core/cheats: Add and change a few functions

Added a few interfaces for adding/deleting/replacing/saving cheats. The cheats list is guarded by a std::shared_mutex, and would only need a exclusive lock when it's being updated.

I marked the `Execute` function as `const` to avoid accidentally changing the internal state of the cheat on execution, so that execution can be considered a "read" operation which only needs a shared lock.

Whether a cheat is enabled or not is now saved by a special comment line `*citra_enabled`.
This commit is contained in:
zhupengfei 2019-01-30 23:03:44 +08:00
parent 2731437a17
commit 573036b38e
No known key found for this signature in database
GPG key ID: DD129E108BD09378
5 changed files with 117 additions and 16 deletions

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@ -14,7 +14,7 @@ namespace Cheats {
class CheatBase { class CheatBase {
public: public:
virtual ~CheatBase(); virtual ~CheatBase();
virtual void Execute(Core::System& system) = 0; virtual void Execute(Core::System& system) const = 0;
virtual bool IsEnabled() const = 0; virtual bool IsEnabled() const = 0;
virtual void SetEnabled(bool enabled) = 0; virtual void SetEnabled(bool enabled) = 0;
@ -22,6 +22,7 @@ public:
virtual std::string GetComments() const = 0; virtual std::string GetComments() const = 0;
virtual std::string GetName() const = 0; virtual std::string GetName() const = 0;
virtual std::string GetType() const = 0; virtual std::string GetType() const = 0;
virtual std::string GetCode() const = 0;
virtual std::string ToString() const = 0; virtual std::string ToString() const = 0;
}; };

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@ -2,8 +2,10 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <fstream>
#include <functional> #include <functional>
#include <fmt/format.h> #include <fmt/format.h>
#include "common/file_util.h"
#include "core/cheats/cheats.h" #include "core/cheats/cheats.h"
#include "core/cheats/gateway_cheat.h" #include "core/cheats/gateway_cheat.h"
#include "core/core.h" #include "core/core.h"
@ -26,10 +28,54 @@ CheatEngine::~CheatEngine() {
system.CoreTiming().UnscheduleEvent(event, 0); system.CoreTiming().UnscheduleEvent(event, 0);
} }
const std::vector<std::unique_ptr<CheatBase>>& CheatEngine::GetCheats() const { std::vector<std::shared_ptr<CheatBase>> CheatEngine::GetCheats() const {
std::shared_lock<std::shared_mutex> lock(cheats_list_mutex);
return cheats_list; return cheats_list;
} }
void CheatEngine::AddCheat(const std::shared_ptr<CheatBase>& cheat) {
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
cheats_list.push_back(cheat);
}
void CheatEngine::RemoveCheat(int index) {
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
if (index < 0 || index >= cheats_list.size()) {
LOG_ERROR(Core_Cheats, "Invalid index {}", index);
return;
}
cheats_list.erase(cheats_list.begin() + index);
}
void CheatEngine::UpdateCheat(int index, const std::shared_ptr<CheatBase>& new_cheat) {
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
if (index < 0 || index >= cheats_list.size()) {
LOG_ERROR(Core_Cheats, "Invalid index {}", index);
return;
}
cheats_list[index] = new_cheat;
}
void CheatEngine::SaveCheatFile() const {
const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
const std::string filepath = fmt::format(
"{}{:016X}.txt", cheat_dir, system.Kernel().GetCurrentProcess()->codeset->program_id);
if (!FileUtil::IsDirectory(cheat_dir)) {
FileUtil::CreateDir(cheat_dir);
}
std::ofstream file;
OpenFStream(file, filepath, std::ios_base::out);
auto cheats = GetCheats();
for (const auto& cheat : cheats) {
file << cheat->ToString();
}
file.flush();
}
void CheatEngine::LoadCheatFile() { void CheatEngine::LoadCheatFile() {
const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir); const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
const std::string filepath = fmt::format( const std::string filepath = fmt::format(
@ -43,13 +89,19 @@ void CheatEngine::LoadCheatFile() {
return; return;
auto gateway_cheats = GatewayCheat::LoadFile(filepath); auto gateway_cheats = GatewayCheat::LoadFile(filepath);
std::move(gateway_cheats.begin(), gateway_cheats.end(), std::back_inserter(cheats_list)); {
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
std::move(gateway_cheats.begin(), gateway_cheats.end(), std::back_inserter(cheats_list));
}
} }
void CheatEngine::RunCallback([[maybe_unused]] u64 userdata, int cycles_late) { void CheatEngine::RunCallback([[maybe_unused]] u64 userdata, int cycles_late) {
for (auto& cheat : cheats_list) { {
if (cheat->IsEnabled()) { std::shared_lock<std::shared_mutex> lock(cheats_list_mutex);
cheat->Execute(system); for (auto& cheat : cheats_list) {
if (cheat->IsEnabled()) {
cheat->Execute(system);
}
} }
} }
system.CoreTiming().ScheduleEvent(run_interval_ticks - cycles_late, event); system.CoreTiming().ScheduleEvent(run_interval_ticks - cycles_late, event);

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@ -5,6 +5,7 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <shared_mutex>
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
@ -25,12 +26,17 @@ class CheatEngine {
public: public:
explicit CheatEngine(Core::System& system); explicit CheatEngine(Core::System& system);
~CheatEngine(); ~CheatEngine();
const std::vector<std::unique_ptr<CheatBase>>& GetCheats() const; std::vector<std::shared_ptr<CheatBase>> GetCheats() const;
void AddCheat(const std::shared_ptr<CheatBase>& cheat);
void RemoveCheat(int index);
void UpdateCheat(int index, const std::shared_ptr<CheatBase>& new_cheat);
void SaveCheatFile() const;
private: private:
void LoadCheatFile(); void LoadCheatFile();
void RunCallback(u64 userdata, int cycles_late); void RunCallback(u64 userdata, int cycles_late);
std::vector<std::unique_ptr<CheatBase>> cheats_list; std::vector<std::shared_ptr<CheatBase>> cheats_list;
mutable std::shared_mutex cheats_list_mutex;
Core::TimingEventType* event; Core::TimingEventType* event;
Core::System& system; Core::System& system;
}; };

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@ -176,6 +176,7 @@ GatewayCheat::CheatLine::CheatLine(const std::string& line) {
type = CheatType::Null; type = CheatType::Null;
cheat_line = line; cheat_line = line;
LOG_ERROR(Core_Cheats, "Cheat contains invalid line: {}", line); LOG_ERROR(Core_Cheats, "Cheat contains invalid line: {}", line);
valid = false;
return; return;
} }
try { try {
@ -193,6 +194,7 @@ GatewayCheat::CheatLine::CheatLine(const std::string& line) {
type = CheatType::Null; type = CheatType::Null;
cheat_line = line; cheat_line = line;
LOG_ERROR(Core_Cheats, "Cheat contains invalid line: {}", line); LOG_ERROR(Core_Cheats, "Cheat contains invalid line: {}", line);
valid = false;
} }
} }
@ -201,9 +203,23 @@ GatewayCheat::GatewayCheat(std::string name_, std::vector<CheatLine> cheat_lines
: name(std::move(name_)), cheat_lines(std::move(cheat_lines_)), comments(std::move(comments_)) { : name(std::move(name_)), cheat_lines(std::move(cheat_lines_)), comments(std::move(comments_)) {
} }
GatewayCheat::GatewayCheat(std::string name_, std::string code, std::string comments_)
: name(std::move(name_)), comments(std::move(comments_)) {
std::vector<std::string> code_lines;
Common::SplitString(code, '\n', code_lines);
std::vector<CheatLine> temp_cheat_lines;
for (std::size_t i = 0; i < code_lines.size(); ++i) {
if (!code_lines[i].empty())
temp_cheat_lines.emplace_back(code_lines[i]);
}
cheat_lines = std::move(temp_cheat_lines);
}
GatewayCheat::~GatewayCheat() = default; GatewayCheat::~GatewayCheat() = default;
void GatewayCheat::Execute(Core::System& system) { void GatewayCheat::Execute(Core::System& system) const {
State state; State state;
Memory::MemorySystem& memory = system.Memory(); Memory::MemorySystem& memory = system.Memory();
@ -421,13 +437,28 @@ std::string GatewayCheat::GetType() const {
return "Gateway"; return "Gateway";
} }
std::string GatewayCheat::GetCode() const {
std::string result;
for (const auto& line : cheat_lines)
result += line.cheat_line + '\n';
return result;
}
/// A special marker used to keep track of enabled cheats
static constexpr char EnabledText[] = "*citra_enabled";
std::string GatewayCheat::ToString() const { std::string GatewayCheat::ToString() const {
std::string result; std::string result;
result += '[' + name + "]\n"; result += '[' + name + "]\n";
result += comments + '\n'; if (enabled) {
for (const auto& line : cheat_lines) result += EnabledText;
result += line.cheat_line + '\n'; result += '\n';
result += '\n'; }
std::vector<std::string> comment_lines;
Common::SplitString(comments, '\n', comment_lines);
for (const auto& comment_line : comment_lines)
result += "*" + comment_line + '\n';
result += GetCode() + '\n';
return result; return result;
} }
@ -443,6 +474,7 @@ std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string
std::string comments; std::string comments;
std::vector<CheatLine> cheat_lines; std::vector<CheatLine> cheat_lines;
std::string name; std::string name;
bool enabled = false;
while (!file.eof()) { while (!file.eof()) {
std::string line; std::string line;
@ -452,18 +484,25 @@ std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string
if (line.length() >= 2 && line.front() == '[') { if (line.length() >= 2 && line.front() == '[') {
if (!cheat_lines.empty()) { if (!cheat_lines.empty()) {
cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments)); cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments));
cheats.back()->SetEnabled(enabled);
enabled = false;
} }
name = line.substr(1, line.length() - 2); name = line.substr(1, line.length() - 2);
cheat_lines.clear(); cheat_lines.clear();
comments.erase(); comments.erase();
} else if (!line.empty() && line.front() == '*') { } else if (!line.empty() && line.front() == '*') {
comments += line.substr(1, line.length() - 1) + '\n'; if (line == EnabledText) {
enabled = true;
} else {
comments += line.substr(1, line.length() - 1) + '\n';
}
} else if (!line.empty()) { } else if (!line.empty()) {
cheat_lines.emplace_back(std::move(line)); cheat_lines.emplace_back(std::move(line));
} }
} }
if (!cheat_lines.empty()) { if (!cheat_lines.empty()) {
cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments)); cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments));
cheats.back()->SetEnabled(enabled);
} }
return cheats; return cheats;
} }

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@ -50,12 +50,14 @@ public:
u32 value; u32 value;
u32 first; u32 first;
std::string cheat_line; std::string cheat_line;
bool valid = true;
}; };
GatewayCheat(std::string name, std::vector<CheatLine> cheat_lines, std::string comments); GatewayCheat(std::string name, std::vector<CheatLine> cheat_lines, std::string comments);
GatewayCheat(std::string name, std::string code, std::string comments);
~GatewayCheat(); ~GatewayCheat();
void Execute(Core::System& system) override; void Execute(Core::System& system) const override;
bool IsEnabled() const override; bool IsEnabled() const override;
void SetEnabled(bool enabled) override; void SetEnabled(bool enabled) override;
@ -63,6 +65,7 @@ public:
std::string GetComments() const override; std::string GetComments() const override;
std::string GetName() const override; std::string GetName() const override;
std::string GetType() const override; std::string GetType() const override;
std::string GetCode() const override;
std::string ToString() const override; std::string ToString() const override;
/// Gateway cheats look like: /// Gateway cheats look like:
@ -77,7 +80,7 @@ public:
private: private:
std::atomic<bool> enabled = false; std::atomic<bool> enabled = false;
const std::string name; const std::string name;
const std::vector<CheatLine> cheat_lines; std::vector<CheatLine> cheat_lines;
const std::string comments; const std::string comments;
}; };
} // namespace Cheats } // namespace Cheats