Service/FRD: convert to ServiceFramework

This commit is contained in:
wwylele 2018-03-04 02:18:58 +02:00
parent 5178e5bce1
commit 6ebd3f396f
7 changed files with 313 additions and 267 deletions

View file

@ -2,173 +2,160 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <vector>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/hle/ipc.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/result.h"
#include "core/hle/service/frd/frd.h"
#include "core/hle/service/frd/frd_a.h"
#include "core/hle/service/frd/frd_u.h"
#include "core/hle/service/service.h"
#include "core/memory.h"
namespace Service {
namespace FRD {
static FriendKey my_friend_key = {0, 0, 0ull};
static MyPresence my_presence = {};
Module::Interface::Interface(std::shared_ptr<Module> frd, const char* name, u32 max_session)
: ServiceFramework(name, max_session), frd(std::move(frd)) {}
void GetMyPresence(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
Module::Interface::~Interface() = default;
u32 shifted_out_size = cmd_buff[64];
u32 my_presence_addr = cmd_buff[65];
void Module::Interface::GetMyPresence(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x08, 0, 0);
ASSERT(shifted_out_size == ((sizeof(MyPresence) << 14) | 2));
std::vector<u8> buffer(sizeof(MyPresence));
std::memcpy(buffer.data(), &frd->my_presence, buffer.size());
Memory::WriteBlock(my_presence_addr, &my_presence, sizeof(MyPresence));
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
rb.Push(RESULT_SUCCESS);
rb.PushStaticBuffer(buffer, 0);
LOG_WARNING(Service_FRD, "(STUBBED) called");
}
void GetFriendKeyList(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
void Module::Interface::GetFriendKeyList(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x11, 2, 0);
u32 unknown = rp.Pop<u32>();
u32 frd_count = rp.Pop<u32>();
u32 unknown = cmd_buff[1];
u32 frd_count = cmd_buff[2];
u32 frd_key_addr = cmd_buff[65];
std::vector<u8> buffer(sizeof(FriendKey) * frd_count, 0);
FriendKey zero_key = {};
for (u32 i = 0; i < frd_count; ++i) {
Memory::WriteBlock(frd_key_addr + i * sizeof(FriendKey), &zero_key, sizeof(FriendKey));
}
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // 0 friends
rb.PushStaticBuffer(buffer, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
cmd_buff[2] = 0; // 0 friends
LOG_WARNING(Service_FRD, "(STUBBED) called, unknown=%d, frd_count=%d, frd_key_addr=0x%08X",
unknown, frd_count, frd_key_addr);
LOG_WARNING(Service_FRD, "(STUBBED) called, unknown=%u, frd_count=%u", unknown, frd_count);
}
void GetFriendProfile(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
void Module::Interface::GetFriendProfile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x15, 1, 2);
u32 count = rp.Pop<u32>();
std::vector<u8> frd_keys = rp.PopStaticBuffer();
ASSERT(frd_keys.size() == count * sizeof(FriendKey));
u32 count = cmd_buff[1];
u32 frd_key_addr = cmd_buff[3];
u32 profiles_addr = cmd_buff[65];
std::vector<u8> buffer(sizeof(Profile) * count, 0);
Profile zero_profile = {};
for (u32 i = 0; i < count; ++i) {
Memory::WriteBlock(profiles_addr + i * sizeof(Profile), &zero_profile, sizeof(Profile));
}
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
rb.Push(RESULT_SUCCESS);
rb.PushStaticBuffer(buffer, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_FRD,
"(STUBBED) called, count=%d, frd_key_addr=0x%08X, profiles_addr=0x%08X", count,
frd_key_addr, profiles_addr);
LOG_WARNING(Service_FRD, "(STUBBED) called, count=%u", count);
}
void GetFriendAttributeFlags(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
void Module::Interface::GetFriendAttributeFlags(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x17, 1, 2);
u32 count = rp.Pop<u32>();
std::vector<u8> frd_keys = rp.PopStaticBuffer();
ASSERT(frd_keys.size() == count * sizeof(FriendKey));
u32 count = cmd_buff[1];
u32 frd_key_addr = cmd_buff[3];
u32 attr_flags_addr = cmd_buff[65];
// TODO:(mailwl) figure out AttributeFlag size and zero all buffer. Assume 1 byte
std::vector<u8> buffer(1 * count, 0);
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
rb.Push(RESULT_SUCCESS);
rb.PushStaticBuffer(buffer, 0);
for (u32 i = 0; i < count; ++i) {
// TODO:(mailwl) figure out AttributeFlag size and zero all buffer. Assume 1 byte
Memory::Write8(attr_flags_addr + i, 0);
}
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_FRD,
"(STUBBED) called, count=%d, frd_key_addr=0x%08X, attr_flags_addr=0x%08X", count,
frd_key_addr, attr_flags_addr);
LOG_WARNING(Service_FRD, "(STUBBED) called, count=%u", count);
}
void GetMyFriendKey(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
void Module::Interface::GetMyFriendKey(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x5, 0, 0);
IPC::RequestBuilder rb = rp.MakeBuilder(5, 0);
rb.Push(RESULT_SUCCESS);
rb.PushRaw(frd->my_friend_key);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
std::memcpy(&cmd_buff[2], &my_friend_key, sizeof(FriendKey));
LOG_WARNING(Service_FRD, "(STUBBED) called");
}
void GetMyScreenName(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
void Module::Interface::GetMyScreenName(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x9, 0, 0);
IPC::RequestBuilder rb = rp.MakeBuilder(7, 0);
struct ScreenName {
std::array<char16_t, 12> name;
};
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
// TODO: (mailwl) get the name from config
Common::UTF8ToUTF16("Citra").copy(reinterpret_cast<char16_t*>(&cmd_buff[2]), 11);
ScreenName screen_name{u"Citra"};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(screen_name);
LOG_WARNING(Service_FRD, "(STUBBED) called");
}
void UnscrambleLocalFriendCode(Service::Interface* self) {
void Module::Interface::UnscrambleLocalFriendCode(Kernel::HLERequestContext& ctx) {
const size_t scrambled_friend_code_size = 12;
const size_t friend_code_size = 8;
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1C, 1, 2);
IPC::RequestParser rp(ctx, 0x1C, 1, 2);
const u32 friend_code_count = rp.Pop<u32>();
size_t in_buffer_size;
const VAddr scrambled_friend_codes = rp.PopStaticBuffer(&in_buffer_size);
ASSERT_MSG(in_buffer_size == (friend_code_count * scrambled_friend_code_size),
std::vector<u8> scrambled_friend_codes = rp.PopStaticBuffer();
ASSERT_MSG(scrambled_friend_codes.size() == (friend_code_count * scrambled_friend_code_size),
"Wrong input buffer size");
size_t out_buffer_size;
VAddr unscrambled_friend_codes = rp.PeekStaticBuffer(0, &out_buffer_size);
ASSERT_MSG(out_buffer_size == (friend_code_count * friend_code_size),
"Wrong output buffer size");
for (u32 current = 0; current < friend_code_count; ++current) {
// TODO(B3N30): Unscramble the codes and compare them against the friend list
// Only write 0 if the code isn't in friend list, otherwise write the
// unscrambled one
//
// Code for unscrambling (should be compared to HW):
// std::array<u16, 6> scambled_friend_code;
// Memory::ReadBlock(scrambled_friend_codes+(current*scrambled_friend_code_size),
// scambled_friend_code.data(), scrambled_friend_code_size); std::array<u16, 4>
// unscrambled_friend_code; unscrambled_friend_code[0] = scambled_friend_code[0] ^
// scambled_friend_code[5]; unscrambled_friend_code[1] = scambled_friend_code[1] ^
// scambled_friend_code[5]; unscrambled_friend_code[2] = scambled_friend_code[2] ^
// scambled_friend_code[5]; unscrambled_friend_code[3] = scambled_friend_code[3] ^
// scambled_friend_code[5];
u64 result = 0ull;
Memory::WriteBlock(unscrambled_friend_codes + (current * sizeof(result)), &result,
sizeof(result));
}
std::vector<u8> unscrambled_friend_codes(friend_code_count * friend_code_size, 0);
// TODO(B3N30): Unscramble the codes and compare them against the friend list
// Only write 0 if the code isn't in friend list, otherwise write the
// unscrambled one
//
// Code for unscrambling (should be compared to HW):
// std::array<u16, 6> scambled_friend_code;
// Memory::ReadBlock(scrambled_friend_codes+(current*scrambled_friend_code_size),
// scambled_friend_code.data(), scrambled_friend_code_size); std::array<u16, 4>
// unscrambled_friend_code; unscrambled_friend_code[0] = scambled_friend_code[0] ^
// scambled_friend_code[5]; unscrambled_friend_code[1] = scambled_friend_code[1] ^
// scambled_friend_code[5]; unscrambled_friend_code[2] = scambled_friend_code[2] ^
// scambled_friend_code[5]; unscrambled_friend_code[3] = scambled_friend_code[3] ^
// scambled_friend_code[5];
LOG_WARNING(Service_FRD, "(STUBBED) called");
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
rb.Push(RESULT_SUCCESS);
rb.PushStaticBuffer(unscrambled_friend_codes, out_buffer_size, 0);
rb.PushStaticBuffer(unscrambled_friend_codes, 0);
}
void SetClientSdkVersion(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
void Module::Interface::SetClientSdkVersion(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x32, 1, 2);
u32 version = rp.Pop<u32>();
rp.PopPID();
const u32 version = cmd_buff[1];
self->SetVersion(version);
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_FRD, "(STUBBED) called, version: 0x%08X", version);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
}
void Init() {
using namespace Kernel;
Module::Module() = default;
Module::~Module() = default;
AddService(new FRD_A_Interface);
AddService(new FRD_U_Interface);
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto frd = std::make_shared<Module>();
std::make_shared<FRD_U>(frd)->InstallAsService(service_manager);
std::make_shared<FRD_A>(frd)->InstallAsService(service_manager);
}
void Shutdown() {}
} // namespace FRD
} // namespace Service

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@ -4,7 +4,9 @@
#pragma once
#include <memory>
#include "common/common_types.h"
#include "core/hle/service/service.h"
namespace Service {
@ -30,98 +32,114 @@ struct Profile {
u32 unknown;
};
/**
* FRD::GetMyPresence service function
* Inputs:
* 64 : sizeof (MyPresence) << 14 | 2
* 65 : Address of MyPresence structure
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void GetMyPresence(Service::Interface* self);
class Module final {
public:
Module();
~Module();
/**
* FRD::GetFriendKeyList service function
* Inputs:
* 1 : Unknown
* 2 : Max friends count
* 65 : Address of FriendKey List
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : FriendKey count filled
*/
void GetFriendKeyList(Service::Interface* self);
class Interface : public ServiceFramework<Interface> {
public:
Interface(std::shared_ptr<Module> frd, const char* name, u32 max_session);
~Interface();
/**
* FRD::GetFriendProfile service function
* Inputs:
* 1 : Friends count
* 2 : Friends count << 18 | 2
* 3 : Address of FriendKey List
* 64 : (count * sizeof (Profile)) << 10 | 2
* 65 : Address of Profiles List
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void GetFriendProfile(Service::Interface* self);
protected:
/**
* FRD::GetMyPresence service function
* Inputs:
* 64 : sizeof (MyPresence) << 14 | 2
* 65 : Address of MyPresence structure
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void GetMyPresence(Kernel::HLERequestContext& ctx);
/**
* FRD::GetFriendAttributeFlags service function
* Inputs:
* 1 : Friends count
* 2 : Friends count << 18 | 2
* 3 : Address of FriendKey List
* 65 : Address of AttributeFlags
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void GetFriendAttributeFlags(Service::Interface* self);
/**
* FRD::GetFriendKeyList service function
* Inputs:
* 1 : Unknown
* 2 : Max friends count
* 65 : Address of FriendKey List
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : FriendKey count filled
*/
void GetFriendKeyList(Kernel::HLERequestContext& ctx);
/**
* FRD::GetMyFriendKey service function
* Inputs:
* none
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2-5 : FriendKey
*/
void GetMyFriendKey(Service::Interface* self);
/**
* FRD::GetFriendProfile service function
* Inputs:
* 1 : Friends count
* 2 : Friends count << 18 | 2
* 3 : Address of FriendKey List
* 64 : (count * sizeof (Profile)) << 10 | 2
* 65 : Address of Profiles List
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void GetFriendProfile(Kernel::HLERequestContext& ctx);
/**
* FRD::GetMyScreenName service function
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : UTF16 encoded name (max 11 symbols)
*/
void GetMyScreenName(Service::Interface* self);
/**
* FRD::GetFriendAttributeFlags service function
* Inputs:
* 1 : Friends count
* 2 : Friends count << 18 | 2
* 3 : Address of FriendKey List
* 65 : Address of AttributeFlags
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void GetFriendAttributeFlags(Kernel::HLERequestContext& ctx);
/**
* FRD::UnscrambleLocalFriendCode service function
* Inputs:
* 1 : Friend code count
* 2 : ((count * 12) << 14) | 0x402
* 3 : Pointer to encoded friend codes. Each is 12 bytes large
* 64 : ((count * 8) << 14) | 2
* 65 : Pointer to write decoded local friend codes to. Each is 8 bytes large.
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void UnscrambleLocalFriendCode(Service::Interface* self);
/**
* FRD::GetMyFriendKey service function
* Inputs:
* none
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2-5 : FriendKey
*/
void GetMyFriendKey(Kernel::HLERequestContext& ctx);
/**
* FRD::SetClientSdkVersion service function
* Inputs:
* 1 : Used SDK Version
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void SetClientSdkVersion(Service::Interface* self);
/**
* FRD::GetMyScreenName service function
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : UTF16 encoded name (max 11 symbols)
*/
void GetMyScreenName(Kernel::HLERequestContext& ctx);
/// Initialize FRD service(s)
void Init();
/**
* FRD::UnscrambleLocalFriendCode service function
* Inputs:
* 1 : Friend code count
* 2 : ((count * 12) << 14) | 0x402
* 3 : Pointer to encoded friend codes. Each is 12 bytes large
* 64 : ((count * 8) << 14) | 2
* 65 : Pointer to write decoded local friend codes to. Each is 8 bytes large.
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void UnscrambleLocalFriendCode(Kernel::HLERequestContext& ctx);
/// Shutdown FRD service(s)
void Shutdown();
/**
* FRD::SetClientSdkVersion service function
* Inputs:
* 1 : Used SDK Version
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void SetClientSdkVersion(Kernel::HLERequestContext& ctx);
private:
std::shared_ptr<Module> frd;
};
private:
FriendKey my_friend_key = {0, 0, 0ull};
MyPresence my_presence = {};
};
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace FRD
} // namespace Service

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@ -7,11 +7,63 @@
namespace Service {
namespace FRD {
// Empty arrays are illegal -- commented out until an entry is added.
// const Interface::FunctionInfo FunctionTable[] = { };
FRD_A_Interface::FRD_A_Interface() {
// Register(FunctionTable);
FRD_A::FRD_A(std::shared_ptr<Module> frd) : Module::Interface(std::move(frd), "frd:a", 8) {
static const FunctionInfo functions[] = {
{0x00010000, nullptr, "HasLoggedIn"},
{0x00020000, nullptr, "IsOnline"},
{0x00030000, nullptr, "Login"},
{0x00040000, nullptr, "Logout"},
{0x00050000, &FRD_A::GetMyFriendKey, "GetMyFriendKey"},
{0x00060000, nullptr, "GetMyPreference"},
{0x00070000, nullptr, "GetMyProfile"},
{0x00080000, &FRD_A::GetMyPresence, "GetMyPresence"},
{0x00090000, &FRD_A::GetMyScreenName, "GetMyScreenName"},
{0x000A0000, nullptr, "GetMyMii"},
{0x000B0000, nullptr, "GetMyLocalAccountId"},
{0x000C0000, nullptr, "GetMyPlayingGame"},
{0x000D0000, nullptr, "GetMyFavoriteGame"},
{0x000E0000, nullptr, "GetMyNcPrincipalId"},
{0x000F0000, nullptr, "GetMyComment"},
{0x00100040, nullptr, "GetMyPassword"},
{0x00110080, &FRD_A::GetFriendKeyList, "GetFriendKeyList"},
{0x00120042, nullptr, "GetFriendPresence"},
{0x00130142, nullptr, "GetFriendScreenName"},
{0x00140044, nullptr, "GetFriendMii"},
{0x00150042, &FRD_A::GetFriendProfile, "GetFriendProfile"},
{0x00160042, nullptr, "GetFriendRelationship"},
{0x00170042, &FRD_A::GetFriendAttributeFlags, "GetFriendAttributeFlags"},
{0x00180044, nullptr, "GetFriendPlayingGame"},
{0x00190042, nullptr, "GetFriendFavoriteGame"},
{0x001A00C4, nullptr, "GetFriendInfo"},
{0x001B0080, nullptr, "IsIncludedInFriendList"},
{0x001C0042, &FRD_A::UnscrambleLocalFriendCode, "UnscrambleLocalFriendCode"},
{0x001D0002, nullptr, "UpdateGameModeDescription"},
{0x001E02C2, nullptr, "UpdateGameMode"},
{0x001F0042, nullptr, "SendInvitation"},
{0x00200002, nullptr, "AttachToEventNotification"},
{0x00210040, nullptr, "SetNotificationMask"},
{0x00220040, nullptr, "GetEventNotification"},
{0x00230000, nullptr, "GetLastResponseResult"},
{0x00240040, nullptr, "PrincipalIdToFriendCode"},
{0x00250080, nullptr, "FriendCodeToPrincipalId"},
{0x00260080, nullptr, "IsValidFriendCode"},
{0x00270040, nullptr, "ResultToErrorCode"},
{0x00280244, nullptr, "RequestGameAuthentication"},
{0x00290000, nullptr, "GetGameAuthenticationData"},
{0x002A0204, nullptr, "RequestServiceLocator"},
{0x002B0000, nullptr, "GetServiceLocatorData"},
{0x002C0002, nullptr, "DetectNatProperties"},
{0x002D0000, nullptr, "GetNatProperties"},
{0x002E0000, nullptr, "GetServerTimeInterval"},
{0x002F0040, nullptr, "AllowHalfAwake"},
{0x00300000, nullptr, "GetServerTypes"},
{0x00310082, nullptr, "GetFriendComment"},
{0x00320042, &FRD_A::SetClientSdkVersion, "SetClientSdkVersion"},
{0x00330000, nullptr, "GetMyApproachContext"},
{0x00340046, nullptr, "AddFriendWithApproach"},
{0x00350082, nullptr, "DecryptApproachContext"},
};
RegisterHandlers(functions);
}
} // namespace FRD

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@ -4,18 +4,14 @@
#pragma once
#include "core/hle/service/service.h"
#include "core/hle/service/frd/frd.h"
namespace Service {
namespace FRD {
class FRD_A_Interface : public Service::Interface {
class FRD_A final : public Module::Interface {
public:
FRD_A_Interface();
std::string GetPortName() const override {
return "frd:a";
}
explicit FRD_A(std::shared_ptr<Module> frd);
};
} // namespace FRD

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@ -2,70 +2,68 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/frd/frd.h"
#include "core/hle/service/frd/frd_u.h"
namespace Service {
namespace FRD {
const Interface::FunctionInfo FunctionTable[] = {
{0x00010000, nullptr, "HasLoggedIn"},
{0x00020000, nullptr, "IsOnline"},
{0x00030000, nullptr, "Login"},
{0x00040000, nullptr, "Logout"},
{0x00050000, GetMyFriendKey, "GetMyFriendKey"},
{0x00060000, nullptr, "GetMyPreference"},
{0x00070000, nullptr, "GetMyProfile"},
{0x00080000, GetMyPresence, "GetMyPresence"},
{0x00090000, GetMyScreenName, "GetMyScreenName"},
{0x000A0000, nullptr, "GetMyMii"},
{0x000B0000, nullptr, "GetMyLocalAccountId"},
{0x000C0000, nullptr, "GetMyPlayingGame"},
{0x000D0000, nullptr, "GetMyFavoriteGame"},
{0x000E0000, nullptr, "GetMyNcPrincipalId"},
{0x000F0000, nullptr, "GetMyComment"},
{0x00100040, nullptr, "GetMyPassword"},
{0x00110080, GetFriendKeyList, "GetFriendKeyList"},
{0x00120042, nullptr, "GetFriendPresence"},
{0x00130142, nullptr, "GetFriendScreenName"},
{0x00140044, nullptr, "GetFriendMii"},
{0x00150042, GetFriendProfile, "GetFriendProfile"},
{0x00160042, nullptr, "GetFriendRelationship"},
{0x00170042, GetFriendAttributeFlags, "GetFriendAttributeFlags"},
{0x00180044, nullptr, "GetFriendPlayingGame"},
{0x00190042, nullptr, "GetFriendFavoriteGame"},
{0x001A00C4, nullptr, "GetFriendInfo"},
{0x001B0080, nullptr, "IsIncludedInFriendList"},
{0x001C0042, UnscrambleLocalFriendCode, "UnscrambleLocalFriendCode"},
{0x001D0002, nullptr, "UpdateGameModeDescription"},
{0x001E02C2, nullptr, "UpdateGameMode"},
{0x001F0042, nullptr, "SendInvitation"},
{0x00200002, nullptr, "AttachToEventNotification"},
{0x00210040, nullptr, "SetNotificationMask"},
{0x00220040, nullptr, "GetEventNotification"},
{0x00230000, nullptr, "GetLastResponseResult"},
{0x00240040, nullptr, "PrincipalIdToFriendCode"},
{0x00250080, nullptr, "FriendCodeToPrincipalId"},
{0x00260080, nullptr, "IsValidFriendCode"},
{0x00270040, nullptr, "ResultToErrorCode"},
{0x00280244, nullptr, "RequestGameAuthentication"},
{0x00290000, nullptr, "GetGameAuthenticationData"},
{0x002A0204, nullptr, "RequestServiceLocator"},
{0x002B0000, nullptr, "GetServiceLocatorData"},
{0x002C0002, nullptr, "DetectNatProperties"},
{0x002D0000, nullptr, "GetNatProperties"},
{0x002E0000, nullptr, "GetServerTimeInterval"},
{0x002F0040, nullptr, "AllowHalfAwake"},
{0x00300000, nullptr, "GetServerTypes"},
{0x00310082, nullptr, "GetFriendComment"},
{0x00320042, SetClientSdkVersion, "SetClientSdkVersion"},
{0x00330000, nullptr, "GetMyApproachContext"},
{0x00340046, nullptr, "AddFriendWithApproach"},
{0x00350082, nullptr, "DecryptApproachContext"},
};
FRD_U_Interface::FRD_U_Interface() {
Register(FunctionTable);
FRD_U::FRD_U(std::shared_ptr<Module> frd) : Module::Interface(std::move(frd), "frd:u", 8) {
static const FunctionInfo functions[] = {
{0x00010000, nullptr, "HasLoggedIn"},
{0x00020000, nullptr, "IsOnline"},
{0x00030000, nullptr, "Login"},
{0x00040000, nullptr, "Logout"},
{0x00050000, &FRD_U::GetMyFriendKey, "GetMyFriendKey"},
{0x00060000, nullptr, "GetMyPreference"},
{0x00070000, nullptr, "GetMyProfile"},
{0x00080000, &FRD_U::GetMyPresence, "GetMyPresence"},
{0x00090000, &FRD_U::GetMyScreenName, "GetMyScreenName"},
{0x000A0000, nullptr, "GetMyMii"},
{0x000B0000, nullptr, "GetMyLocalAccountId"},
{0x000C0000, nullptr, "GetMyPlayingGame"},
{0x000D0000, nullptr, "GetMyFavoriteGame"},
{0x000E0000, nullptr, "GetMyNcPrincipalId"},
{0x000F0000, nullptr, "GetMyComment"},
{0x00100040, nullptr, "GetMyPassword"},
{0x00110080, &FRD_U::GetFriendKeyList, "GetFriendKeyList"},
{0x00120042, nullptr, "GetFriendPresence"},
{0x00130142, nullptr, "GetFriendScreenName"},
{0x00140044, nullptr, "GetFriendMii"},
{0x00150042, &FRD_U::GetFriendProfile, "GetFriendProfile"},
{0x00160042, nullptr, "GetFriendRelationship"},
{0x00170042, &FRD_U::GetFriendAttributeFlags, "GetFriendAttributeFlags"},
{0x00180044, nullptr, "GetFriendPlayingGame"},
{0x00190042, nullptr, "GetFriendFavoriteGame"},
{0x001A00C4, nullptr, "GetFriendInfo"},
{0x001B0080, nullptr, "IsIncludedInFriendList"},
{0x001C0042, &FRD_U::UnscrambleLocalFriendCode, "UnscrambleLocalFriendCode"},
{0x001D0002, nullptr, "UpdateGameModeDescription"},
{0x001E02C2, nullptr, "UpdateGameMode"},
{0x001F0042, nullptr, "SendInvitation"},
{0x00200002, nullptr, "AttachToEventNotification"},
{0x00210040, nullptr, "SetNotificationMask"},
{0x00220040, nullptr, "GetEventNotification"},
{0x00230000, nullptr, "GetLastResponseResult"},
{0x00240040, nullptr, "PrincipalIdToFriendCode"},
{0x00250080, nullptr, "FriendCodeToPrincipalId"},
{0x00260080, nullptr, "IsValidFriendCode"},
{0x00270040, nullptr, "ResultToErrorCode"},
{0x00280244, nullptr, "RequestGameAuthentication"},
{0x00290000, nullptr, "GetGameAuthenticationData"},
{0x002A0204, nullptr, "RequestServiceLocator"},
{0x002B0000, nullptr, "GetServiceLocatorData"},
{0x002C0002, nullptr, "DetectNatProperties"},
{0x002D0000, nullptr, "GetNatProperties"},
{0x002E0000, nullptr, "GetServerTimeInterval"},
{0x002F0040, nullptr, "AllowHalfAwake"},
{0x00300000, nullptr, "GetServerTypes"},
{0x00310082, nullptr, "GetFriendComment"},
{0x00320042, &FRD_U::SetClientSdkVersion, "SetClientSdkVersion"},
{0x00330000, nullptr, "GetMyApproachContext"},
{0x00340046, nullptr, "AddFriendWithApproach"},
{0x00350082, nullptr, "DecryptApproachContext"},
};
RegisterHandlers(functions);
}
} // namespace FRD

View file

@ -4,18 +4,14 @@
#pragma once
#include "core/hle/service/service.h"
#include "core/hle/service/frd/frd.h"
namespace Service {
namespace FRD {
class FRD_U_Interface : public Service::Interface {
class FRD_U final : public Module::Interface {
public:
FRD_U_Interface();
std::string GetPortName() const override {
return "frd:u";
}
explicit FRD_U(std::shared_ptr<Module> frd);
};
} // namespace FRD

View file

@ -244,7 +244,7 @@ void Init() {
CECD::Init();
CFG::Init();
DLP::Init();
FRD::Init();
FRD::InstallInterfaces(*SM::g_service_manager);
GSP::InstallInterfaces(*SM::g_service_manager);
HID::InstallInterfaces(*SM::g_service_manager);
IR::InstallInterfaces(*SM::g_service_manager);
@ -274,7 +274,6 @@ void Shutdown() {
NFC::Shutdown();
NEWS::Shutdown();
NDM::Shutdown();
FRD::Shutdown();
DLP::Shutdown();
CFG::Shutdown();
CECD::Shutdown();