Merge pull request #3924 from zhaowenlan1779/settings

citra_qt: Settings (configuration) default value fix
This commit is contained in:
Weiyi Wang 2018-08-03 23:09:57 +03:00 committed by GitHub
commit 5bc72cca6b
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 238 additions and 204 deletions

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@ -45,8 +45,7 @@ void Config::ReadValues() {
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
Settings::values.buttons[i] =
qt_config
->value(Settings::NativeButton::mapping[i], QString::fromStdString(default_param))
ReadSetting(Settings::NativeButton::mapping[i], QString::fromStdString(default_param))
.toString()
.toStdString();
if (Settings::values.buttons[i].empty())
@ -58,8 +57,7 @@ void Config::ReadValues() {
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
Settings::values.analogs[i] =
qt_config
->value(Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param))
ReadSetting(Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param))
.toString()
.toStdString();
if (Settings::values.analogs[i].empty())
@ -67,166 +65,161 @@ void Config::ReadValues() {
}
Settings::values.motion_device =
qt_config
->value("motion_device",
ReadSetting("motion_device",
"engine:motion_emu,update_period:100,sensitivity:0.01,tilt_clamp:90.0")
.toString()
.toStdString();
Settings::values.touch_device =
qt_config->value("touch_device", "engine:emu_window").toString().toStdString();
ReadSetting("touch_device", "engine:emu_window").toString().toStdString();
qt_config->endGroup();
qt_config->beginGroup("Core");
Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool();
Settings::values.use_cpu_jit = ReadSetting("use_cpu_jit", true).toBool();
qt_config->endGroup();
qt_config->beginGroup("Renderer");
Settings::values.use_hw_renderer = qt_config->value("use_hw_renderer", true).toBool();
Settings::values.use_hw_renderer = ReadSetting("use_hw_renderer", true).toBool();
#ifdef __APPLE__
// Hardware shader is broken on macos thanks to poor drivers.
// We still want to provide this option for test/development purposes, but disable it by
// default.
Settings::values.use_hw_shader = qt_config->value("use_hw_shader", false).toBool();
Settings::values.use_hw_shader = ReadSetting("use_hw_shader", false).toBool();
#else
Settings::values.use_hw_shader = qt_config->value("use_hw_shader", true).toBool();
Settings::values.use_hw_shader = ReadSetting("use_hw_shader", true).toBool();
#endif
Settings::values.shaders_accurate_gs = qt_config->value("shaders_accurate_gs", true).toBool();
Settings::values.shaders_accurate_mul =
qt_config->value("shaders_accurate_mul", false).toBool();
Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool();
Settings::values.shaders_accurate_gs = ReadSetting("shaders_accurate_gs", true).toBool();
Settings::values.shaders_accurate_mul = ReadSetting("shaders_accurate_mul", false).toBool();
Settings::values.use_shader_jit = ReadSetting("use_shader_jit", true).toBool();
Settings::values.resolution_factor =
static_cast<u16>(qt_config->value("resolution_factor", 1).toInt());
Settings::values.use_vsync = qt_config->value("use_vsync", false).toBool();
Settings::values.use_frame_limit = qt_config->value("use_frame_limit", true).toBool();
Settings::values.frame_limit = qt_config->value("frame_limit", 100).toInt();
static_cast<u16>(ReadSetting("resolution_factor", 1).toInt());
Settings::values.use_vsync = ReadSetting("use_vsync", false).toBool();
Settings::values.use_frame_limit = ReadSetting("use_frame_limit", true).toBool();
Settings::values.frame_limit = ReadSetting("frame_limit", 100).toInt();
Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat();
Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat();
Settings::values.bg_blue = qt_config->value("bg_blue", 0.0).toFloat();
Settings::values.bg_red = ReadSetting("bg_red", 0.0).toFloat();
Settings::values.bg_green = ReadSetting("bg_green", 0.0).toFloat();
Settings::values.bg_blue = ReadSetting("bg_blue", 0.0).toFloat();
qt_config->endGroup();
qt_config->beginGroup("Layout");
Settings::values.toggle_3d = qt_config->value("toggle_3d", false).toBool();
Settings::values.factor_3d = qt_config->value("factor_3d", 0).toInt();
Settings::values.toggle_3d = ReadSetting("toggle_3d", false).toBool();
Settings::values.factor_3d = ReadSetting("factor_3d", 0).toInt();
Settings::values.layout_option =
static_cast<Settings::LayoutOption>(qt_config->value("layout_option").toInt());
Settings::values.swap_screen = qt_config->value("swap_screen", false).toBool();
Settings::values.custom_layout = qt_config->value("custom_layout", false).toBool();
Settings::values.custom_top_left = qt_config->value("custom_top_left", 0).toInt();
Settings::values.custom_top_top = qt_config->value("custom_top_top", 0).toInt();
Settings::values.custom_top_right = qt_config->value("custom_top_right", 400).toInt();
Settings::values.custom_top_bottom = qt_config->value("custom_top_bottom", 240).toInt();
Settings::values.custom_bottom_left = qt_config->value("custom_bottom_left", 40).toInt();
Settings::values.custom_bottom_top = qt_config->value("custom_bottom_top", 240).toInt();
Settings::values.custom_bottom_right = qt_config->value("custom_bottom_right", 360).toInt();
Settings::values.custom_bottom_bottom = qt_config->value("custom_bottom_bottom", 480).toInt();
static_cast<Settings::LayoutOption>(ReadSetting("layout_option").toInt());
Settings::values.swap_screen = ReadSetting("swap_screen", false).toBool();
Settings::values.custom_layout = ReadSetting("custom_layout", false).toBool();
Settings::values.custom_top_left = ReadSetting("custom_top_left", 0).toInt();
Settings::values.custom_top_top = ReadSetting("custom_top_top", 0).toInt();
Settings::values.custom_top_right = ReadSetting("custom_top_right", 400).toInt();
Settings::values.custom_top_bottom = ReadSetting("custom_top_bottom", 240).toInt();
Settings::values.custom_bottom_left = ReadSetting("custom_bottom_left", 40).toInt();
Settings::values.custom_bottom_top = ReadSetting("custom_bottom_top", 240).toInt();
Settings::values.custom_bottom_right = ReadSetting("custom_bottom_right", 360).toInt();
Settings::values.custom_bottom_bottom = ReadSetting("custom_bottom_bottom", 480).toInt();
qt_config->endGroup();
qt_config->beginGroup("Audio");
Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
Settings::values.sink_id = ReadSetting("output_engine", "auto").toString().toStdString();
Settings::values.enable_audio_stretching =
qt_config->value("enable_audio_stretching", true).toBool();
ReadSetting("enable_audio_stretching", true).toBool();
Settings::values.audio_device_id =
qt_config->value("output_device", "auto").toString().toStdString();
Settings::values.volume = qt_config->value("volume", 1).toFloat();
ReadSetting("output_device", "auto").toString().toStdString();
Settings::values.volume = ReadSetting("volume", 1).toFloat();
qt_config->endGroup();
using namespace Service::CAM;
qt_config->beginGroup("Camera");
Settings::values.camera_name[OuterRightCamera] =
qt_config->value("camera_outer_right_name", "blank").toString().toStdString();
ReadSetting("camera_outer_right_name", "blank").toString().toStdString();
Settings::values.camera_config[OuterRightCamera] =
qt_config->value("camera_outer_right_config", "").toString().toStdString();
ReadSetting("camera_outer_right_config", "").toString().toStdString();
Settings::values.camera_flip[OuterRightCamera] =
qt_config->value("camera_outer_right_flip", "0").toInt();
ReadSetting("camera_outer_right_flip", "0").toInt();
Settings::values.camera_name[InnerCamera] =
qt_config->value("camera_inner_name", "blank").toString().toStdString();
ReadSetting("camera_inner_name", "blank").toString().toStdString();
Settings::values.camera_config[InnerCamera] =
qt_config->value("camera_inner_config", "").toString().toStdString();
Settings::values.camera_flip[InnerCamera] = qt_config->value("camera_inner_flip", "").toInt();
ReadSetting("camera_inner_config", "").toString().toStdString();
Settings::values.camera_flip[InnerCamera] = ReadSetting("camera_inner_flip", "").toInt();
Settings::values.camera_name[OuterLeftCamera] =
qt_config->value("camera_outer_left_name", "blank").toString().toStdString();
ReadSetting("camera_outer_left_name", "blank").toString().toStdString();
Settings::values.camera_config[OuterLeftCamera] =
qt_config->value("camera_outer_left_config", "").toString().toStdString();
ReadSetting("camera_outer_left_config", "").toString().toStdString();
Settings::values.camera_flip[OuterLeftCamera] =
qt_config->value("camera_outer_left_flip", "").toInt();
ReadSetting("camera_outer_left_flip", "").toInt();
qt_config->endGroup();
qt_config->beginGroup("Data Storage");
Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool();
Settings::values.use_virtual_sd = ReadSetting("use_virtual_sd", true).toBool();
qt_config->endGroup();
qt_config->beginGroup("System");
Settings::values.is_new_3ds = qt_config->value("is_new_3ds", false).toBool();
Settings::values.is_new_3ds = ReadSetting("is_new_3ds", false).toBool();
Settings::values.region_value =
qt_config->value("region_value", Settings::REGION_VALUE_AUTO_SELECT).toInt();
ReadSetting("region_value", Settings::REGION_VALUE_AUTO_SELECT).toInt();
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");
Settings::values.log_filter = qt_config->value("log_filter", "*:Info").toString().toStdString();
Settings::values.log_filter = ReadSetting("log_filter", "*:Info").toString().toStdString();
qt_config->endGroup();
qt_config->beginGroup("Debugging");
Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool();
Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt();
Settings::values.use_gdbstub = ReadSetting("use_gdbstub", false).toBool();
Settings::values.gdbstub_port = ReadSetting("gdbstub_port", 24689).toInt();
qt_config->endGroup();
qt_config->beginGroup("WebService");
Settings::values.enable_telemetry = qt_config->value("enable_telemetry", true).toBool();
Settings::values.enable_telemetry = ReadSetting("enable_telemetry", true).toBool();
Settings::values.telemetry_endpoint_url =
qt_config->value("telemetry_endpoint_url", "https://services.citra-emu.org/api/telemetry")
ReadSetting("telemetry_endpoint_url", "https://services.citra-emu.org/api/telemetry")
.toString()
.toStdString();
Settings::values.verify_endpoint_url =
qt_config->value("verify_endpoint_url", "https://services.citra-emu.org/api/profile")
ReadSetting("verify_endpoint_url", "https://services.citra-emu.org/api/profile")
.toString()
.toStdString();
Settings::values.announce_multiplayer_room_endpoint_url =
qt_config
->value("announce_multiplayer_room_endpoint_url",
ReadSetting("announce_multiplayer_room_endpoint_url",
"https://services.citra-emu.org/api/multiplayer/rooms")
.toString()
.toStdString();
Settings::values.citra_username = qt_config->value("citra_username").toString().toStdString();
Settings::values.citra_token = qt_config->value("citra_token").toString().toStdString();
Settings::values.citra_username = ReadSetting("citra_username").toString().toStdString();
Settings::values.citra_token = ReadSetting("citra_token").toString().toStdString();
qt_config->endGroup();
qt_config->beginGroup("UI");
UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString();
UISettings::values.theme = ReadSetting("theme", UISettings::themes[0].second).toString();
qt_config->beginGroup("Updater");
UISettings::values.check_for_update_on_start =
qt_config->value("check_for_update_on_start", true).toBool();
UISettings::values.update_on_close = qt_config->value("update_on_close", false).toBool();
ReadSetting("check_for_update_on_start", true).toBool();
UISettings::values.update_on_close = ReadSetting("update_on_close", false).toBool();
qt_config->endGroup();
qt_config->beginGroup("UILayout");
UISettings::values.geometry = qt_config->value("geometry").toByteArray();
UISettings::values.state = qt_config->value("state").toByteArray();
UISettings::values.renderwindow_geometry =
qt_config->value("geometryRenderWindow").toByteArray();
UISettings::values.gamelist_header_state =
qt_config->value("gameListHeaderState").toByteArray();
UISettings::values.geometry = ReadSetting("geometry").toByteArray();
UISettings::values.state = ReadSetting("state").toByteArray();
UISettings::values.renderwindow_geometry = ReadSetting("geometryRenderWindow").toByteArray();
UISettings::values.gamelist_header_state = ReadSetting("gameListHeaderState").toByteArray();
UISettings::values.microprofile_geometry =
qt_config->value("microProfileDialogGeometry").toByteArray();
ReadSetting("microProfileDialogGeometry").toByteArray();
UISettings::values.microprofile_visible =
qt_config->value("microProfileDialogVisible", false).toBool();
ReadSetting("microProfileDialogVisible", false).toBool();
qt_config->endGroup();
qt_config->beginGroup("Paths");
UISettings::values.roms_path = qt_config->value("romsPath").toString();
UISettings::values.symbols_path = qt_config->value("symbolsPath").toString();
UISettings::values.game_dir_deprecated = qt_config->value("gameListRootDir", ".").toString();
UISettings::values.roms_path = ReadSetting("romsPath").toString();
UISettings::values.symbols_path = ReadSetting("symbolsPath").toString();
UISettings::values.game_dir_deprecated = ReadSetting("gameListRootDir", ".").toString();
UISettings::values.game_dir_deprecated_deepscan =
qt_config->value("gameListDeepScan", false).toBool();
ReadSetting("gameListDeepScan", false).toBool();
int size = qt_config->beginReadArray("gamedirs");
for (int i = 0; i < size; ++i) {
qt_config->setArrayIndex(i);
UISettings::GameDir game_dir;
game_dir.path = qt_config->value("path").toString();
game_dir.deep_scan = qt_config->value("deep_scan", false).toBool();
game_dir.expanded = qt_config->value("expanded", true).toBool();
game_dir.path = ReadSetting("path").toString();
game_dir.deep_scan = ReadSetting("deep_scan", false).toBool();
game_dir.expanded = ReadSetting("expanded", true).toBool();
UISettings::values.game_dirs.append(game_dir);
}
qt_config->endArray();
@ -245,8 +238,8 @@ void Config::ReadValues() {
UISettings::values.game_dirs.append(game_dir);
}
}
UISettings::values.recent_files = qt_config->value("recentFiles").toStringList();
UISettings::values.language = qt_config->value("language", "").toString();
UISettings::values.recent_files = ReadSetting("recentFiles").toStringList();
UISettings::values.language = ReadSetting("language", "").toString();
qt_config->endGroup();
qt_config->beginGroup("Shortcuts");
@ -259,8 +252,8 @@ void Config::ReadValues() {
qt_config->beginGroup(hotkey);
UISettings::values.shortcuts.emplace_back(UISettings::Shortcut(
group + "/" + hotkey,
UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(),
qt_config->value("Context").toInt())));
UISettings::ContextualShortcut(ReadSetting("KeySeq").toString(),
ReadSetting("Context").toInt())));
qt_config->endGroup();
}
@ -268,30 +261,30 @@ void Config::ReadValues() {
}
qt_config->endGroup();
UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
UISettings::values.fullscreen = qt_config->value("fullscreen", false).toBool();
UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
UISettings::values.show_filter_bar = qt_config->value("showFilterBar", true).toBool();
UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool();
UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt();
UISettings::values.show_console = qt_config->value("showConsole", false).toBool();
UISettings::values.single_window_mode = ReadSetting("singleWindowMode", true).toBool();
UISettings::values.fullscreen = ReadSetting("fullscreen", false).toBool();
UISettings::values.display_titlebar = ReadSetting("displayTitleBars", true).toBool();
UISettings::values.show_filter_bar = ReadSetting("showFilterBar", true).toBool();
UISettings::values.show_status_bar = ReadSetting("showStatusBar", true).toBool();
UISettings::values.confirm_before_closing = ReadSetting("confirmClose", true).toBool();
UISettings::values.first_start = ReadSetting("firstStart", true).toBool();
UISettings::values.callout_flags = ReadSetting("calloutFlags", 0).toUInt();
UISettings::values.show_console = ReadSetting("showConsole", false).toBool();
qt_config->beginGroup("Multiplayer");
UISettings::values.nickname = qt_config->value("nickname", "").toString();
UISettings::values.ip = qt_config->value("ip", "").toString();
UISettings::values.port = qt_config->value("port", Network::DefaultRoomPort).toString();
UISettings::values.room_nickname = qt_config->value("room_nickname", "").toString();
UISettings::values.room_name = qt_config->value("room_name", "").toString();
UISettings::values.room_port = qt_config->value("room_port", "24872").toString();
UISettings::values.nickname = ReadSetting("nickname", "").toString();
UISettings::values.ip = ReadSetting("ip", "").toString();
UISettings::values.port = ReadSetting("port", Network::DefaultRoomPort).toString();
UISettings::values.room_nickname = ReadSetting("room_nickname", "").toString();
UISettings::values.room_name = ReadSetting("room_name", "").toString();
UISettings::values.room_port = ReadSetting("room_port", "24872").toString();
bool ok;
UISettings::values.host_type = qt_config->value("host_type", 0).toUInt(&ok);
UISettings::values.host_type = ReadSetting("host_type", 0).toUInt(&ok);
if (!ok) {
UISettings::values.host_type = 0;
}
UISettings::values.max_player = qt_config->value("max_player", 8).toUInt();
UISettings::values.game_id = qt_config->value("game_id", 0).toULongLong();
UISettings::values.max_player = ReadSetting("max_player", 8).toUInt();
UISettings::values.game_id = ReadSetting("game_id", 0).toULongLong();
qt_config->endGroup();
qt_config->endGroup();
@ -300,178 +293,215 @@ void Config::ReadValues() {
void Config::SaveValues() {
qt_config->beginGroup("Controls");
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
qt_config->setValue(QString::fromStdString(Settings::NativeButton::mapping[i]),
QString::fromStdString(Settings::values.buttons[i]));
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
WriteSetting(QString::fromStdString(Settings::NativeButton::mapping[i]),
QString::fromStdString(Settings::values.buttons[i]),
QString::fromStdString(default_param));
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]),
QString::fromStdString(Settings::values.analogs[i]));
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
WriteSetting(QString::fromStdString(Settings::NativeAnalog::mapping[i]),
QString::fromStdString(Settings::values.analogs[i]),
QString::fromStdString(default_param));
}
qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device));
qt_config->setValue("touch_device", QString::fromStdString(Settings::values.touch_device));
WriteSetting("motion_device", QString::fromStdString(Settings::values.motion_device),
"engine:motion_emu,update_period:100,sensitivity:0.01,tilt_clamp:90.0");
WriteSetting("touch_device", QString::fromStdString(Settings::values.touch_device),
"engine:emu_window");
qt_config->endGroup();
qt_config->beginGroup("Core");
qt_config->setValue("use_cpu_jit", Settings::values.use_cpu_jit);
WriteSetting("use_cpu_jit", Settings::values.use_cpu_jit, true);
qt_config->endGroup();
qt_config->beginGroup("Renderer");
qt_config->setValue("use_hw_renderer", Settings::values.use_hw_renderer);
qt_config->setValue("use_hw_shader", Settings::values.use_hw_shader);
qt_config->setValue("shaders_accurate_gs", Settings::values.shaders_accurate_gs);
qt_config->setValue("shaders_accurate_mul", Settings::values.shaders_accurate_mul);
qt_config->setValue("use_shader_jit", Settings::values.use_shader_jit);
qt_config->setValue("resolution_factor", Settings::values.resolution_factor);
qt_config->setValue("use_vsync", Settings::values.use_vsync);
qt_config->setValue("use_frame_limit", Settings::values.use_frame_limit);
qt_config->setValue("frame_limit", Settings::values.frame_limit);
WriteSetting("use_hw_renderer", Settings::values.use_hw_renderer, true);
WriteSetting("use_hw_shader", Settings::values.use_hw_shader, true);
WriteSetting("shaders_accurate_gs", Settings::values.shaders_accurate_gs, true);
WriteSetting("shaders_accurate_mul", Settings::values.shaders_accurate_mul, false);
WriteSetting("use_shader_jit", Settings::values.use_shader_jit, true);
WriteSetting("resolution_factor", Settings::values.resolution_factor, 1);
WriteSetting("use_vsync", Settings::values.use_vsync, false);
WriteSetting("use_frame_limit", Settings::values.use_frame_limit, true);
WriteSetting("frame_limit", Settings::values.frame_limit, 100);
// Cast to double because Qt's written float values are not human-readable
qt_config->setValue("bg_red", (double)Settings::values.bg_red);
qt_config->setValue("bg_green", (double)Settings::values.bg_green);
qt_config->setValue("bg_blue", (double)Settings::values.bg_blue);
WriteSetting("bg_red", (double)Settings::values.bg_red, 0.0);
WriteSetting("bg_green", (double)Settings::values.bg_green, 0.0);
WriteSetting("bg_blue", (double)Settings::values.bg_blue, 0.0);
qt_config->endGroup();
qt_config->beginGroup("Layout");
qt_config->setValue("toggle_3d", Settings::values.toggle_3d);
qt_config->setValue("factor_3d", Settings::values.factor_3d);
qt_config->setValue("layout_option", static_cast<int>(Settings::values.layout_option));
qt_config->setValue("swap_screen", Settings::values.swap_screen);
qt_config->setValue("custom_layout", Settings::values.custom_layout);
qt_config->setValue("custom_top_left", Settings::values.custom_top_left);
qt_config->setValue("custom_top_top", Settings::values.custom_top_top);
qt_config->setValue("custom_top_right", Settings::values.custom_top_right);
qt_config->setValue("custom_top_bottom", Settings::values.custom_top_bottom);
qt_config->setValue("custom_bottom_left", Settings::values.custom_bottom_left);
qt_config->setValue("custom_bottom_top", Settings::values.custom_bottom_top);
qt_config->setValue("custom_bottom_right", Settings::values.custom_bottom_right);
qt_config->setValue("custom_bottom_bottom", Settings::values.custom_bottom_bottom);
WriteSetting("toggle_3d", Settings::values.toggle_3d, false);
WriteSetting("factor_3d", Settings::values.factor_3d, 0);
WriteSetting("layout_option", static_cast<int>(Settings::values.layout_option));
WriteSetting("swap_screen", Settings::values.swap_screen, false);
WriteSetting("custom_layout", Settings::values.custom_layout, false);
WriteSetting("custom_top_left", Settings::values.custom_top_left, 0);
WriteSetting("custom_top_top", Settings::values.custom_top_top, 0);
WriteSetting("custom_top_right", Settings::values.custom_top_right, 400);
WriteSetting("custom_top_bottom", Settings::values.custom_top_bottom, 240);
WriteSetting("custom_bottom_left", Settings::values.custom_bottom_left, 40);
WriteSetting("custom_bottom_top", Settings::values.custom_bottom_top, 240);
WriteSetting("custom_bottom_right", Settings::values.custom_bottom_right, 360);
WriteSetting("custom_bottom_bottom", Settings::values.custom_bottom_bottom, 480);
qt_config->endGroup();
qt_config->beginGroup("Audio");
qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id));
qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching);
qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id));
qt_config->setValue("volume", Settings::values.volume);
WriteSetting("output_engine", QString::fromStdString(Settings::values.sink_id), "auto");
WriteSetting("enable_audio_stretching", Settings::values.enable_audio_stretching, true);
WriteSetting("output_device", QString::fromStdString(Settings::values.audio_device_id), "auto");
WriteSetting("volume", Settings::values.volume, 1.0f);
qt_config->endGroup();
using namespace Service::CAM;
qt_config->beginGroup("Camera");
qt_config->setValue("camera_outer_right_name",
QString::fromStdString(Settings::values.camera_name[OuterRightCamera]));
qt_config->setValue("camera_outer_right_config",
QString::fromStdString(Settings::values.camera_config[OuterRightCamera]));
qt_config->setValue("camera_outer_right_flip", Settings::values.camera_flip[OuterRightCamera]);
qt_config->setValue("camera_inner_name",
QString::fromStdString(Settings::values.camera_name[InnerCamera]));
qt_config->setValue("camera_inner_config",
QString::fromStdString(Settings::values.camera_config[InnerCamera]));
qt_config->setValue("camera_inner_flip", Settings::values.camera_flip[InnerCamera]);
qt_config->setValue("camera_outer_left_name",
QString::fromStdString(Settings::values.camera_name[OuterLeftCamera]));
qt_config->setValue("camera_outer_left_config",
QString::fromStdString(Settings::values.camera_config[OuterLeftCamera]));
qt_config->setValue("camera_outer_left_flip", Settings::values.camera_flip[OuterLeftCamera]);
WriteSetting("camera_outer_right_name",
QString::fromStdString(Settings::values.camera_name[OuterRightCamera]), "blank");
WriteSetting("camera_outer_right_config",
QString::fromStdString(Settings::values.camera_config[OuterRightCamera]), "");
WriteSetting("camera_outer_right_flip", Settings::values.camera_flip[OuterRightCamera], 0);
WriteSetting("camera_inner_name",
QString::fromStdString(Settings::values.camera_name[InnerCamera]), "blank");
WriteSetting("camera_inner_config",
QString::fromStdString(Settings::values.camera_config[InnerCamera]), "");
WriteSetting("camera_inner_flip", Settings::values.camera_flip[InnerCamera], 0);
WriteSetting("camera_outer_left_name",
QString::fromStdString(Settings::values.camera_name[OuterLeftCamera]), "blank");
WriteSetting("camera_outer_left_config",
QString::fromStdString(Settings::values.camera_config[OuterLeftCamera]), "");
WriteSetting("camera_outer_left_flip", Settings::values.camera_flip[OuterLeftCamera], 0);
qt_config->endGroup();
qt_config->beginGroup("Data Storage");
qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd);
WriteSetting("use_virtual_sd", Settings::values.use_virtual_sd, true);
qt_config->endGroup();
qt_config->beginGroup("System");
qt_config->setValue("is_new_3ds", Settings::values.is_new_3ds);
qt_config->setValue("region_value", Settings::values.region_value);
WriteSetting("is_new_3ds", Settings::values.is_new_3ds, false);
WriteSetting("region_value", Settings::values.region_value, Settings::REGION_VALUE_AUTO_SELECT);
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");
qt_config->setValue("log_filter", QString::fromStdString(Settings::values.log_filter));
WriteSetting("log_filter", QString::fromStdString(Settings::values.log_filter), "*:Info");
qt_config->endGroup();
qt_config->beginGroup("Debugging");
qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub);
qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port);
WriteSetting("use_gdbstub", Settings::values.use_gdbstub, false);
WriteSetting("gdbstub_port", Settings::values.gdbstub_port, 24689);
qt_config->endGroup();
qt_config->beginGroup("WebService");
qt_config->setValue("enable_telemetry", Settings::values.enable_telemetry);
qt_config->setValue("telemetry_endpoint_url",
QString::fromStdString(Settings::values.telemetry_endpoint_url));
qt_config->setValue("verify_endpoint_url",
QString::fromStdString(Settings::values.verify_endpoint_url));
qt_config->setValue(
"announce_multiplayer_room_endpoint_url",
QString::fromStdString(Settings::values.announce_multiplayer_room_endpoint_url));
qt_config->setValue("citra_username", QString::fromStdString(Settings::values.citra_username));
qt_config->setValue("citra_token", QString::fromStdString(Settings::values.citra_token));
WriteSetting("enable_telemetry", Settings::values.enable_telemetry, true);
WriteSetting("telemetry_endpoint_url",
QString::fromStdString(Settings::values.telemetry_endpoint_url),
"https://services.citra-emu.org/api/telemetry");
WriteSetting("verify_endpoint_url",
QString::fromStdString(Settings::values.verify_endpoint_url),
"https://services.citra-emu.org/api/profile");
WriteSetting("announce_multiplayer_room_endpoint_url",
QString::fromStdString(Settings::values.announce_multiplayer_room_endpoint_url),
"https://services.citra-emu.org/"
"api/multiplayer/rooms");
WriteSetting("citra_username", QString::fromStdString(Settings::values.citra_username));
WriteSetting("citra_token", QString::fromStdString(Settings::values.citra_token));
qt_config->endGroup();
qt_config->beginGroup("UI");
qt_config->setValue("theme", UISettings::values.theme);
WriteSetting("theme", UISettings::values.theme, UISettings::themes[0].second);
qt_config->beginGroup("Updater");
qt_config->setValue("check_for_update_on_start", UISettings::values.check_for_update_on_start);
qt_config->setValue("update_on_close", UISettings::values.update_on_close);
WriteSetting("check_for_update_on_start", UISettings::values.check_for_update_on_start, true);
WriteSetting("update_on_close", UISettings::values.update_on_close, false);
qt_config->endGroup();
qt_config->beginGroup("UILayout");
qt_config->setValue("geometry", UISettings::values.geometry);
qt_config->setValue("state", UISettings::values.state);
qt_config->setValue("geometryRenderWindow", UISettings::values.renderwindow_geometry);
qt_config->setValue("gameListHeaderState", UISettings::values.gamelist_header_state);
qt_config->setValue("microProfileDialogGeometry", UISettings::values.microprofile_geometry);
qt_config->setValue("microProfileDialogVisible", UISettings::values.microprofile_visible);
WriteSetting("geometry", UISettings::values.geometry);
WriteSetting("state", UISettings::values.state);
WriteSetting("geometryRenderWindow", UISettings::values.renderwindow_geometry);
WriteSetting("gameListHeaderState", UISettings::values.gamelist_header_state);
WriteSetting("microProfileDialogGeometry", UISettings::values.microprofile_geometry);
WriteSetting("microProfileDialogVisible", UISettings::values.microprofile_visible, false);
qt_config->endGroup();
qt_config->beginGroup("Paths");
qt_config->setValue("romsPath", UISettings::values.roms_path);
qt_config->setValue("symbolsPath", UISettings::values.symbols_path);
WriteSetting("romsPath", UISettings::values.roms_path);
WriteSetting("symbolsPath", UISettings::values.symbols_path);
qt_config->beginWriteArray("gamedirs");
for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
qt_config->setArrayIndex(i);
const auto& game_dir = UISettings::values.game_dirs.at(i);
qt_config->setValue("path", game_dir.path);
qt_config->setValue("deep_scan", game_dir.deep_scan);
qt_config->setValue("expanded", game_dir.expanded);
WriteSetting("path", game_dir.path);
WriteSetting("deep_scan", game_dir.deep_scan, false);
WriteSetting("expanded", game_dir.expanded, true);
}
qt_config->endArray();
qt_config->setValue("recentFiles", UISettings::values.recent_files);
qt_config->setValue("language", UISettings::values.language);
WriteSetting("recentFiles", UISettings::values.recent_files);
WriteSetting("language", UISettings::values.language, "");
qt_config->endGroup();
qt_config->beginGroup("Shortcuts");
for (auto shortcut : UISettings::values.shortcuts) {
qt_config->setValue(shortcut.first + "/KeySeq", shortcut.second.first);
qt_config->setValue(shortcut.first + "/Context", shortcut.second.second);
WriteSetting(shortcut.first + "/KeySeq", shortcut.second.first);
WriteSetting(shortcut.first + "/Context", shortcut.second.second);
}
qt_config->endGroup();
qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
qt_config->setValue("fullscreen", UISettings::values.fullscreen);
qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
qt_config->setValue("showFilterBar", UISettings::values.show_filter_bar);
qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
qt_config->setValue("firstStart", UISettings::values.first_start);
qt_config->setValue("calloutFlags", UISettings::values.callout_flags);
qt_config->setValue("showConsole", UISettings::values.show_console);
WriteSetting("singleWindowMode", UISettings::values.single_window_mode, true);
WriteSetting("fullscreen", UISettings::values.fullscreen, false);
WriteSetting("displayTitleBars", UISettings::values.display_titlebar, true);
WriteSetting("showFilterBar", UISettings::values.show_filter_bar, true);
WriteSetting("showStatusBar", UISettings::values.show_status_bar, true);
WriteSetting("confirmClose", UISettings::values.confirm_before_closing, true);
WriteSetting("firstStart", UISettings::values.first_start, true);
WriteSetting("calloutFlags", UISettings::values.callout_flags, 0);
WriteSetting("showConsole", UISettings::values.show_console, false);
qt_config->beginGroup("Multiplayer");
qt_config->setValue("nickname", UISettings::values.nickname);
qt_config->setValue("ip", UISettings::values.ip);
qt_config->setValue("port", UISettings::values.port);
qt_config->setValue("room_nickname", UISettings::values.room_nickname);
qt_config->setValue("room_name", UISettings::values.room_name);
qt_config->setValue("room_port", UISettings::values.room_port);
qt_config->setValue("host_type", UISettings::values.host_type);
qt_config->setValue("max_player", UISettings::values.max_player);
qt_config->setValue("game_id", UISettings::values.game_id);
WriteSetting("nickname", UISettings::values.nickname, "");
WriteSetting("ip", UISettings::values.ip, "");
WriteSetting("port", UISettings::values.port, Network::DefaultRoomPort);
WriteSetting("room_nickname", UISettings::values.room_nickname, "");
WriteSetting("room_name", UISettings::values.room_name, "");
WriteSetting("room_port", UISettings::values.room_port, "24872");
WriteSetting("host_type", UISettings::values.host_type, 0);
WriteSetting("max_player", UISettings::values.max_player, 8);
WriteSetting("game_id", UISettings::values.game_id, 0);
qt_config->endGroup();
qt_config->endGroup();
}
QVariant Config::ReadSetting(const QString& name) {
return qt_config->value(name);
}
QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) {
QVariant result;
if (qt_config->value(name + "/default", false).toBool()) {
result = default_value;
} else {
result = qt_config->value(name, default_value);
}
return result;
}
void Config::WriteSetting(const QString& name, const QVariant& value) {
qt_config->setValue(name, value);
}
void Config::WriteSetting(const QString& name, const QVariant& value,
const QVariant& default_value) {
qt_config->setValue(name + "/default", value == default_value);
qt_config->setValue(name, value);
}
void Config::Reload() {
ReadValues();
// To apply default value changes
SaveValues();
Settings::Apply();
}

View file

@ -17,6 +17,10 @@ class Config {
void ReadValues();
void SaveValues();
QVariant ReadSetting(const QString& name);
QVariant ReadSetting(const QString& name, const QVariant& default_value);
void WriteSetting(const QString& name, const QVariant& value);
void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
public:
Config();