memcmp instead of strcmp

This commit is contained in:
Subv 2015-12-25 22:19:08 -05:00
parent 2e4730a3cc
commit 58649e671f

View file

@ -299,7 +299,7 @@ bool CROHeader::VerifyAndRelocateOffsets(u32 base, u32 size) {
u32 end = base + size;
// Error if the magic is invalid
if (strcmp(magic, "CRO0") != 0)
if (memcmp(magic, "CRO0", 4) != 0)
return false;
// If these values are set the game might be trying to load the same CRO multiple times