From 602f57da387da2bf702aa149124c14861b5d27d8 Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sat, 28 Jan 2017 13:58:51 -0800 Subject: [PATCH] VideoCore: Use union to index into Regs struct Also remove some unused members. --- src/video_core/command_processor.cpp | 12 ++++-- src/video_core/regs.h | 62 +++++++++------------------- 2 files changed, 28 insertions(+), 46 deletions(-) diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 91c0ca4e6..ea541200b 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -49,19 +49,23 @@ MICROPROFILE_DEFINE(GPU_Drawing, "GPU", "Drawing", MP_RGB(50, 50, 240)); static void WritePicaReg(u32 id, u32 value, u32 mask) { auto& regs = g_state.regs; - if (id >= regs.NumIds()) + if (id >= Regs::NUM_REGS) { + LOG_ERROR(HW_GPU, + "Commandlist tried to write to invalid register 0x%03X (value: %08X, mask: %X)", + id, value, mask); return; + } // TODO: Figure out how register masking acts on e.g. vs.uniform_setup.set_value - u32 old_value = regs[id]; + u32 old_value = regs.reg_array[id]; const u32 write_mask = expand_bits_to_bytes[mask]; - regs[id] = (old_value & ~write_mask) | (value & write_mask); + regs.reg_array[id] = (old_value & ~write_mask) | (value & write_mask); // Double check for is_pica_tracing to avoid call overhead if (DebugUtils::IsPicaTracing()) { - DebugUtils::OnPicaRegWrite({(u16)id, (u16)mask, regs[id]}); + DebugUtils::OnPicaRegWrite({(u16)id, (u16)mask, regs.reg_array[id]}); } if (g_debug_context) diff --git a/src/video_core/regs.h b/src/video_core/regs.h index f25edde27..e38ab4333 100644 --- a/src/video_core/regs.h +++ b/src/video_core/regs.h @@ -45,46 +45,31 @@ namespace Pica { #endif // _MSC_VER struct Regs { - INSERT_PADDING_WORDS(0x10); - u32 trigger_irq; - INSERT_PADDING_WORDS(0x2f); - RasterizerRegs rasterizer; - TexturingRegs texturing; - FramebufferRegs framebuffer; - LightingRegs lighting; - PipelineRegs pipeline; - ShaderRegs gs; - ShaderRegs vs; - INSERT_PADDING_WORDS(0x20); + static constexpr size_t NUM_REGS = 0x300; + + union { + struct { + INSERT_PADDING_WORDS(0x10); + u32 trigger_irq; + INSERT_PADDING_WORDS(0x2f); + RasterizerRegs rasterizer; + TexturingRegs texturing; + FramebufferRegs framebuffer; + LightingRegs lighting; + PipelineRegs pipeline; + ShaderRegs gs; + ShaderRegs vs; + INSERT_PADDING_WORDS(0x20); + }; + std::array reg_array; + }; // Map register indices to names readable by humans - // Used for debugging purposes, so performance is not an issue here static std::string GetCommandName(int index); - - static constexpr size_t NumIds() { - return sizeof(Regs) / sizeof(u32); - } - - const u32& operator[](int index) const { - const u32* content = reinterpret_cast(this); - return content[index]; - } - - u32& operator[](int index) { - u32* content = reinterpret_cast(this); - return content[index]; - } - -private: - /* - * Most physical addresses which Pica registers refer to are 8-byte aligned. - * This function should be used to get the address from a raw register value. - */ - static inline u32 DecodeAddressRegister(u32 register_value) { - return register_value * 8; - } }; +static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Regs struct has wrong size"); + // TODO: MSVC does not support using offsetof() on non-static data members even though this // is technically allowed since C++11. This macro should be enabled once MSVC adds // support for that. @@ -154,11 +139,4 @@ ASSERT_REG_POSITION(vs, 0x2b0); #undef ASSERT_REG_POSITION #endif // !defined(_MSC_VER) -// The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value -// anyway. -static_assert(sizeof(Regs) <= 0x300 * sizeof(u32), - "Register set structure larger than it should be"); -static_assert(sizeof(Regs) >= 0x300 * sizeof(u32), - "Register set structure smaller than it should be"); - } // namespace Pica