added external framebuffer GL handles

This commit is contained in:
bunnei 2014-04-06 22:57:04 -04:00
parent 6f7fd741db
commit 506e6049d3

View file

@ -128,11 +128,20 @@ private:
int resolution_width_; int resolution_width_;
int resolution_height_; int resolution_height_;
// Framebuffer object(s) // Render buffers
// --------------------- // --------------
GLuint fbo_rbo_[kMaxFramebuffers]; ///< Render buffer objects GLuint fbo_rbo_[kMaxFramebuffers]; ///< Render buffer objects
GLuint fbo_depth_buffers_[kMaxFramebuffers]; ///< Depth buffers objects GLuint fbo_depth_buffers_[kMaxFramebuffers]; ///< Depth buffers objects
// External framebuffers
// ---------------------
GLuint xfb_texture_top_; ///< GL handle to top framebuffer texture
GLuint xfb_texture_bottom_; ///< GL handle to bottom framebuffer texture
GLuint xfb_top_;
GLuint xfb_bottom_;
DISALLOW_COPY_AND_ASSIGN(RendererOpenGL); DISALLOW_COPY_AND_ASSIGN(RendererOpenGL);
}; };