();
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UISettings::values.check_for_update_on_start = ui->toggle_update_check->isChecked();
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UISettings::values.update_on_close = ui->toggle_auto_update->isChecked();
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UISettings::values.update_on_close = ui->toggle_auto_update->isChecked();
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UISettings::values.confine_mouse_to_the_touchscreen =
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ui->toggle_confine_mouse_touchscreen->isChecked();
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}
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}
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}
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}
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</property>
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</property>
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</widget>
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</widget>
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</item>
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QCheckBox" name="toggle_confine_mouse_touchscreen">
|
||||||
|
<property name="text">
|
||||||
|
<string>confine mouse touchscreen</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
|
|
@ -525,6 +525,7 @@ void GMainWindow::InitializeHotkeys() {
|
||||||
|
|
||||||
const QString main_window = QStringLiteral("Main Window");
|
const QString main_window = QStringLiteral("Main Window");
|
||||||
const QString fullscreen = QStringLiteral("Fullscreen");
|
const QString fullscreen = QStringLiteral("Fullscreen");
|
||||||
|
const QString unconfine_mouse = QStringLiteral("Unconfine Mouse Cursor");
|
||||||
const QString toggle_screen_layout = QStringLiteral("Toggle Screen Layout");
|
const QString toggle_screen_layout = QStringLiteral("Toggle Screen Layout");
|
||||||
const QString swap_screens = QStringLiteral("Swap Screens");
|
const QString swap_screens = QStringLiteral("Swap Screens");
|
||||||
const QString rotate_screens = QStringLiteral("Rotate Screens Upright");
|
const QString rotate_screens = QStringLiteral("Rotate Screens Upright");
|
||||||
|
@ -655,6 +656,8 @@ void GMainWindow::InitializeHotkeys() {
|
||||||
UpdateStatusBar();
|
UpdateStatusBar();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
connect(hotkey_registry.GetHotkey(main_window, unconfine_mouse, render_window),
|
||||||
|
&QShortcut::activated, ui->action_Unconfine_Mouse, &QAction::trigger);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::SetDefaultUIGeometry() {
|
void GMainWindow::SetDefaultUIGeometry() {
|
||||||
|
@ -749,6 +752,8 @@ void GMainWindow::ConnectWidgetEvents() {
|
||||||
connect(this, &GMainWindow::CIAInstallFinished, this, &GMainWindow::OnCIAInstallFinished);
|
connect(this, &GMainWindow::CIAInstallFinished, this, &GMainWindow::OnCIAInstallFinished);
|
||||||
connect(this, &GMainWindow::UpdateThemedIcons, multiplayer_state,
|
connect(this, &GMainWindow::UpdateThemedIcons, multiplayer_state,
|
||||||
&MultiplayerState::UpdateThemedIcons);
|
&MultiplayerState::UpdateThemedIcons);
|
||||||
|
connect(ui->action_Unconfine_Mouse, &QAction::triggered, render_window,
|
||||||
|
&GRenderWindow::UnconfineMouse);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::ConnectMenuEvents() {
|
void GMainWindow::ConnectMenuEvents() {
|
||||||
|
|
|
@ -601,6 +601,14 @@
|
||||||
<enum>QAction::NoRole</enum>
|
<enum>QAction::NoRole</enum>
|
||||||
</property>
|
</property>
|
||||||
</action>
|
</action>
|
||||||
|
<action name="action_Unconfine_Mouse">
|
||||||
|
<property name="text">
|
||||||
|
<string>Unconfine Mouse</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Unconfine the mouse cursor</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
</widget>
|
</widget>
|
||||||
<resources/>
|
<resources/>
|
||||||
<connections/>
|
<connections/>
|
||||||
|
|
|
@ -133,6 +133,9 @@ struct Values {
|
||||||
|
|
||||||
// logging
|
// logging
|
||||||
Settings::Setting<bool> show_console{false, "showConsole"};
|
Settings::Setting<bool> show_console{false, "showConsole"};
|
||||||
|
|
||||||
|
// ConfineMouse
|
||||||
|
Settings::Setting<bool> confine_mouse_to_the_touchscreen{false, "ConfineMouse"};
|
||||||
};
|
};
|
||||||
|
|
||||||
extern Values values;
|
extern Values values;
|
||||||
|
|
Loading…
Reference in a new issue