Working WASD in citra_qt

This commit is contained in:
inspuration 2014-05-29 01:59:09 -04:00
parent 85f31fdfc5
commit 4865be9cef
3 changed files with 46 additions and 2 deletions

View file

@ -7,6 +7,7 @@
#include "core/core.h"
#include "core/loader.h"
#include "core/hw/hw.h"
#include "core/hw/user_input.h"
#include "video_core/video_core.h"
@ -119,6 +120,8 @@ GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this
setLayout(layout);
BackupGeometry();
buttonReg = 0x0;
}
GRenderWindow::~GRenderWindow()
@ -198,6 +201,25 @@ void GRenderWindow::keyPressEvent(QKeyEvent* event)
if (!key_processed)
QWidget::keyPressEvent(event);
*/
if (event->key() == Qt::Key_W)
{
buttonReg |= USER_INPUT::PAD_UP;
}
else if (event->key() == Qt::Key_A)
{
buttonReg |= USER_INPUT::PAD_LEFT;
}
else if (event->key() == Qt::Key_S)
{
buttonReg |= USER_INPUT::PAD_DOWN;
}
else if (event->key() == Qt::Key_D)
{
buttonReg |= USER_INPUT::PAD_RIGHT;
}
USER_INPUT::setButtonReg(buttonReg);
}
void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
@ -211,4 +233,23 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
if (!key_processed)
QWidget::keyPressEvent(event);
*/
if (event->key() == Qt::Key_W)
{
buttonReg &= 0xffffffff ^ USER_INPUT::PAD_UP;
}
else if (event->key() == Qt::Key_A)
{
buttonReg &= 0xffffffff ^ USER_INPUT::PAD_LEFT;
}
else if (event->key() == Qt::Key_S)
{
buttonReg &= 0xffffffff ^ USER_INPUT::PAD_DOWN;
}
else if (event->key() == Qt::Key_D)
{
buttonReg &= 0xffffffff ^ USER_INPUT::PAD_RIGHT;
}
USER_INPUT::setButtonReg(buttonReg);
}

View file

@ -10,7 +10,7 @@ namespace USER_INPUT {
template <typename T>
inline void Write(u32 addr, const T data) {
ERROR_LOG(NDMA, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr);
ERROR_LOG(USER_INPUT, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr);
}
// Explicitly instantiate template functions because we aren't defining this in the header:
@ -26,7 +26,7 @@ namespace USER_INPUT {
template void Write<u8>(u32 addr, const u8 data);
void setButtonReg(u32 buttonData) {
Write<u32>(PADDR_BUTTONS, buttonData);
Memory::Write32(PADDR_BUTTONS, buttonData);
}
/// Update hardware

View file

@ -1,6 +1,7 @@
#pragma once
#include "common/common_types.h"
#include "core\mem_map.h"
namespace USER_INPUT {
@ -40,6 +41,8 @@ namespace USER_INPUT {
template <typename T>
inline void Write(u32 addr, const T data);
void setButtonReg(u32 buttonData);
/// Update hardware
void Update();