Merge branch 'master' into profiles
This commit is contained in:
commit
62b40e9155
18 changed files with 132 additions and 50 deletions
2
externals/fmt
vendored
2
externals/fmt
vendored
|
@ -1 +1 @@
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||||||
Subproject commit 3e75ad9822980e41bc591938f26548f24eb88907
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Subproject commit 9e554999ce02cf86fcdfe74fe740c4fe3f5a56d5
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@ -26,7 +26,7 @@ struct CubebSink::Impl {
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static void LogCallback(char const* fmt, ...);
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static void LogCallback(char const* fmt, ...);
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};
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};
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|
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CubebSink::CubebSink(std::string target_device_name) : impl(std::make_unique<Impl>()) {
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CubebSink::CubebSink(std::string_view target_device_name) : impl(std::make_unique<Impl>()) {
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if (cubeb_init(&impl->ctx, "Citra", nullptr) != CUBEB_OK) {
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if (cubeb_init(&impl->ctx, "Citra", nullptr) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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return;
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return;
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@ -12,7 +12,7 @@ namespace AudioCore {
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class CubebSink final : public Sink {
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class CubebSink final : public Sink {
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public:
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public:
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explicit CubebSink(std::string device_id);
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explicit CubebSink(std::string_view device_id);
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~CubebSink() override;
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~CubebSink() override;
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unsigned int GetNativeSampleRate() const override;
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unsigned int GetNativeSampleRate() const override;
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@ -15,8 +15,7 @@ DspInterface::DspInterface() = default;
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DspInterface::~DspInterface() = default;
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DspInterface::~DspInterface() = default;
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void DspInterface::SetSink(const std::string& sink_id, const std::string& audio_device) {
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void DspInterface::SetSink(const std::string& sink_id, const std::string& audio_device) {
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const SinkDetails& sink_details = GetSinkDetails(sink_id);
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sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
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sink = sink_details.factory(audio_device);
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sink->SetCallback(
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sink->SetCallback(
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[this](s16* buffer, std::size_t num_frames) { OutputCallback(buffer, num_frames); });
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[this](s16* buffer, std::size_t num_frames) { OutputCallback(buffer, num_frames); });
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time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate());
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time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate());
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@ -12,7 +12,7 @@ namespace AudioCore {
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class NullSink final : public Sink {
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class NullSink final : public Sink {
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public:
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public:
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NullSink(std::string) {}
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explicit NullSink(std::string_view) {}
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~NullSink() override = default;
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~NullSink() override = default;
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unsigned int GetNativeSampleRate() const override {
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unsigned int GetNativeSampleRate() const override {
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@ -17,34 +17,75 @@
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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namespace AudioCore {
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namespace AudioCore {
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namespace {
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struct SinkDetails {
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using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
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using ListDevicesFn = std::vector<std::string> (*)();
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// g_sink_details is ordered in terms of desirability, with the best choice at the top.
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/// Name for this sink.
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const std::vector<SinkDetails> g_sink_details = {
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const char* id;
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/// A method to call to construct an instance of this type of sink.
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FactoryFn factory;
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/// A method to call to list available devices.
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ListDevicesFn list_devices;
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};
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// sink_details is ordered in terms of desirability, with the best choice at the top.
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constexpr SinkDetails sink_details[] = {
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#ifdef HAVE_CUBEB
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#ifdef HAVE_CUBEB
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SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices},
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SinkDetails{"cubeb",
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[](std::string_view device_id) -> std::unique_ptr<Sink> {
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return std::make_unique<CubebSink>(device_id);
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},
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&ListCubebSinkDevices},
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#endif
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#endif
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#ifdef HAVE_SDL2
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#ifdef HAVE_SDL2
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SinkDetails{"sdl2", &std::make_unique<SDL2Sink, std::string>, &ListSDL2SinkDevices},
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SinkDetails{"sdl2",
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[](std::string_view device_id) -> std::unique_ptr<Sink> {
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return std::make_unique<SDL2Sink>(std::string(device_id));
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},
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&ListSDL2SinkDevices},
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#endif
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#endif
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SinkDetails{"null", &std::make_unique<NullSink, std::string>,
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SinkDetails{"null",
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[](std::string_view device_id) -> std::unique_ptr<Sink> {
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return std::make_unique<NullSink>(device_id);
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||||||
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},
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[] { return std::vector<std::string>{"null"}; }},
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[] { return std::vector<std::string>{"null"}; }},
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||||||
};
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};
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|
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const SinkDetails& GetSinkDetails(std::string_view sink_id) {
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const SinkDetails& GetSinkDetails(std::string_view sink_id) {
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auto iter =
|
auto iter =
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std::find_if(g_sink_details.begin(), g_sink_details.end(),
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std::find_if(std::begin(sink_details), std::end(sink_details),
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[sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
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[sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
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|
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if (sink_id == "auto" || iter == g_sink_details.end()) {
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if (sink_id == "auto" || iter == std::end(sink_details)) {
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if (sink_id != "auto") {
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if (sink_id != "auto") {
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LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id {}", sink_id);
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LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id {}", sink_id);
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}
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}
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// Auto-select.
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// Auto-select.
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// g_sink_details is ordered in terms of desirability, with the best choice at the front.
|
// sink_details is ordered in terms of desirability, with the best choice at the front.
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||||||
iter = g_sink_details.begin();
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iter = std::begin(sink_details);
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||||||
}
|
}
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||||||
|
|
||||||
return *iter;
|
return *iter;
|
||||||
}
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}
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||||||
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} // Anonymous namespace
|
||||||
|
|
||||||
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std::vector<const char*> GetSinkIDs() {
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std::vector<const char*> sink_ids(std::size(sink_details));
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||||||
|
|
||||||
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std::transform(std::begin(sink_details), std::end(sink_details), std::begin(sink_ids),
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||||||
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[](const auto& sink) { return sink.id; });
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||||||
|
|
||||||
|
return sink_ids;
|
||||||
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}
|
||||||
|
|
||||||
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std::vector<std::string> GetDeviceListForSink(std::string_view sink_id) {
|
||||||
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return GetSinkDetails(sink_id).list_devices();
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||||||
|
}
|
||||||
|
|
||||||
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std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id) {
|
||||||
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return GetSinkDetails(sink_id).factory(device_id);
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace AudioCore
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} // namespace AudioCore
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||||||
|
|
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@ -4,34 +4,21 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
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||||||
|
|
||||||
#include <functional>
|
|
||||||
#include <memory>
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <string_view>
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#include <string_view>
|
||||||
#include <utility>
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
namespace AudioCore {
|
namespace AudioCore {
|
||||||
|
|
||||||
class Sink;
|
class Sink;
|
||||||
|
|
||||||
struct SinkDetails {
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/// Retrieves the IDs for all available audio sinks.
|
||||||
using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>;
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std::vector<const char*> GetSinkIDs();
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||||||
using ListDevicesFn = std::function<std::vector<std::string>()>;
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|
||||||
|
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||||||
SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_)
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/// Gets the list of devices for a particular sink identified by the given ID.
|
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: id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {}
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std::vector<std::string> GetDeviceListForSink(std::string_view sink_id);
|
||||||
|
|
||||||
/// Name for this sink.
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/// Creates an audio sink identified by the given device ID.
|
||||||
const char* id;
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std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id);
|
||||||
/// A method to call to construct an instance of this type of sink.
|
|
||||||
FactoryFn factory;
|
|
||||||
/// A method to call to list available devices.
|
|
||||||
ListDevicesFn list_devices;
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|
||||||
};
|
|
||||||
|
|
||||||
extern const std::vector<SinkDetails> g_sink_details;
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|
||||||
|
|
||||||
const SinkDetails& GetSinkDetails(std::string_view sink_id);
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|
||||||
|
|
||||||
} // namespace AudioCore
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} // namespace AudioCore
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||||||
|
|
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@ -47,9 +47,9 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) {
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||||||
}
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}
|
||||||
|
|
||||||
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = {
|
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = {
|
||||||
SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
|
SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T, SDL_SCANCODE_G,
|
||||||
SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
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SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W, SDL_SCANCODE_M, SDL_SCANCODE_N,
|
||||||
SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
|
SDL_SCANCODE_O, SDL_SCANCODE_P, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
|
||||||
};
|
};
|
||||||
|
|
||||||
static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{
|
static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{
|
||||||
|
|
|
@ -38,6 +38,8 @@ button_l=
|
||||||
button_r=
|
button_r=
|
||||||
button_start=
|
button_start=
|
||||||
button_select=
|
button_select=
|
||||||
|
button_debug=
|
||||||
|
button_gpio14=
|
||||||
button_zl=
|
button_zl=
|
||||||
button_zr=
|
button_zr=
|
||||||
button_home=
|
button_home=
|
||||||
|
|
|
@ -28,8 +28,9 @@ Config::~Config() {
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
|
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
|
||||||
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H,
|
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G,
|
||||||
Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N, Qt::Key_1, Qt::Key_2, Qt::Key_B,
|
Qt::Key_F, Qt::Key_H, Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N,
|
||||||
|
Qt::Key_O, Qt::Key_P, Qt::Key_1, Qt::Key_2, Qt::Key_B,
|
||||||
};
|
};
|
||||||
|
|
||||||
const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
|
const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
|
||||||
|
|
|
@ -15,8 +15,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
|
||||||
|
|
||||||
ui->output_sink_combo_box->clear();
|
ui->output_sink_combo_box->clear();
|
||||||
ui->output_sink_combo_box->addItem("auto");
|
ui->output_sink_combo_box->addItem("auto");
|
||||||
for (const auto& sink_detail : AudioCore::g_sink_details) {
|
for (const char* id : AudioCore::GetSinkIDs()) {
|
||||||
ui->output_sink_combo_box->addItem(sink_detail.id);
|
ui->output_sink_combo_box->addItem(id);
|
||||||
}
|
}
|
||||||
|
|
||||||
connect(ui->volume_slider, &QSlider::valueChanged, this,
|
connect(ui->volume_slider, &QSlider::valueChanged, this,
|
||||||
|
@ -92,8 +92,7 @@ void ConfigureAudio::updateAudioDevices(int sink_index) {
|
||||||
ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
|
ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
|
||||||
|
|
||||||
const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
|
const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
|
||||||
const std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
|
for (const auto& device : AudioCore::GetDeviceListForSink(sink_id)) {
|
||||||
for (const auto& device : device_list) {
|
|
||||||
ui->audio_device_combo_box->addItem(QString::fromStdString(device));
|
ui->audio_device_combo_box->addItem(QString::fromStdString(device));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -106,9 +106,11 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
||||||
ui->profile->setCurrentIndex(Settings::values.current_input_profile_index);
|
ui->profile->setCurrentIndex(Settings::values.current_input_profile_index);
|
||||||
|
|
||||||
button_map = {
|
button_map = {
|
||||||
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp,
|
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
|
||||||
ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL, ui->buttonR,
|
ui->buttonDpadUp, ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight,
|
||||||
ui->buttonStart, ui->buttonSelect, ui->buttonZL, ui->buttonZR, ui->buttonHome,
|
ui->buttonL, ui->buttonR, ui->buttonStart, ui->buttonSelect,
|
||||||
|
ui->buttonDebug, ui->buttonGpio14, ui->buttonZL, ui->buttonZR,
|
||||||
|
ui->buttonHome,
|
||||||
};
|
};
|
||||||
|
|
||||||
analog_map_buttons = {{
|
analog_map_buttons = {{
|
||||||
|
@ -317,6 +319,7 @@ void ConfigureInput::ClearAll() {
|
||||||
|
|
||||||
void ConfigureInput::updateButtonLabels() {
|
void ConfigureInput::updateButtonLabels() {
|
||||||
for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
|
for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
|
||||||
|
if (button_map[button])
|
||||||
button_map[button]->setText(ButtonToText(buttons_param[button]));
|
button_map[button]->setText(ButtonToText(buttons_param[button]));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -7,7 +7,7 @@
|
||||||
<x>0</x>
|
<x>0</x>
|
||||||
<y>0</y>
|
<y>0</y>
|
||||||
<width>374</width>
|
<width>374</width>
|
||||||
<height>535</height>
|
<height>595</height>
|
||||||
</rect>
|
</rect>
|
||||||
</property>
|
</property>
|
||||||
<property name="windowTitle">
|
<property name="windowTitle">
|
||||||
|
@ -597,6 +597,42 @@
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</item>
|
</item>
|
||||||
|
<item row="2" column="1">
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_33">
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="label_41">
|
||||||
|
<property name="text">
|
||||||
|
<string>GPIO14:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="buttonGpio14">
|
||||||
|
<property name="text">
|
||||||
|
<string/>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
<item row="2" column="0">
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_32">
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="label_40">
|
||||||
|
<property name="text">
|
||||||
|
<string>Debug:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="buttonDebug">
|
||||||
|
<property name="text">
|
||||||
|
<string/>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
|
|
@ -91,6 +91,8 @@ void Module::UpdatePadCallback(u64 userdata, s64 cycles_late) {
|
||||||
state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
|
state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||||
state.start.Assign(buttons[Start - BUTTON_HID_BEGIN]->GetStatus());
|
state.start.Assign(buttons[Start - BUTTON_HID_BEGIN]->GetStatus());
|
||||||
state.select.Assign(buttons[Select - BUTTON_HID_BEGIN]->GetStatus());
|
state.select.Assign(buttons[Select - BUTTON_HID_BEGIN]->GetStatus());
|
||||||
|
state.debug.Assign(buttons[Debug - BUTTON_HID_BEGIN]->GetStatus());
|
||||||
|
state.gpio14.Assign(buttons[Gpio14 - BUTTON_HID_BEGIN]->GetStatus());
|
||||||
|
|
||||||
// Get current circle pad position and update circle pad direction
|
// Get current circle pad position and update circle pad direction
|
||||||
float circle_pad_x_f, circle_pad_y_f;
|
float circle_pad_x_f, circle_pad_y_f;
|
||||||
|
|
|
@ -52,6 +52,8 @@ struct PadState {
|
||||||
BitField<9, 1, u32> l;
|
BitField<9, 1, u32> l;
|
||||||
BitField<10, 1, u32> x;
|
BitField<10, 1, u32> x;
|
||||||
BitField<11, 1, u32> y;
|
BitField<11, 1, u32> y;
|
||||||
|
BitField<12, 1, u32> debug;
|
||||||
|
BitField<13, 1, u32> gpio14;
|
||||||
|
|
||||||
BitField<28, 1, u32> circle_right;
|
BitField<28, 1, u32> circle_right;
|
||||||
BitField<29, 1, u32> circle_left;
|
BitField<29, 1, u32> circle_left;
|
||||||
|
|
|
@ -57,7 +57,9 @@ struct ControllerState {
|
||||||
BitField<9, 1, u16_le> l;
|
BitField<9, 1, u16_le> l;
|
||||||
BitField<10, 1, u16_le> x;
|
BitField<10, 1, u16_le> x;
|
||||||
BitField<11, 1, u16_le> y;
|
BitField<11, 1, u16_le> y;
|
||||||
// Bits 12-15 are currently unused
|
BitField<12, 1, u16_le> debug;
|
||||||
|
BitField<13, 1, u16_le> gpio14;
|
||||||
|
// Bits 14-15 are currently unused
|
||||||
};
|
};
|
||||||
s16_le circle_pad_x;
|
s16_le circle_pad_x;
|
||||||
s16_le circle_pad_y;
|
s16_le circle_pad_y;
|
||||||
|
@ -161,6 +163,8 @@ void Movie::Play(Service::HID::PadState& pad_state, s16& circle_pad_x, s16& circ
|
||||||
pad_state.l.Assign(s.pad_and_circle.l);
|
pad_state.l.Assign(s.pad_and_circle.l);
|
||||||
pad_state.x.Assign(s.pad_and_circle.x);
|
pad_state.x.Assign(s.pad_and_circle.x);
|
||||||
pad_state.y.Assign(s.pad_and_circle.y);
|
pad_state.y.Assign(s.pad_and_circle.y);
|
||||||
|
pad_state.debug.Assign(s.pad_and_circle.debug);
|
||||||
|
pad_state.gpio14.Assign(s.pad_and_circle.gpio14);
|
||||||
|
|
||||||
circle_pad_x = s.pad_and_circle.circle_pad_x;
|
circle_pad_x = s.pad_and_circle.circle_pad_x;
|
||||||
circle_pad_y = s.pad_and_circle.circle_pad_y;
|
circle_pad_y = s.pad_and_circle.circle_pad_y;
|
||||||
|
@ -281,6 +285,8 @@ void Movie::Record(const Service::HID::PadState& pad_state, const s16& circle_pa
|
||||||
s.pad_and_circle.l.Assign(static_cast<u16>(pad_state.l));
|
s.pad_and_circle.l.Assign(static_cast<u16>(pad_state.l));
|
||||||
s.pad_and_circle.x.Assign(static_cast<u16>(pad_state.x));
|
s.pad_and_circle.x.Assign(static_cast<u16>(pad_state.x));
|
||||||
s.pad_and_circle.y.Assign(static_cast<u16>(pad_state.y));
|
s.pad_and_circle.y.Assign(static_cast<u16>(pad_state.y));
|
||||||
|
s.pad_and_circle.debug.Assign(static_cast<u16>(pad_state.debug));
|
||||||
|
s.pad_and_circle.gpio14.Assign(static_cast<u16>(pad_state.gpio14));
|
||||||
|
|
||||||
s.pad_and_circle.circle_pad_x = circle_pad_x;
|
s.pad_and_circle.circle_pad_x = circle_pad_x;
|
||||||
s.pad_and_circle.circle_pad_y = circle_pad_y;
|
s.pad_and_circle.circle_pad_y = circle_pad_y;
|
||||||
|
|
|
@ -39,6 +39,8 @@ enum Values {
|
||||||
R,
|
R,
|
||||||
Start,
|
Start,
|
||||||
Select,
|
Select,
|
||||||
|
Debug,
|
||||||
|
Gpio14,
|
||||||
|
|
||||||
ZL,
|
ZL,
|
||||||
ZR,
|
ZR,
|
||||||
|
@ -73,6 +75,8 @@ static const std::array<const char*, NumButtons> mapping = {{
|
||||||
"button_r",
|
"button_r",
|
||||||
"button_start",
|
"button_start",
|
||||||
"button_select",
|
"button_select",
|
||||||
|
"button_debug",
|
||||||
|
"button_gpio14",
|
||||||
"button_zl",
|
"button_zl",
|
||||||
"button_zr",
|
"button_zr",
|
||||||
"button_home",
|
"button_home",
|
||||||
|
|
|
@ -13,4 +13,4 @@ add_library(network STATIC
|
||||||
|
|
||||||
create_target_directory_groups(network)
|
create_target_directory_groups(network)
|
||||||
|
|
||||||
target_link_libraries(network PRIVATE common cpp-jwt enet)
|
target_link_libraries(network PRIVATE common enet)
|
||||||
|
|
Loading…
Reference in a new issue