cfg: refer to ConsoleModelBlockID by name
This commit is contained in:
parent
040006fa6b
commit
6752576de9
1 changed files with 4 additions and 2 deletions
|
@ -227,7 +227,8 @@ void GetSystemModel(Service::Interface* self) {
|
|||
|
||||
// TODO(Subv): Find out the correct error codes
|
||||
cmd_buff[1] =
|
||||
Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8, reinterpret_cast<u8*>(&data)).raw;
|
||||
Service::CFG::GetConfigInfoBlock(ConsoleModelBlockID, 4, 0x8, reinterpret_cast<u8*>(&data))
|
||||
.raw;
|
||||
cmd_buff[2] = data & 0xFF;
|
||||
}
|
||||
|
||||
|
@ -237,7 +238,8 @@ void GetModelNintendo2DS(Service::Interface* self) {
|
|||
|
||||
// TODO(Subv): Find out the correct error codes
|
||||
cmd_buff[1] =
|
||||
Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8, reinterpret_cast<u8*>(&data)).raw;
|
||||
Service::CFG::GetConfigInfoBlock(ConsoleModelBlockID, 4, 0x8, reinterpret_cast<u8*>(&data))
|
||||
.raw;
|
||||
|
||||
u8 model = data & 0xFF;
|
||||
if (model == Service::CFG::NINTENDO_2DS)
|
||||
|
|
Loading…
Reference in a new issue