diff --git a/CMakeLists.txt b/CMakeLists.txt index d6a4a915a..5b591e963 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -148,11 +148,13 @@ if (ENABLE_SDL2) download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX) endif() - set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers") - set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library") + set(SDL2_INCLUDE_DIRS "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers") + set(SDL2_LIBRARY_DIRS "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2 library") + set(SDL2_LIBRARIES SDL2.lib) set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll") else() - find_package(SDL2 REQUIRED) + find_package(PkgConfig REQUIRED) + pkg_check_modules(SDL2 REQUIRED sdl2) endif() endif() diff --git a/externals/cmake-modules/FindSDL2.cmake b/externals/cmake-modules/FindSDL2.cmake deleted file mode 100644 index 0af86840a..000000000 --- a/externals/cmake-modules/FindSDL2.cmake +++ /dev/null @@ -1,224 +0,0 @@ - -# This module defines -# SDL2_LIBRARY, the name of the library to link against -# SDL2_FOUND, if false, do not try to link to SDL2 -# SDL2_INCLUDE_DIR, where to find SDL.h -# -# This module responds to the the flag: -# SDL2_BUILDING_LIBRARY -# If this is defined, then no SDL2main will be linked in because -# only applications need main(). -# Otherwise, it is assumed you are building an application and this -# module will attempt to locate and set the the proper link flags -# as part of the returned SDL2_LIBRARY variable. -# -# Don't forget to include SDLmain.h and SDLmain.m your project for the -# OS X framework based version. (Other versions link to -lSDL2main which -# this module will try to find on your behalf.) Also for OS X, this -# module will automatically add the -framework Cocoa on your behalf. -# -# -# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration -# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library -# (SDL2.dll, libsdl2.so, SDL2.framework, etc). -# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again. -# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value -# as appropriate. These values are used to generate the final SDL2_LIBRARY -# variable, but when these values are unset, SDL2_LIBRARY does not get created. -# -# -# $SDL2DIR is an environment variable that would -# correspond to the ./configure --prefix=$SDL2DIR -# used in building SDL2. -# l.e.galup 9-20-02 -# -# Modified by Eric Wing. -# Added code to assist with automated building by using environmental variables -# and providing a more controlled/consistent search behavior. -# Added new modifications to recognize OS X frameworks and -# additional Unix paths (FreeBSD, etc). -# Also corrected the header search path to follow "proper" SDL guidelines. -# Added a search for SDL2main which is needed by some platforms. -# Added a search for threads which is needed by some platforms. -# Added needed compile switches for MinGW. -# -# On OSX, this will prefer the Framework version (if found) over others. -# People will have to manually change the cache values of -# SDL2_LIBRARY to override this selection or set the CMake environment -# CMAKE_INCLUDE_PATH to modify the search paths. -# -# Note that the header path has changed from SDL2/SDL.h to just SDL.h -# This needed to change because "proper" SDL convention -# is #include "SDL.h", not . This is done for portability -# reasons because not all systems place things in SDL2/ (see FreeBSD). - -#============================================================================= -# Copyright 2003-2009 Kitware, Inc. -# -# Distributed under the OSI-approved BSD License (the "License"). -# -# This software is distributed WITHOUT ANY WARRANTY; without even the -# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -# See the License for more information. -#============================================================================= -# CMake - Cross Platform Makefile Generator -# Copyright 2000-2016 Kitware, Inc. -# Copyright 2000-2011 Insight Software Consortium -# All rights reserved. -# -# Redistribution and use in source and binary forms, with or without -# modification, are permitted provided that the following conditions -# are met: -# -# * Redistributions of source code must retain the above copyright -# notice, this list of conditions and the following disclaimer. -# -# * Redistributions in binary form must reproduce the above copyright -# notice, this list of conditions and the following disclaimer in the -# documentation and/or other materials provided with the distribution. -# -# * Neither the names of Kitware, Inc., the Insight Software Consortium, -# nor the names of their contributors may be used to endorse or promote -# products derived from this software without specific prior written -# permission. -# -# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -# -# ------------------------------------------------------------------------------ -# -# The above copyright and license notice applies to distributions of -# CMake in source and binary form. Some source files contain additional -# notices of original copyright by their contributors; see each source -# for details. Third-party software packages supplied with CMake under -# compatible licenses provide their own copyright notices documented in -# corresponding subdirectories. -# -# ------------------------------------------------------------------------------ -# -# CMake was initially developed by Kitware with the following sponsorship: -# -# * National Library of Medicine at the National Institutes of Health -# as part of the Insight Segmentation and Registration Toolkit (ITK). -# -# * US National Labs (Los Alamos, Livermore, Sandia) ASC Parallel -# Visualization Initiative. -# -# * National Alliance for Medical Image Computing (NAMIC) is funded by the -# National Institutes of Health through the NIH Roadmap for Medical Research, -# Grant U54 EB005149. -# -# * Kitware, Inc. -# - -message("") - -SET(SDL2_SEARCH_PATHS - ~/Library/Frameworks - /Library/Frameworks - /usr/local - /usr - /sw # Fink - /opt/local # DarwinPorts - /opt/csw # Blastwave - /opt - ${SDL2_PATH} -) - -FIND_LIBRARY(SDL2_LIBRARY_TEMP - NAMES SDL2 - HINTS - $ENV{SDL2DIR} - PATH_SUFFIXES lib64 lib - PATHS ${SDL2_SEARCH_PATHS} -) - -IF(SDL2_LIBRARY_TEMP) - FIND_PATH(SDL2_INCLUDE_DIR SDL.h - HINTS - $ENV{SDL2DIR} - PATH_SUFFIXES include/SDL2 include - PATHS ${SDL2_SEARCH_PATHS} - ) - - IF(NOT SDL2_BUILDING_LIBRARY) - IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework") - # Non-OS X framework versions expect you to also dynamically link to - # SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms - # seem to provide SDL2main for compatibility even though they don't - # necessarily need it. - FIND_LIBRARY(SDL2MAIN_LIBRARY - NAMES SDL2main - HINTS - $ENV{SDL2DIR} - PATH_SUFFIXES lib64 lib - PATHS ${SDL2_SEARCH_PATHS} - ) - ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework") - ENDIF(NOT SDL2_BUILDING_LIBRARY) - - # SDL2 may require threads on your system. - # The Apple build may not need an explicit flag because one of the - # frameworks may already provide it. - # But for non-OSX systems, I will use the CMake Threads package. - IF(NOT APPLE) - FIND_PACKAGE(Threads) - ENDIF(NOT APPLE) - - # MinGW needs an additional library, mwindows - # It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows - # (Actually on second look, I think it only needs one of the m* libraries.) - IF(MINGW) - SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW") - ENDIF(MINGW) - - # For SDL2main - IF(NOT SDL2_BUILDING_LIBRARY) - IF(SDL2MAIN_LIBRARY) - SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP}) - ENDIF(SDL2MAIN_LIBRARY) - ENDIF(NOT SDL2_BUILDING_LIBRARY) - - # For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa. - # CMake doesn't display the -framework Cocoa string in the UI even - # though it actually is there if I modify a pre-used variable. - # I think it has something to do with the CACHE STRING. - # So I use a temporary variable until the end so I can set the - # "real" variable in one-shot. - IF(APPLE) - SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa") - ENDIF(APPLE) - - # For threads, as mentioned Apple doesn't need this. - # In fact, there seems to be a problem if I used the Threads package - # and try using this line, so I'm just skipping it entirely for OS X. - IF(NOT APPLE) - SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT}) - ENDIF(NOT APPLE) - - # For MinGW library - IF(MINGW) - SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP}) - ENDIF(MINGW) - - # Set the final string here so the GUI reflects the final state. - SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found") - - # Unset the temp variable to INTERNAL so it is not seen in the CMake GUI - UNSET(SDL2_LIBRARY_TEMP) -ENDIF(SDL2_LIBRARY_TEMP) - -message("") - -INCLUDE(FindPackageHandleStandardArgs) - -FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR) diff --git a/src/citra/CMakeLists.txt b/src/citra/CMakeLists.txt index fa615deb9..99c1cea93 100644 --- a/src/citra/CMakeLists.txt +++ b/src/citra/CMakeLists.txt @@ -13,11 +13,18 @@ set(HEADERS create_directory_groups(${SRCS} ${HEADERS}) -include_directories(${SDL2_INCLUDE_DIR}) +include_directories(${SDL2_INCLUDE_DIRS}) +link_directories(${SDL2_LIBRARY_DIRS}) add_executable(citra ${SRCS} ${HEADERS}) target_link_libraries(citra core video_core audio_core common) -target_link_libraries(citra ${SDL2_LIBRARY} ${OPENGL_gl_LIBRARY} inih glad) +target_link_libraries(citra ${OPENGL_gl_LIBRARY} inih glad) +if (NOT APPLE) + target_link_libraries(citra ${SDL2_LIBRARIES}) +else() + target_link_libraries(citra ${SDL2_STATIC_LIBRARY_DIRS}/libSDL2.a) + target_link_libraries(citra ${SDL2_STATIC_LDFLAGS_OTHER}) +endif() if (MSVC) target_link_libraries(citra getopt) endif()