Render-to-texture flush, interval math fix

This commit is contained in:
tfarley 2015-05-29 21:54:53 -04:00
parent 5025b35563
commit 66b0d799ee
2 changed files with 14 additions and 2 deletions

View file

@ -12,7 +12,7 @@ namespace MathUtil
{
inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start1, unsigned length1) {
return (std::max(start0, start1) <= std::min(start0 + length0, start1 + length1));
return (std::max(start0, start1) < std::min(start0 + length0, start1 + length1));
}
template<typename T>

View file

@ -217,7 +217,19 @@ void RasterizerOpenGL::DrawTriangles() {
vertex_batch.clear();
// TODO: Flush the resource cache at the current depth and color framebuffer addresses for render-to-texture
// Flush the resource cache at the current depth and color framebuffer addresses for render-to-texture
const auto& regs = Pica::g_state.regs;
PAddr cur_fb_color_addr = regs.framebuffer.GetColorBufferPhysicalAddress();
u32 cur_fb_color_size = Pica::Regs::BytesPerColorPixel(regs.framebuffer.color_format)
* regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight();
PAddr cur_fb_depth_addr = regs.framebuffer.GetDepthBufferPhysicalAddress();
u32 cur_fb_depth_size = Pica::Regs::BytesPerDepthPixel(regs.framebuffer.depth_format)
* regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight();
res_cache.NotifyFlush(cur_fb_color_addr, cur_fb_color_size);
res_cache.NotifyFlush(cur_fb_depth_addr, cur_fb_depth_size);
}
void RasterizerOpenGL::CommitFramebuffer() {