Struct vs class declaration and unused variable

This commit is contained in:
vitor-k 2019-09-02 22:45:38 -03:00
parent 285b2b3207
commit 6e3652d15b
2 changed files with 3 additions and 2 deletions

View file

@ -185,7 +185,8 @@ static_assert(sizeof(CommandBuffer) == 0x200, "CommandBuffer struct has incorrec
class GSP_GPU; class GSP_GPU;
struct SessionData : public Kernel::SessionRequestHandler::SessionDataBase { class SessionData : public Kernel::SessionRequestHandler::SessionDataBase {
public:
SessionData(); SessionData();
SessionData(GSP_GPU* gsp); SessionData(GSP_GPU* gsp);
~SessionData(); ~SessionData();

View file

@ -188,7 +188,7 @@ static GameCoin ReadGameCoinData() {
LOG_ERROR(Service_PTM, "Could not open the game coin data file!"); LOG_ERROR(Service_PTM, "Could not open the game coin data file!");
return default_game_coin; return default_game_coin;
} }
u16 result;
auto gamecoin = std::move(gamecoin_result).Unwrap(); auto gamecoin = std::move(gamecoin_result).Unwrap();
GameCoin gamecoin_data; GameCoin gamecoin_data;
gamecoin->Read(0, sizeof(GameCoin), reinterpret_cast<u8*>(&gamecoin_data)); gamecoin->Read(0, sizeof(GameCoin), reinterpret_cast<u8*>(&gamecoin_data));