Audio: Add sink selection to configuration files

This commit is contained in:
MerryMage 2016-04-27 13:53:23 +01:00
parent 8b94422e3e
commit 4e971f44a2
10 changed files with 79 additions and 4 deletions

View file

@ -2,9 +2,15 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <memory>
#include <string>
#include "audio_core/audio_core.h" #include "audio_core/audio_core.h"
#include "audio_core/hle/dsp.h" #include "audio_core/hle/dsp.h"
#include "audio_core/hle/pipe.h" #include "audio_core/hle/pipe.h"
#include "audio_core/null_sink.h"
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/hle/kernel/vm_manager.h" #include "core/hle/kernel/vm_manager.h"
@ -28,7 +34,6 @@ static void AudioTickCallback(u64 /*userdata*/, int cycles_late) {
CoreTiming::ScheduleEvent(audio_frame_ticks - cycles_late, tick_event); CoreTiming::ScheduleEvent(audio_frame_ticks - cycles_late, tick_event);
} }
/// Initialise Audio
void Init() { void Init() {
DSP::HLE::Init(); DSP::HLE::Init();
@ -36,7 +41,6 @@ void Init() {
CoreTiming::ScheduleEvent(audio_frame_ticks, tick_event); CoreTiming::ScheduleEvent(audio_frame_ticks, tick_event);
} }
/// Add DSP address spaces to Process's address space.
void AddAddressSpace(Kernel::VMManager& address_space) { void AddAddressSpace(Kernel::VMManager& address_space) {
auto r0_vma = address_space.MapBackingMemory(DSP::HLE::region0_base, reinterpret_cast<u8*>(&DSP::HLE::g_regions[0]), sizeof(DSP::HLE::SharedMemory), Kernel::MemoryState::IO).MoveFrom(); auto r0_vma = address_space.MapBackingMemory(DSP::HLE::region0_base, reinterpret_cast<u8*>(&DSP::HLE::g_regions[0]), sizeof(DSP::HLE::SharedMemory), Kernel::MemoryState::IO).MoveFrom();
address_space.Reprotect(r0_vma, Kernel::VMAPermission::ReadWrite); address_space.Reprotect(r0_vma, Kernel::VMAPermission::ReadWrite);
@ -45,10 +49,31 @@ void AddAddressSpace(Kernel::VMManager& address_space) {
address_space.Reprotect(r1_vma, Kernel::VMAPermission::ReadWrite); address_space.Reprotect(r1_vma, Kernel::VMAPermission::ReadWrite);
} }
/// Shutdown Audio void SelectSink(std::string sink_id) {
if (sink_id == "auto") {
// Auto-select.
// g_sink_details is ordered in terms of desirability, with the best choice at the front.
const auto& sink_detail = g_sink_details.front();
DSP::HLE::SetSink(sink_detail.factory());
return;
}
auto iter = std::find_if(g_sink_details.begin(), g_sink_details.end(), [sink_id](const auto& sink_detail) {
return sink_detail.id == sink_id;
});
if (iter == g_sink_details.end()) {
LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id");
DSP::HLE::SetSink(std::make_unique<NullSink>());
return;
}
DSP::HLE::SetSink(iter->factory());
}
void Shutdown() { void Shutdown() {
CoreTiming::UnscheduleEvent(tick_event, 0); CoreTiming::UnscheduleEvent(tick_event, 0);
DSP::HLE::Shutdown(); DSP::HLE::Shutdown();
} }
} //namespace } // namespace AudioCore

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@ -4,6 +4,8 @@
#pragma once #pragma once
#include <string>
namespace Kernel { namespace Kernel {
class VMManager; class VMManager;
} }
@ -18,6 +20,9 @@ void Init();
/// Add DSP address spaces to a Process. /// Add DSP address spaces to a Process.
void AddAddressSpace(Kernel::VMManager& vm_manager); void AddAddressSpace(Kernel::VMManager& vm_manager);
/// Select the sink to use based on sink id.
void SelectSink(std::string sink_id);
/// Shutdown Audio Core /// Shutdown Audio Core
void Shutdown(); void Shutdown();

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@ -2,8 +2,11 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <memory>
#include "audio_core/hle/dsp.h" #include "audio_core/hle/dsp.h"
#include "audio_core/hle/pipe.h" #include "audio_core/hle/pipe.h"
#include "audio_core/sink.h"
namespace DSP { namespace DSP {
namespace HLE { namespace HLE {
@ -35,6 +38,8 @@ static SharedMemory& WriteRegion() {
return g_regions[1 - CurrentRegionIndex()]; return g_regions[1 - CurrentRegionIndex()];
} }
static std::unique_ptr<AudioCore::Sink> sink;
void Init() { void Init() {
DSP::HLE::ResetPipes(); DSP::HLE::ResetPipes();
} }
@ -46,5 +51,9 @@ bool Tick() {
return true; return true;
} }
void SetSink(std::unique_ptr<AudioCore::Sink> sink_) {
sink = std::move(sink_);
}
} // namespace HLE } // namespace HLE
} // namespace DSP } // namespace DSP

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@ -6,6 +6,7 @@
#include <array> #include <array>
#include <cstddef> #include <cstddef>
#include <memory>
#include <type_traits> #include <type_traits>
#include "audio_core/hle/common.h" #include "audio_core/hle/common.h"
@ -15,6 +16,10 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/swap.h" #include "common/swap.h"
namespace AudioCore {
class Sink;
}
namespace DSP { namespace DSP {
namespace HLE { namespace HLE {
@ -535,5 +540,11 @@ void Shutdown();
*/ */
bool Tick(); bool Tick();
/**
* Set the output sink. This must be called before calling Tick().
* @param sink The sink to which audio will be output to.
*/
void SetSink(std::unique_ptr<AudioCore::Sink> sink);
} // namespace HLE } // namespace HLE
} // namespace DSP } // namespace DSP

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@ -10,6 +10,7 @@
namespace AudioCore { namespace AudioCore {
// g_sink_details is ordered in terms of desirability, with the best choice at the top.
const std::vector<SinkDetails> g_sink_details = { const std::vector<SinkDetails> g_sink_details = {
{ "null", []() { return std::make_unique<NullSink>(); } }, { "null", []() { return std::make_unique<NullSink>(); } },
}; };

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@ -71,6 +71,9 @@ void Config::ReadValues() {
Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 1.0); Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 1.0);
Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 1.0); Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 1.0);
// Audio
Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
// Data Storage // Data Storage
Settings::values.use_virtual_sd = sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); Settings::values.use_virtual_sd = sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);

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@ -56,6 +56,11 @@ bg_red =
bg_blue = bg_blue =
bg_green = bg_green =
[Audio]
# Which audio output engine to use.
# auto (default): Auto-select, null: No audio output
output_engine =
[Data Storage] [Data Storage]
# Whether to create a virtual SD card. # Whether to create a virtual SD card.
# 1 (default): Yes, 0: No # 1 (default): Yes, 0: No

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@ -52,6 +52,10 @@ void Config::ReadValues() {
Settings::values.bg_blue = qt_config->value("bg_blue", 1.0).toFloat(); Settings::values.bg_blue = qt_config->value("bg_blue", 1.0).toFloat();
qt_config->endGroup(); qt_config->endGroup();
qt_config->beginGroup("Audio");
Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
qt_config->endGroup();
qt_config->beginGroup("Data Storage"); qt_config->beginGroup("Data Storage");
Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool(); Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool();
qt_config->endGroup(); qt_config->endGroup();
@ -138,6 +142,10 @@ void Config::SaveValues() {
qt_config->setValue("bg_blue", (double)Settings::values.bg_blue); qt_config->setValue("bg_blue", (double)Settings::values.bg_blue);
qt_config->endGroup(); qt_config->endGroup();
qt_config->beginGroup("Audio");
qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id));
qt_config->endGroup();
qt_config->beginGroup("Data Storage"); qt_config->beginGroup("Data Storage");
qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd); qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd);
qt_config->endGroup(); qt_config->endGroup();

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@ -4,6 +4,8 @@
#include "settings.h" #include "settings.h"
#include "audio_core/audio_core.h"
#include "core/gdbstub/gdbstub.h" #include "core/gdbstub/gdbstub.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
@ -20,6 +22,9 @@ void Apply() {
VideoCore::g_hw_renderer_enabled = values.use_hw_renderer; VideoCore::g_hw_renderer_enabled = values.use_hw_renderer;
VideoCore::g_shader_jit_enabled = values.use_shader_jit; VideoCore::g_shader_jit_enabled = values.use_shader_jit;
VideoCore::g_scaled_resolution_enabled = values.use_scaled_resolution; VideoCore::g_scaled_resolution_enabled = values.use_scaled_resolution;
AudioCore::SelectSink(values.sink_id);
} }
} // namespace } // namespace

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@ -63,6 +63,9 @@ struct Values {
std::string log_filter; std::string log_filter;
// Audio
std::string sink_id;
// Debugging // Debugging
bool use_gdbstub; bool use_gdbstub;
u16 gdbstub_port; u16 gdbstub_port;