Settings: Change slots name
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3 changed files with 10 additions and 10 deletions
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@ -2,7 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/log.h"
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#include "common/logging/log.h"
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#include <QKeySequence>
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#include <QSettings>
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@ -36,10 +36,10 @@ GInputsDialog::GInputsDialog(QWidget* parent) : QDialog(parent) {
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// set up event handlers for the buttons
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QPushButton* defaultButton = this->ui.buttonBox->button(QDialogButtonBox::RestoreDefaults);
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connect(defaultButton, SIGNAL(clicked()), this, SLOT(OnDefaultClicked()));
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connect(defaultButton, SIGNAL(clicked()), this, SLOT(RestoreDefaultSettings()));
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QPushButton* okButton = this->ui.buttonBox->button(QDialogButtonBox::Ok);
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connect(okButton, SIGNAL(clicked()), this, SLOT(OnOkClicked()));
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connect(okButton, SIGNAL(clicked()), this, SLOT(SaveSettings()));
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// create a copy of the current settings
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this->temp_settings = Settings::Values(Settings::values);
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@ -84,7 +84,7 @@ QString GInputsDialog::getKeyName(int key_code) {
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return QKeySequence(key_code).toString();
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}
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void GInputsDialog::OnDefaultClicked() {
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void GInputsDialog::RestoreDefaultSettings() {
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// load the default button settings into temp_settings
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this->temp_settings.pad_a_key = Qt::Key_A;
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this->temp_settings.pad_b_key = Qt::Key_S;
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@ -108,7 +108,7 @@ void GInputsDialog::OnDefaultClicked() {
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this->displayButtonSettings(GInputsDialog::temp_settings);
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}
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void GInputsDialog::OnOkClicked() {
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void GInputsDialog::SaveSettings() {
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Config config;
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// load the temporary settings into our real settings
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@ -29,6 +29,6 @@ private:
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void displayButtonSettings(const Settings::Values& values);
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private slots:
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void OnDefaultClicked();
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void OnOkClicked();
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void SaveSettings();
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void RestoreDefaultSettings();
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};
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